Traditional Culture Encyclopedia - Hotel accommodation - A team-building game that requires no props
A team-building game that requires no props
Team-building games that do not require props are as follows: Carrot Squat, Two Little Bees, Wooden Man, Truth or Dare, and Cut Watermelon.
1. Carrot squat.
Divide the participants into four or more piles, and form a circle holding hands in each pile. Name each pile with a color or number (each team should have a team name and a signature move, especially at the beginning Don't tell everyone what to do. Decide on the movements first. At this time, some groups of movements will often be more complicated, which will be miserable enough.) You can arbitrarily designate a bunch of radishes to start squatting in unison, and at the same time recite the words, and then specify Other radish piles perform the same action, with the same goal, and so on, but they cannot point back immediately.
Illustrate with an example. There are four piles of red, white, yellow and purple radishes. The white radish squats first. When squatting, say "White radish squats, white radish squats, after the white radish squats, the red radish squats." After reciting, all the white radish fingers point to the red radish in unison. heap. The carrots will immediately start squatting and mutter something, and then they can choose the next one, but it cannot be a white radish. This game is more suitable for teamwork and tests the consistency of goals under everyone's cooperation.
2. Two little bees.
Words: Two little bees, flying among the flowers, flying... Action: They face each other, spread their arms like orchid fingers and fly up and down; alternately place their hands in the shape of palms in front of their chests. Fly; use hammer, scissors, paper; or extend your palms to make a slap-like gesture, say "papa" or harmonize "ahhh", and if you don't lose or win, press your lips together to make a "baaaaa" kissing gesture. Winning or losing: Depends on reaction speed, loser will be fined one program.
3. Wooden man.
Game rules: The children form a circle hand in hand and recite the children's song "I am a wooden person. I can't speak or move. Let's see who can persist for one minute" while walking. When the last word is read, all the children Posing without moving. The teacher said that time was up before moving, and the game was repeated.
4. Truth or Dare.
The rules are almost the same as those of Big Adventure, except that the dealer does not specify a program, but requires the chosen person to answer a question. As the name suggests, the answer must be true. Of course, the more subtle and secretive the question, the more interesting it is, but be careful not to intrude on someone's privacy.
5. Cut the watermelon.
Game rules: Most of the children gather in a large circle, and one child does "cutting the watermelon". He walks around the circle while reciting a children's song, and performs the action of "cutting the watermelon" until he reads the last word. When cutting, cut open the hands held by the two children around you, and then stand at the cut position. The two cut children must immediately run around in different directions, then return to the original position, reaching the original position first. This is the "melon cutter" who continues to play.
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