Traditional Culture Encyclopedia - Hotel franchise - A Little Biochemical Map —— Analysis of Four Ways of Playing Biochemical Hotel
A Little Biochemical Map —— Analysis of Four Ways of Playing Biochemical Hotel
Weapon recommendation
In fact, you don't need to bring a machine gun to play the biochemical hotel map, because most points don't survive by sticking to their posts. Shotguns and submachine guns are highly recommended. Because this picture has facilities such as slide fountain, the machine gun is a bit heavy, while the shotgun and submachine gun can shine. In addition, the hero rifle is also a very good choice. The changing speed of the hero rifle has been greatly improved on the original basis, and the bomb load has also been greatly improved. Rifles are relatively portable, so they are more flexible in biochemical mode. Of course, if some players insist on carrying machine guns, it is not impossible, depending on personal preferences.
point analysis
in the first place
First of all, recommend a biochemical hotel with the unique facilities in this picture? Slide. The slideway is divided into two pipes. The yellow tube is normal, and there are no obstacles to advance or retreat. The blue pipe on the side (which is why this slide has become a unique facility of biochemical hotels) will prevent players from going up from below and will be forcibly washed down by the water above. Players can use this to hold this position and play biochemical ghosts.
Second point
This is the second unique facility of Biochemical Hotel. Fountain players will be pushed into the sky by the powerful water column as long as they stand on the fountain, and it is difficult for biochemical ghosts to infect you during this time in the sky, so there is nothing else to do at this time, the only thing they can do is to be pushed into the sky by the fountain all the time (see the scenery). Of course, be careful, sometimes there is still the risk of being caught.
the third point
It's still a slide, but it's not the same as the first slide. This slide can only go up and down, and players can stay on the edge of the slide. Because the space for walking on the edge is very limited, if you are not careful, you will be washed down by the slide, making it impossible for biochemical ghosts to get close by fire suppression.
Fourth point
This is the only place in this picture where unique facilities are not used. This point can be seen from the whole map, and snipers on guard can easily kill or help players at other points or parkour from a distance. It only takes a few machine guns to hold this position easily. Of course, one thing to note is that you must be careful near that gap to avoid being caught.
abstract
To sum up, although this picture is small, it condenses some classic gameplay of biochemical mode, plus some unique facilities, which will not affect the game experience and may greatly improve the fun of the game. It is highly recommended that players who love biochemistry try it.
The above is the experience of playing biochemical hotel, I hope it will help everyone.
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