Traditional Culture Encyclopedia - Hotel accommodation - Urgent for seven nights, day 6 7 introduction
Urgent for seven nights, day 6 7 introduction
there are two doors in the study. Push open the door that can be opened and go out (when you are close to the door, there will be a door sign in the upper right corner, press the 5-character key to open the door). Come to a balcony with a fountain. There is a table on the balcony. I found "Butler's Note 2" on the table and took it away. There is a door at the other end of the balcony. Push it in. After going in, I had hallucinations. Why is it still the original balcony when I hear strange sounds? However, it seems that they are all bloody. On the table where the note was just found, there was a head with a horrible smile. I don't care so much. I found a passage and was blocked by a box in the middle. I pushed the box away and walked forward. . . Finally got rid of that bloody place, but returned to the balcony.
turn around and look at that door again. Fortunately, I entered the right place this time and came to a small hall with a sofa. There are two doors in the hall. Take the door on the right (the other door is locked anyway), and then take the upper door, which is the door with stairs in front of it (press the * key to view the small map). When you come to a corridor with a blue glass ceiling, the illusion appears again, as if you have entered a mysterious area. You find yourself walking on the wall, and the blue glass ceiling just above is on your left. No matter what, I still crustily skin of head and go forward. Halfway through, there is a rope on the edge of the second depression on the ground. If you find the situation, press the 5 key to prompt you whether to put down the rope. The choice is yes, only a sound is heard, and the rope actually falls out of sight.
Forget it, keep going and push the door. Come to the bedroom. It suddenly occurred to me that there seems to be a bottle of "sedative" in the bedroom. Looking in the bedroom, I found a notebook on the sofa. Found a blue bottle on the bed, picked it up, and it turned out to be a bottle of medicine (put it away first, don't be greedy, this thing will be used to replenish blood in the future). On the table near the window in the bedroom, I remember to bring the "key" of the hall. All right, find these three things and go out the other door of the bedroom.
down the stairs, you will arrive at the library on the first floor. There is nothing in the library except books. When you leave the library, go straight ahead and find a box (if you chose to put down the rope in the blue glass corridor just now, you will find the box collapsed on the ground, and red blood oozed out; On the contrary, I found the box hanging strangely in mid-air. Go on, there are two roads ahead, remember this place #. According to the small map, go down on the left and go to the end. There is a glass in front. You can see a person through the glass. It's weird. Go into the next door. After just a few steps, hallucinations appeared again, and the surrounding environment became dark and bloody. At this time, press the * key to view the small map. You can see that you have entered a long corridor A, and there are three exits in the corridor. Choose the exit at the bottom to go out. After going out, press the small map and go straight down. After passing a gate, you will come to the lobby on the first floor. Walking in the middle of the hall, you find that the doors and windows of the hall are closed and the light is dim. Walking around the hall, I found a photo of 1979 on the table. Then I found that the front door was locked from the outside. Even with the key to the lobby, you can't open the door. Anyway, I can't get out. You can't be trapped in this room, can you? Forget it. Let's look in other rooms. Go back the way you came. Back to the original dark and bloody long corridor A, I found that I didn't know what gas was in the air of long corridor A, and the taste was very uncomfortable. I didn't know where these green gases came out, which made people cough. Maybe it's poisonous, so it's better to leave quickly. Looking at the small map, you find that in this long corridor A, there are three exits, one leads to the hall, one is locked, and the other is the computer room. Good! Look for the computer room in Long Corridor A. Go in and find The Butler Diary on the table. There is a computer next to it, where you can save the progress of the game. Save the progress, and finally you can relax. When you leave the computer room, return to the exit # of the library room, which is the place I told you to remember before. This time, you choose to walk along the right according to the small map, and enter the second door. This seems to be the room where the housekeeper lives. After reading the contents, you know that there are too many moldy things and mosquitoes and cockroaches in the room. In order to do a thorough cleaning, all the doors and windows are closed, and then those green insecticidal gases are put in to kill them. These cleaners taste really strange. I guess they are allergic. I decided to go back to my bedroom and have a rest. It's better ventilated there. Then hurry back to the library and take the stairs from the library to the bedroom on the second floor to rest. Remember to go back quickly. The protagonist is really allergic to detergent. The cough is getting worse and worse. If you don't hurry back to the bedroom, the protagonist will be in danger for a long time under the cover of those green gases. When the word "dangerous" appears in the upper left corner of the screen, it means that the protagonist is dying. Well, finally back to the bedroom.
It's really comfortable to sleep. When I wake up, my head hurts. I find myself resting in the bedroom on the second floor, but I'm wondering why I woke up in the kitchen on the first floor! I feel weak in my limbs.,,,, I'm so hungry. Let's get something to eat first. I finally found a piece of raw pork in the refrigerator, so I had to wash it first. When I found that the water pipe in the kitchen was broken, I went to the sink in the bathroom next door to wash the meat. When I was washing, I suddenly found a hideous man in the sink. I was shocked and ran out of the bathroom. I don't know what that thing was just now. I feel like I'm dreaming. At this time, my head hurts again. I have to find some medicine to eat! Ok, I went back to the bathroom to have a look, and found the diary of the island (Part 1) on the bathroom wall. The most hateful thing is that the meat in the sink is gone, dizzy! When I went out of the bathroom and walked around, I suddenly heard a loud noise when I passed a door. I found that there was a huge fat man in the room, and I quickly went in through the next door, but it seemed too late. Fat man began to hit the door, so I quickly found a place to hide. There was a closet beside the bed in the house, and I quickly hid in it. Haha, I can also look out through the gap in the closet, hehe! The savage fat man burst into the door and went out without finding the target. When the fat man goes out, come out of the closet. Found Ken's Note 1 on the table.
when I went out, I thought that fat man was incredible. I don't know him, so it's ridiculous to chase after myself. I decided to call the police. The nearest phone is on the second floor. To go to the second floor, I must first find the stairs on the second floor. I found a key and a knife on the ground that I had just escaped from. I picked it up and used the knife as a weapon to defend myself. Press 5 to attack, long press 5 to hit hard. All right, look for the stairs. Look for the stairs according to the location indicated on the map. If you find that the door leading to the stairs is locked, look around. If it's not good, he will come after you again. Don't fight with him. Go straight ahead, run to the end, turn the corner, keep running, and find a door. Go in. This is a dark storage room. Don't worry, you can get rid of that damn fat man by using the darkness.
There is a guy with a weapon in the storage room. Use the knife in your hand to kill him. It's not very difficult. I found the key to the stair door on the second floor on the table with lights. Take the key and get to the door of the stairs on the second floor. Don't rush in first. Look at the small map. There is a door next to the stairs on the left. Go to that door first. On the corner of the street, I suddenly found a little boy in front of the statue. You went up to have a look, but the little boy plopped into pieces. Dizzy! ! Forget him. Go down the stairs to the left. It turned out to be a computer room. Remember to keep a progress in front of the computer and take the medicine from the blue bottle on the table (this medicine can come in handy if you are in danger now).
On the round table, I also found "Introduction to the Story of Victor". Ok, find the stair door to the second floor, and you can enter with the key. Follow the stairs to the second floor. When I walked to the corridor on the second floor, I suddenly found that my feet were caught by something. When I looked down, it turned out to be a railroad track, dizzy. How did the railway appear in the corridor? My feet were caught by the railroad track, and I was depressed. At this time, a train came in a hurry. At this time, the system will prompt you to press a certain direction key+a certain number key (random, not fixed in which direction and number) to get out of trouble. If you don't move quickly or accurately, you will be out of trouble.
Well, I finally saved the day. I entered the room, found medicine on the shelf and the piece of meat in the familiar kitchen. When I went out, I saw an armor statue, and there was a phone next to it. 555 finally found the phone, but the phone couldn't get through. I don't know what happened. It was too dark in the room. Look for the switch of the light and see what happened to the phone. I found two light switches in the room (there is a guy in this room who is the same as the one I met in the storage room before, remember to kill him). After all of them were turned on, I went to check the telephone. It turned out that the telephone line was broken and could not be used.
I had to continue to look at other places, go out and walk on until I came to a screening hall, where a familiar movie was playing. At this time, the fat man came after him again, and it was impossible to fight with him, so he repeated the same trick. This time, he still found a cupboard to hide. Through the gap in the cupboard, he found that the fat man could not find the target and became angry from embarrassment, breaking the movie machine. However, the fat man himself was unfortunately killed by electricity. That was close. Hurry out of the cupboard and find a key next to Fat Han's body. I thought, "There are weird guys everywhere, and the phone can't be used. Don't stay at home, you should leave quickly."
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