Traditional Culture Encyclopedia - Hotel franchise - History of the Game Developers Conference
History of the Game Developers Conference
Crawford continued to give keynote speeches for the conference in the first few years, including the famous "whip" speech in the early 1990s. By cracking a game point or so, players interrupted the bullwhip and approached the audience in front dangerously.
Crawford also set up GDC Parallel, and began to design computer games from 1987, serving as the editorial style and academic of publishing houses and periodicals until 1996.
CGDC was renamed "Game Developers Conference" on 1999. GDC also hosted spotlight awards from 1997 to 1999, which is the game developer's choice award in independent games festival since 1999 and 200 1. GDC was also used in the annual meeting of the International Game Developers Association (IGDA).
In the independent games festival, it is the first and largest independent game in the competition, and it emphasizes that the development team will create innovative results with downloadable games on the host, the ownership of personal computers and the construction of studios.
The Game Developer's Choice Award is the only open and peer-to-peer award party in the game industry. Any IGDA member can nominate the game and then vote in the final. The games produced by Bowen Group are at the award ceremony, usually at GDC on Wednesday.
CMP Game Group has added several other activities to GDC in recent years. Show the latest development technology and develop useful games in the global digital Expo. The first "Global Digital Mobile" held in 2002 focused on the development of mobile phones for games. Since 2004, the cooperative GDC has been connected to the current game game connection Global Digital, and the services and other services are for developers and publishers. In 2007, service outsourcing was expanded to include game connection. Since 2006, GDC has cooperated with GDC to take their symphonic music performance as the closing night. In addition, Global Digital also hosted several experimental games GameLab designed by the conference.
The 2000-2007 Global Digital Archives Conference is a CMP page provided by this website.
CMP Game Group also produces some by-product events. For example, the function of the first GDC Europe (GDCE) was at the European Computer Trade Show (ECTS) from London to August 3 1 and September 1, 200 1. Other activities related to global digital include: the serious game summit held as a global digital course for the first time in 2004, and the independent activities in 2005, focusing on the practical military purposes of developing games, such as education, enterprise training, medical care applications, and Hollywood journalists who participated in the summit with Hollywood and games for the first time in June 2006. Other activities include Game Advertising Summit, Game Outsourcing Summit, Game Career Seminar, Global Digital Russia, China Game Summit, Global Digital London, London Game Summit, London Game Employment Expo and so on. At the end of 2006, TCM Game Group acquired the game initiative, and now it is produced at the Austin Game Developers Conference.
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