Traditional Culture Encyclopedia - Hotel franchise - Soul of Tsushima Island Part IV Tasks and Raiders
Soul of Tsushima Island Part IV Tasks and Raiders
Character story
As mentioned above, some legends are related to the auxiliary actors of the game, and their respective storylines are discussed in depth. These are multi-part mission lines, some of which will last until the end of the game. As far as the progress is concerned, the new part of the character task line will usually be unlocked after you have completed all the contents currently available on the map. However, some radians require you to go deeper into the main story to unlock more parts. Anyway, we have listed all the information you need to know about each character story and when to unlock it.
Teacher Ishikawa
Teachers and students
(1) Venue: Teacher Ishikawa's Dojo.
After completing the story task of Ishikawa Tale, teachers and students will unlock it. According to legend, you will follow Ishikawa, kill Mongols, and follow more Mongolian troops to villages where they have taken some hostages.
The past will never pass.
(2) Location: Teacher Ishikawa's Dojo
Teachers and students can untie the past. First tell the story by measuring the area, then follow the guiding wind to the archer's position and kill all the Mongols you find. There will be more archers in this particular story, so please make sure to avoid them at the right time after they make a shooting call. If you have the skill to stop an arrow, you'd better defend yourself when you get close to an arrow and cause fatal damage.
Bow way
(3) Location: Teacher Ishikawa's Dojo
The archway is unlocked by completing the "immortal past". The story begins with an ambush in Mongolia. Expect spearmen, shields and archers. After processing, go down the mountain along Ishikawa until you reach an area where you will be briefly introduced to the arrow of fire. This convenient new ammunition can ignite the grass, which may hurt the enemy trapped in the affected area. You can also fire directly at the enemy to get fairly rough instantaneous damage.
Soon, a group of Mongols will start to go downhill. You need to use your talent to defend yourself and reduce their number. There are some explosive barrels around, which can help you to play a role to the greatest extent, but in most cases you will have to rely on your archery to get rid of this conflict. In this section, concentration technique is particularly useful because it can help you spend some time arranging key shots. Finally, we should pay attention to the quantity of ammunition and ensure that it is often replenished when it is shipped out of Mongolia. Stick to it, and you will go through this process unconsciously.
The gate of conquest
(4) Location: North of Baihe Forest
After the second act arrived in Toyota, the door of conquest opened. Arrive at the survivor camp north of Baiku Forest and talk with the man holding the baby. He will take you to the present position of Ishikawa City. Go with the wind and ambush the poor teacher. Send Mongolian archers to talk to Ishikawa-a short discussion, because you will be attacked by more Mongolian archers soon. After the conflict, please follow Ishikawa to the camp and fight more Mongols. Investigate all the clues in the camp to complete the story.
Ghosts and magic teachers
(5) Location: Chuanduan Village
By conquering the dream, we can unlock the ghost and Mr. Damon. Talk to the man who bowed his head in horror in Kawasaki village, and then follow the wind to the watchtower of the old Toyota Mountain, where Ishikawa was trapped. Kill all the archers in the ambush tower, then climb up and talk to Ishikawa.
Follow Ishikawa, investigate a gruesome murder scene, and then climb to the Mongolian camp along the footsteps of horseback riding. It's a pity that the ambush is waiting. Please bow your heads and shoot some archers attacking from the cliff. Once completed and processed, the story is over.
The horror of Otsuka
(6) Location: West of Old Toyotomi Mountain
Fulfilling the dream of conquest can relieve the terror of Otsuka. You will find Ishikawa wandering in a small village in the west of the old Toyota Toma Mountain. Talk to him and follow him behind his back until you reach the Mongolian archery training camp.
Ambush the Mongols with explosive arrows and black powder bullets, and then jump down to clear the rest. Investigating the muddy path leading to the camp and finding some racetracks will make Ishikawa's disciples stand out. Ride after her until you get to the cliff. Return to Ishikawa to end the story.
Passing friends
(7) Location: north of Lake Chogkus.
In the third act, you can unlock "Crossing Friends" by completing the "wolves" in the Gates story task. Talk to Ishikawa, the main entrance of Qiaogeku Temple, and then follow the wind to a point south of the trap house in the east of Qiaogeku County. When you arrive in Mongolia, please investigate the Mongolian motorcade, and then follow the woman you met there to check the trap. The way forward is mainly to tell stories until the battle with some Mongols comes to an end, so please sit down and enjoy the journey.
Lie down and have a rest.
(8) Location: North of Ruoga Island (Toyota area)
Making friends will unlock, lie down and rest. Meet Ishikawa in a burnt-out village near the county boundary in the northern part of Kazumasa Island. Ride with him until you reach the gambler's lair that you visited when Mrs. Miki was generous. Meet Tomo and fight against the ambush of Mongols with them.
Eventually, you will start sneaking into Umm Gee Bay. Follow their instructions and shoot with Ishikawa and Tomo at a critical moment. Then, you need to find a way through the swamp and enter Umji Bay without showing your face. We suggest you go left along the route and use any tall grass you find along the way as a cover.
Once sneak attack, we must ambush more Mongols and prepare for the battle. After all the dangers disappear, follow Ishikawa to Umm Temple Bay to end the story.
Masako
represent
(9) Location: Jindian
husband
(10) Location: Zuli District
The husband can unlock it after the head is finished. I talked with Hina in the house, and then followed Masako to the living room. There will be some commotion to bring you back to Hina, who has been killed in cold blood now. Investigate some clues at the scene, and then follow the trail of Hina's killer and walk out of the path along the manor. You will eventually find some Mongols to kill, so please send them to talk to the person who killed Hina and end the story.
traitor
(1 1) Location: Survivor Camp in the south of Yinquan Forest.
Unlock the traitor by completing the husband. Talk to the pure monk, then talk to Masako. Follow her to visit Youming Lighthouse and fight the bandits who set up shop there. There are all kinds of enemies here, so please make sure to drive the archers out first, and then effectively attack the remaining enemies with the right weapon posture. Once everyone is dead, climb to the top of the lighthouse and talk to Masako.
(12) Location: Wumuji Bay (a village in the southeast of Fengxiang Town)
In the second act, when the fool arrives in Chen Feng, he is unlocked. However, you must complete the initial part of the story task "Message in Fire", which will be triggered automatically when you first visit Ebony Collection, and then you can start the story. It is worth noting that the "fool" icon seems to disappear after starting the story task, but don't be fooled, because you can still track the "story" through the "diary" section in the pause menu. In any case, after meeting Mrs. Masako at the entrance of Umji Bay, the icon will reappear.
After the story begins, follow the ducks up the hill. After the cutscene, your task is to chase the suspicious people on their way to Umgi Bay. Stick to the tall grass and cross the platform on the highland to avoid following the target. Eventually, you will reunite with Masako in Umm Gee Bay, continue to track the target, and now suspicious allies have joined. The two soon got involved in some bandits, so they suddenly hid and took them out to end the story.
family member
(13) Venue: Jinjiang Temple
In the second bill, people with families will be unlocked when they arrive in Fengchen area. Tell Masako of Jinjiang Temple about a young man named Kajiwala, and then follow her to the seaside. You will find that the Mongols will be wiped out. It's convenient to be invisible here if it can be managed well, but the Mongols are so dense that it's hard to separate-with the help of Masako, fighting with them will make meeting in summer more or less easy. When finished, investigate in the house, and then find Kajiwala at the corner of the beach near the cliff.
thief
(14) location: yuejianjin farm
In the second act, the thief was unlocked when he arrived at Chenfeng District. Tell Jun Xin, and then follow Masako to Kush Grassland. Here, you will follow a woman escorted by a group of ronin. In doing so, your other goal is to assassinate Ronin without any other warning.
Before you have any interesting thoughts about the use of triple assassination, you should know that it will alarm women and end the task immediately. You need to wait for the right opportunity to assassinate every ronin, so please follow closely and seize the opportunity. I hope you have now escalated to assassinate at least two people, because the second assassination of two distracted ronins is less stressful. Otherwise, please use smoke bombs for scheduling.
When a woman arrives at her destination, you will be troubled by more waves. Take them out and finish the story with Masako and the woman.
schemer
(15) location: north of Gushi grassland
After completing "Fool", "Family Man" and "Thief", the schemer will be unlocked. Talk to Masako, and then ride with her until you are forced to dismount and hit a path in the forest. You will see some Mongolians attacking some villagers, so please sprint, kill them and then hurt more innocent people.
Move on with Masako, and assassinate the Mongolian guards guarding the Hall of Innocence. Climb to the roof of the temple along the path and then enter through the hole. Put it down and stab the guards with chains, or just kill them regularly and then assassinate the guards outside Zola Gate. Rescue Joon-shin, but be prepared, because you must fight Masako now.
Dueling with Masako may be a bit difficult and at a loss, because she has various means of attack. First of all, she has a standard eavesdropping card, and you can parry it. This should be the most favorable time to hurt her. She also has a pungent attack with a blue light-I hope you have unlocked the indomitable sword parry by now-and it needs quick defense to parry correctly. As expected, Masako has some unstoppable attacks. If you dodge backwards, then dodge left or right, you can dodge easily.
However, Masako has a special attack that is difficult to understand. When she takes bold steps at two completely different times, you will know that this is happening. If you can, try to lure it out so that you can see exactly what happened. In essence, she took a step, slashing quickly in the second step, and slashing in the third step after a slight delay. To block correctly, you need to be vigilant at the last moment of the second step. If you fail, there is still a chance to block the third parry, but please don't panic, because this delay is very annoying. Anyway, please stick to it, and soon you should calm Masako's anger.
After defeating Masako, follow the trail of Jun Xin along the path next to the temple and end the story by talking to him.
Betrayed sisters
(16) Location: Upper Moon Fortress (in Shenxing area)
In the third act, the betrayed sister unlocks it by completing the wolf in Gates' story task. Talk to Masako at the altar, and then ride with her to Ju Chi Manor. Fight the samurai guarding the front door and push them into the manor. You will meet quite a few samurai, so please don't hesitate to use all the items close to the final arsenal to defeat them. Once they are all gone, sit down and enjoy Masako's character conclusion.
Yuna
The story of You Na.
(17) location: south of Yi Shi hotel (Fenggang area)
You Na's story was revealed when the second act reached the Chenfeng area. You Na was found near the smuggler's estuary and Ikey Hotel in the northern part of the Galaxy Marsh. Followed her to the hotel, jumped down and talked to a villager wandering outside. He will call some Mongolian guards; Kill all this, and you will trigger a scene to package the story.
Silent death
(18) Location: South of Mama Farm
Unlock Silent Death by completing You Na's Story. You will find yourself waiting for you in the northeast of Ikey Hotel. Talk to her, and she will take you to mom's farm, which is the home of three slave owners' brothers. Your task is to sneak into the farm and kill all three slave brothers without being found or killing the guards. If you are careful, it is not too difficult; You will find two brothers in a house full of vegetation. You can enter these brothers from the window of a higher floor. The last one is in the tall grass, so it is easy to get close to him.
When carrying out the assassination, we must not cause too much commotion, and we must spare the heads of the three of them. After that, find a way-the best way is to go west from the wild. Use tall grass and high places to completely avoid guards. Go back to You Na at the main entrance and finish the story.
Wolf of darkness
(19) Location: West of Jizhong Bay
The black wolf untied by silent death. Talk to You Na and follow her to the camp in Black Wolf. Sneak away or go straight to the Mongols? There are not many people, and it won't be too difficult to do it. Although it is worth noting that there are both spearmen and barbarians in their team, stealth is undoubtedly an easier choice if you are willing to be patient.
Anyway, after clearing them, you will chase the "Black Wolf" to the Mongolian ship, where you will fight some Mongols. After the encounter begins, the concentrated mode shoots some arrows to make the enemy's team thinner. Otherwise, beware of arrogance and spearmen, because they are always a deadly combination together. Once they are all dead, the cutscene will be triggered and the story will be over.
Information in the blood
(20) Location: Yi Shi Hotel
Complete Black Wolf and unlock Bloody News. I chatted with You Na on the second floor of FAW Hotel, and then rode with her to Mongolian L camp near Aritan. Either challenge the whole camp to fight directly or secretly assassinate all these people-the choice is yours. When the Mongols are all gone, you can challenge altan to a duel. He is just another Mongolian with a shield and a sword, so please pose him with water and watch him until he dies to end the story.
Kenji
servant of the people
(2 1) Location: Kwai Fishing Village
People's public servants are unlocked by completing the story task of breaking the blacksmith. In addition, you can only visit Aoyi fishing village if it is not controlled by Mongols.
When you get to Aoyi Village, tell Kenji. He will advise you to hide in an empty bucket and take you to a nearby Mongolian camp. When you get there, you can secretly destroy the Mongols or directly fight them. If you decide to choose the latter, it will not be easy, especially if you sneak earlier to reduce the number of Mongols. After the contract is completed, the story is over.
Natto and sake
Location: south of Jiushanchuan Site
In the second act, the vendors who arrived in Nandu and Sakai were unlocked after arriving in Chen Feng. Talk to Kenji and follow him to the Mongolian camp on Kazumasa Island. Go to a nearby tent to grab some materials. On the contrary, you will find a prisoner named Natu, who claims that he was arrested because of the constitutional provisions.
When the Mongols returned to the camp, they slipped out of the tent and waited for a while to let Kenji carry out his plan. Soon, you will have Mongols, straw hats and bears. Go on, wait until they tear each other to pieces, and then get involved. Once things calm down, drag anyone to stay and finish the story.
Exquisite negotiation art
(23) Location: Ebony Chicken Bay (a village in the southeast of Toyomachi area)
After talking with Ms. Sancho in the second act of "Fire of News", the exquisite art of negotiation was unlocked. Talk to Kenji and follow him on horseback. When you get to the negotiation destination, he will let you hide, just in case. Unfortunately, you will immediately find that that moment happened to be when you were hiding in the tall grass, because several bandits were hiding on the sideline to ambush J-2.
First kill the bandit squatting in front of you, then jump on the stone and kill another person who is supervising the negotiation. Next, use bows and arrows to resist bandits, squat down in front of the tall grass in the distance, and shoot yourself in the head. Jump across the river and drown on the other side, where more bandits are faintly visible.
Prepare tall grass, hug the right side of the rock, and find some hands to help you get up. Look down, kill gangsters in the air. Raise your bow and put down the spearmen in the distance. On the next rock, there are more robbers. Climb up and stab them in the back. You will see another robber crouching beside some rocks and tall grass in the distance and hiding-shooting arrows at their faces. Jump into the water, cross quickly and find the last bandit in the area. They perched on a rock.
Up to now, the negotiation may end in a terrible way, so please sprint to kill the person who is talking to Kenji. Some Mongolians will also appear, causing some trouble, please contact. If they try to go straight to the second key, please use your kunai or viscoelasticity to stop them from moving forward. The story ends with the death of all Mongols and bandits in the area.
Yukio
The Last Kung Fu Monk
(24) Location: Chidao Village
In the second act, the last monk was unlocked when he arrived at Chenfeng District. Talk to Laver in Equatorial Village and investigate some areas of Mongolian roads, which are located near one of the houses. Follow the track until you meet a Mongolian who caught the missing monk. Began to quietly pick up the archers near the hook point, and then charged the rest of the Mongols, while ensuring that no monk was injured. Clear the enemy's map and then clear the story.
Three actions, three fantasies
(25) Location: Chidao Village
Complete "The Last Samurai", which can unlock three tricks and three illusions. Meet Norio and ride with him to a nearby Mongolian camp. Challenge the first few Mongols, have a stalemate, and then go to the house to investigate the camp. We suggest you keep quiet, because there are many enemies around, and you need to protect the monk as a hostage. After cleaning up the coast, rescue the monks in ambush in Mongolia. Start a conflict with concentrated shooting with bows and arrows, and then fight with others, paying special attention to Mongols who may try to kill monks.
Are the Mongols dead? All right! This is the end of the story!
Ghosts in the fog
(26) Location: Chidao Village
Complete three actions, and three visions can remove the ghost in the fog. After talking to Norio, climb the roof to investigate the area. Jump down and make incense burners for the upcoming Mongolian ambush. After this operation, we sneaked into the village and took all the Mongolians who entered the area. Welcome to use incense burner as an environmental smoke bomb to help you knock down intruders; When you get close to it, use the operation button to trigger a button.
After all the Mongols were defeated, they rushed to Norio Temple and other monks. Kill the Mongols who attacked there, and the story is over.
The birth of suffering
(27) Location: Urumqi Normal Temple
The birth of pain is unlocked by completing the "Last Warrior and Monk". This story begins with your arrival at Aunt Temple, which is actually very short. Take the lead in helping Norio resist a group of Mongolian temples. Kill the intruder and end the story.
Blood meridian
(28) Location: Wushi Temple
Completing the birth of suffering can unlock blood vessels. After a brief chat with Mr. Hatoyama, you set off for Qingshui Farm with him. When you arrive, you need to clean up the Mongolian area. As this is another hostage incident, we suggest completing this task in secret. After the liberation of the farm, under normal circumstances, the existence of Mongols will be removed from the map, and the key needed for the unbreakable five-work myth will be found.
After cleaning up the farm, talk to seaweed. You two go to a burnt-out house to look for clues about the missing monks. Follow the blood trail until more Mongols want to kill people. Send them along the bloody road until they reach the edge of the waterfall. Jump down and enter the cave behind the waterfall to complete the story.
The root of suffering
(29) Location: Wushi Temple
Completing the "bitter life" can release the bitter cause. Norio is looking for the Buddha statue stolen by Mongols. Follow him until you find a dying monk on the road. After listening to their last words, go east to the Mongolian camp. Since there are no hostages to defend, no matter which game style you choose, it should be easy to clear customs. After cleaning up the camp, check the bonfire and some boxes for clues on the way. Follow the path until you find the missing Buddha statue, and the story is over.
The end of pain
(30) Location: Wushi Temple
Completing the "blood meridian" and "bitter cause" can relieve the bitter ending. This story is a battle with the Mongols, so please make sure you have mastered the arrows and tools completely. Go to the riverside to defend the monks first, and then return to Kush Temple to fight against the remaining invaders. After successfully eliminating all Mongolian languages, the story is over.
The guardian of horses
(3 1) Location: the southern edge of Shenxing area.
Act III unlocks the Guardian of Tsushima Island by completing the Wolf in Gates' story mission. Tell the monk on the way that he will take you to Norio. Talk to him, and you will ride to Cedar Temple to fight the Mongols who invaded the temple. There are many enemies here, but you have the support of Norio and a small group of his soldiers. Use various weapon postures to fight the enemy, slide in some tools at the same time, and insert some concentrated arrows in the middle to help manage a large number of enemies rushing at you. As soon as the attack is over, follow Norio to one of the temple buildings to end the story.
Triple world
(32) Location: Guardian Ridge
Completing the Tsushima Island Guardian will unlock the "triple world". Follow Norio to the campsite near him and have a rest. After waking up, walk along the path to the Mongolian camp, and then close to Norio to end the story.
Yuriko
Too proud to bear.
Location: North of Sangyuan Forest.
Unlock pride and intolerance by completing ghosts in past stories in the second act. Follow Yuriko until you happen to meet a graveyard full of Mongols. Clean up the area, then travel with Yuriko until you reach the cemetery full of flowers, and then make phantom darts for your air gun. Follow Yuriko again, and you will arrive at the Mongolian camp on the riverside farm. Clear the camp and talk to Yuriko. Accompany her to the nearby cemetery, make sentences and end the story. It is worth noting that the souvenir of Eurico who completed this legend will gain special charm, so that your arrow has a 15% chance of poisoning the enemy.
The art of watching
(34) Location: Zhicun Cemetery
The completion of Unbearable Pride opens up the visual arts. Talk to Yuriko and follow her until you reach the hot spring. Next, run to the Woods to find some wild boar to hunt; Easily shoot some key programs from top to bottom. Go back to the hot spring and check the footprints left by Yuriko. Follow the path on the mountain until you find Yuriko. Go to another cemetery nearby with her to end the story. The prize is another souvenir of Yuriko. Can be superimposed on other spell slots, increasing the chance that the arrow will poison the enemy when touching.
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