Traditional Culture Encyclopedia - Hotel franchise - Are there bounty hunters in the world?
Are there bounty hunters in the world?
Because of this, people's attitudes towards bounty hunters are very polarized. Some people think that bounty hunters have given them a lot of help: for example, some alchemists, naturalists, or people who are hostile to someone; Some people think that bounty hunters are the cancer of the mainland: for example, the hunted race, the powerful people who think highly of themselves, or the unbearable civilians. Not long ago (about 200 years ago), the contact places where bounty hunters worked were usually places where news and people gathered, such as hotels, hotels, bulletin boards and so on. Usually, bounty hunters who don't have jobs wander around, waiting for opportunities. People who need bounty hunter services can come here to spread the news, make an appointment for the time and place of meeting, as well as the general nature and remuneration of the work, and then further negotiate various matters after the two sides formally meet; Of course, if the client is familiar with people nearby (such as hotel owners), it will be much more convenient to entrust the remuneration and work items to the escrow.
Over time, hotels and restaurants have become intermediary places for bounty hunters. However, this way of working contact also caused some problems. ...
The composition of bounty hunters is quite complicated-to put it bluntly, it is a place where dragons and snakes are mixed. Of course, their abilities are different, but their persistence in character and conduct is even more mixed. Because most contracts are only temporary employment, there is no deep understanding between the client and the bounty hunter, so if there is something wrong with the commission, it is often impossible to recover the responsibility. In addition, in crowded places, friction is inevitable. Hotels and guesthouses are crowded and prone to problems. In addition, the composition of bounty hunters is complex, so disputes often occur in such places, and the situation of competing for jobs is even more common.
(If the mission fails and the client escapes without a trace, the client is lucky, fearing that some unscrupulous bounty hunters will even bite the client: for example, they embezzle the entrusted items and even kill the client ... It is not without reason that bounty hunters have a bad reputation. )
In order to effectively restrain bounty hunters, someone thought of the method of "guild". About 200 years ago, a well-known bounty hunter used his extensive contacts to contact some people in the same trade, gained the support of a country with which he had a good relationship at that time, and set up an "entrusting agency" to handle entrusted contact and contract supervision.
The way to restrain and supervise bounty hunters through "principal-agent" is quite simple-they directly use the huge human resources of bounty hunters through "taking local materials". Whenever there is a breach of contract (whether it is a bounty hunter or a client), the "entrusting agency" will entrust other trustworthy bounty hunters to investigate the truth. If it is verified, it will provide a very generous reward to the defaulting party. When the defaulter is caught, in addition to paying liquidated damages, the "principal-agent" will also give a certain degree of "punishment" according to the seriousness of the case-the punishment is not necessarily heavy, but it will never be too comfortable. ...
Because the "principal-agent" has achieved good results, many customers are willing to entrust their work to them. Later, other countries also sent people to contact them to open branches ... Later, it almost caused an unintentional monopoly-but because of this, the "principal-agent" really achieved the purpose of restraining bounty hunters ... Duane Chapman
The pursuit of fugitives should be a matter for the police, but there are always people who voluntarily risk their lives to pursue fugitives in order to get huge rewards. In the United States, people who secretly chase fugitives without the permission of the police department are called "bounty hunters". Duane Chapman, 53, is a "bounty hunter" with 27 years of experience. Speaking of Duane Chapman, nicknamed "Hound Dog", all women and children know him. Recently, the British "Daily Telegraph" revealed the inside story of Chapman's pursuit of fugitives.
Chapman the hound is a controversial figure in America. When he was young, he was imprisoned for first-degree murder. After he was released from prison, he made a living by catching fugitives in exchange for bounty and became a professional "bounty hunter". During his career as a "hunter", he arrested more than 6,000 suspects, and in 2003, he conducted a transnational nightfall between the United States and Mexico, completing a task that even the US Federal Bureau of Investigation failed to complete. He and his companions followed the story of the outlaw hero, which was later adapted into the TV series Hound: Bounty Hunter by Hollywood, and Chapman became a Hollywood star in one fell swoop.
Chapman, who is 53 years old this year, said: "Although I am old, I can still defeat anyone who resists. I can tear them in half. I want them to taste my strength. Let them come! "
Duane Chapman was born in an American Indian family, and his father was a welder in the navy. /kloc-When he was 0/5 years old, Chapman joined the local "motorcycle gang" and won the nickname "hound" from then on.
Duane Chapman was jailed for chasing fugitives.
He was jailed for five years for robbery.
In the days of the "motorcycle gang", Chapman was jailed for robbery and first-degree murder for five years. In prison, Chapman began to reflect on his previous life and began to think about the real thoughts of criminals in reality. Chapman explained that he was only a "helper", not a murderer.
He recalled: "I stayed with many killers. These are the so-called worst brothers. There are about 70 Texans. " He said: "I have always been loyal, and I am their best friend. Because I often do everything for my brothers, I am like a brother. "
Completed a transnational pursuit.
Duane Chapman became the most expensive "bounty hunter" in America, starting in 2003. At that time, Andrew Luster, the heir to the world-famous cosmetics empire "Miss Buddha", was sentenced to 124 years in prison for drug abuse and rape. But before sentencing, Andrew suddenly jumped bail and fled. Chapman finally managed to hunt down an important fugitive from the FBI, and only he could complete the task that the FBI could not.
In June 2003, 50-year-old Chapman pursued Andrew for nearly six months from the beginning of the year in order to get a reward of $654.38+£ 5,000 from the FBI. On the morning of June 18, 2003, Chapman finally arrested Andrew in Vallarta, a Mexican resort. Chapman sprayed pepper on Andrew and handcuffed him. Because the local police couldn't figure out what was going on, they put both sides in prison together. Mexican police believe that Chapman's behavior is suspected of kidnapping and can face up to 35 years in prison.
At the same time, the FBI seems to complain that Chapman is meddling and has not interceded for him. In the end, Mexico released Chapman, but the FBI only paid him $65,438+$0,000. The FBI explained that, in fact, they also got the information at that time and sent people to hunt down Andrew.
Chapman, who chased criminals for half a year, got the favor of Hollywood, although he didn't get huge reward. Later, Chapman's story was adapted into the TV series Hound: Bounty Hunter. The new series is released every year, and 2006 is the third one.
Never catch a criminal with a gun.
Chapman never used a gun in the process of catching 6000 criminals as a "bounty hunter". This may be because his body is tough, or because he learned a profound lesson in prison when he was young.
Although Chapman is kind-hearted, he said, "I won't turn pity into a habit." I am not a missionary, I am just a bounty hunter. "
Chapman said that since he chose to be a "bounty hunter", he would inevitably face great risks. Chapman, 53, said: "Although I am old, I can still knock down anyone who resists. I can tear them in half. I want them to taste my strength. Let them come! " Games: Heroes in Warcraft
Gondel-bounty hunter
Hero profile:
When it comes to superb skills, people often think of the name Gondal. Little is known about his past, but his ability is really extraordinary. Some people say that he studies under a ninja organization, while others say that his ability comes entirely from talent. His darts are very accurate, his sharp double knives knock down any enemy, his agility is unparalleled, and his invisibility is one of the best. He was only interested in the reward, and the guard promised him a large sum of money.
Gandar is a Delaney, and he is often called to display his superb skills. People know little about his past, but his ability is extraordinary. Some people think that he learned it from a ninja family, while others say that he was born with amazing abilities. He can throw shuriken with great accuracy and has the strength to knock down any enemy with his two sharp knives. His agility is unparalleled, and his secrecy is second only to a few people. He was interested in the tournament only for money and was promised a large reward.
Base range): 128 | base attack time): 1.7.
Basic moving speed): 3 10 | basic armor): 3.0.
Main attributes: Agility | Basic Damage): 45-59.
Initial strength: 17 | initial agility: 2 1 | initial intelligence: 14.
Strength growth coefficient: 1.80 | Agility growth coefficient: 3.00 | Intelligence growth coefficient: 1.40.
View complete data
Throwing darts (shuriken throwing) [T]
Bounty hunters throw darts at the target, causing 0.0 1 sec of damage and dizziness.
Casting distance: 650
Cooling time: 10 second
Magic cost: 90/115/135/155 points.
The bounty hunter hurled a shuriken at the target unit, causing damage.
Level 1-deals 100 damage.
Level 2-deals 200 damage.
Level 3-deals 250 damage.
Level 4-deals 325 damage.
Throwing a shuriken at the target, causing 100 damage.
Level 2-Throws a shuriken at the target, causing 200 damage.
Level 3-Throws a shuriken at the target, causing 250 damage.
Level 4-Throws a shuriken at the target, causing 325 damage.
ninja
There is a certain chance to dodge the attack, and there is a 15% chance to cause additional damage.
There is a% chance to dodge the attack and a 15% chance to cause additional damage.
Level 1-There is a 5% chance to dodge an attack, and a 5% chance to deal a fatal blow with 1.25 times the damage.
Level 2-There is a 10% chance to evade attacks, and a 15% chance to cause crit 1.5 times damage.
Level 3-There is a 15% chance to evade attacks, and a 15% chance to cause 1.75 times fatal damage.
Level 4-There is a 20% chance to dodge an attack, and a 15% chance to deal a fatal blow with twice the damage.
Level 1-has a 5% chance to evade attacks, and a 5% chance to cause 1.25 times normal damage.
Level 2-There is a 10% chance to evade attacks, and a 15% chance to cause 1.5 times normal damage.
Level 3-There is a 15% chance to evade attacks, and a 15% chance to cause 1.75 times normal damage.
Level 4-There is a 20% chance to dodge an attack, and a 15% chance to cause twice the normal damage.
Wind goes (wind goes) [W]
Make the hero invisible for a while, and the attack that breaks the invisibility causes extra damage.
Ignoring magic immunity
Cooling time: 20 seconds
Duration: 15/20/25/30 seconds
Magic cost: 50 points
Be invisible for a while. Cause additional backstab damage. The transition time per liter is reduced.
1-30 sneak attack damage, 1 sec into stealth time.
2-60 sneak attack damage, 0.75 seconds stealth time.
3-90 sneak attack damage, 0.5 seconds stealth time.
Level 4-120 sneak attack damage, 0.25 seconds into stealth time.
Level 1-stealth 15 seconds. Deals 30 backstab damage.
Level 2-stealth for 20 seconds. Deals 60 backstab damage.
Level 3-stealth for 25 seconds. Deals 90 backstab damage.
Level 4-stealth for 30 seconds. Causing 120 backstab damage.
Tracking technology (r)
Track an enemy hero for 30 seconds or until he dies, during which time you gain the unit's vision and 20% movement speed increase. Killing a hero will be rewarded with extra money (passive, you can get a reward without using this skill). Ignoring magic immunity. Casting distance: 750/950/ 1 150.
1 Level: Kill 1 Hero and get 75 extra money reward. Reduce the target 1 armor. Casting interval: 10 second. Casting cost: 70 mana.
Level 2: Kill 1 Hero gets 150 extra money reward. Reduce the target's armor by 3 points. Casting interval: 7 seconds. Casting cost: 60 mana.
Level 3: Kill 1 Hero and get 225 bonus. Reduce the target's armor by 5 points. Casting interval: 5 seconds. Casting cost: 50 mana.
Animation: a profession among full-time hunters
Bounty hunter: a master who gets high rewards by completing the difficult tasks of his employer.
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