Traditional Culture Encyclopedia - Hotel franchise - Monopoly 6. What do factories, shops and apartments earn?

Monopoly 6. What do factories, shops and apartments earn?

Downtown is more profitable.

On the same road, three small pieces make more money.

But it's more cost-effective to change the big one into a hotel.

build

An industry eager for quick success and instant benefit. Suitable for initial construction and rapid development, the initial rent of the three houses is the highest, but the development potential is insufficient. I feel that this kind of house is very similar to the Zerg in StarCraft, which is suitable for fast attack, effectively curbing and attacking the development speed of opponents, so as to achieve the effect of harming others and benefiting themselves.

Housing: a stable industry. The rent is moderate, and it is less affected and interfered by the outside world, so it is a relatively stable investment. It is suggested that conservative players and steady players choose housing enterprises as their development direction.

Shops: high-risk industries. The initial rent is the lowest, and the rent is easily affected by the fluctuation of surrounding land prices, which has certain high risks. If a player builds a shop between a group of factories, it is difficult to make money. However, if the store develops to a higher level and is connected with many stores, it can develop a luxury commercial center with sky-high rents, which will make opponents feel chilling, so it is a high-risk industry that needs to test strategy and patience most.

Special buildings: There are as many as 9 kinds of special buildings in the game, namely clubs, banks, hotels, gardens, chain stores, parks, garbage dumps, power plants and research institutes. Players can use the reconstruction card to rebuild the above-mentioned ordinary shops, factories and houses into one of the above-mentioned nine special buildings, and each special building has different charging methods, such as hotels for opponents to stay in, parks to restore their strength, chain stores to collect rents, and so on. A variety of functions will allow players to discover more secrets slowly, so more secrets about special buildings are left to players to discover slowly in the game.

immortal

Little god of wealth stunt: free skills

Function: rent-free

Because the road is not deep, I only learned the trick of the god of wealth to avoid paying rent, but it is still very useful if I continue to use it, and I can taste the fun of traveling around the world for free.

Little poor god stunt: poor god skill

Function: the opponent pays double rent.

After use, the fine will be doubled every time the other party pays the rent. When he has more houses on the map, frequent use can accelerate the bankruptcy of his opponent and not give him a chance to turn defeat into victory.

Stupid ghost stunt: sleepwalking

Function: force the other person to enter a sleepwalking state.

A magic weapon to deal with players who adopt the tactics of "Jiang Taigong" and so on, can make opponents enter a sleepwalking state, and opponents will suffer if they want to hide and wait for rent.

Little devil stunt: blasting technology

Function: Demolition of houses

The little devil who rose to the highest level was so powerful that everything he passed would be razed to the ground.

Small earth god stunt: capping skill

Function: Building houses

The little earth god who rose to the highest level passed by a tall building and would laugh in his dreams tonight.

Snow elf stunt: freezing technology

Function: the opponent enters a frozen state.

Very useful stunts in the early days, used to deal with those masters who grab land. It's time for them to have a good rest.

Flower fairy stunt: invincible skill

Function: Enter invincible state.

Is the patron saint of protecting characters from accidental injuries. Use when approaching a hostile opponent.

Little gambler's stunt: dice throwing skill

Function: remote control dice.

With its help, we can realize the freedom to go wherever we want.

Little monster stunt: PK skill

Function: attack each other's fairy.

If you don't like seeing an opponent's fairy, please invite the little monster PK. As the saying goes, everything has its vanquisher. Don't let your opponent be too arrogant. To be kind to the enemy is to be cruel to yourself.