Traditional Culture Encyclopedia - Hotel franchise - Quick modeling skills of sketch master Sketchup

Quick modeling skills of sketch master Sketchup

Do you know Sketchup? Sketchup, also known as Master Sketcher, is an easy-to-use 3D design software, which is used by many designers. Sketchup is not difficult to learn because it is relatively simple to use. There are professional Sketchup introductory courses to proficient video tutorial courses, and you can learn from scratch. It only takes a week to help you master Sketchup completely, and there are supporting exercises for students to practice. Friends who want to teach themselves Sketchup can take a look. Is an online learning website, besides Sketchup, there are various design courses such as 3dmax, CAD, Maya, C4D, etc. Come and learn design together.

Sketchup popular video tutorial wonderful recommendation:

Sketch master sketchup202 1 system introduction tutorial (basic-plug-in-modeling-rendering-panorama -PS later stage) sketchup sketch master plug-in use tutorial Sketchup- sketch master house modeling tutorial Sketchup furniture cabinet modeling example tutorial

Manufacture of cabinet at the entrance of SketchUp sketch master

Quick modeling skills of sketch master Sketchup

Su maneuver

1. Use the SHIFT key when grasping points, which will be very accurate. There are various keys combined with SHIFT or CTRL or ALT, which often have unexpected effects.

2.[Ctrl+C]+[Ctrl+F] are commonly used key combinations. Pasting model information in the original position is smarter than ordinary pasting.

3. Remember to set the unit before modeling, preferably the commonly used millimeter (mm).

4, the software operation should be fast, and the combination of mouse and keyboard can be really fast. Sue's custom shortcut can be a single letter or CTRL, SHIFT, ALT plus a single letter. Most like CAD, it is defined as a shortcut key.

The most commonly used commands are as follows. I suggest you define them as follows: draw a line L, draw an arc A, draw a circle C, copy O in parallel, move M, delete E, rotate R, scale S, enlarge Z, fill material H, draw a rectangle, and stretch it into what you think is easy to remember.

Novices often don't know how to end the command being executed when switching commands, so it is especially recommended that you define the choice as the space bar. It is very convenient to press ESC to cancel the operation being executed or press spacebar to end the command being executed, so as to avoid misoperation. In addition, don't define too many shortcut keys, just use them commonly.

6. In SU, you can use some simple commands to model, such as drawing straight lines and rectangles. In the meantime, there will be no panel switching, and you don't even have to click on the data input panel. I believe that people who have used MAX modeling have a deep understanding of the trouble of frequently switching panels.

In addition, arbitrary cutting on the opposite side and intuitive arbitrary stretching are also important aspects of Su's convenience. With the existence of lofting command, many complex models can be established.

7. The capture of 7.SU is automatic, with endpoints, midpoints, bisectors, centers, faces, etc. It is suitable for most commands in the modeling process, and you can input actual data without worrying about precise alignment and accuracy.

8.SU modeling can be accomplished by stretching surfaces into objects. You can easily split surfaces by drawing lines and other surface commands. Faces can also be modified at any time by stretching.

9. View zoom control: when executing commands such as drawing lines or moving copies, it is often necessary to zoom the view to capture it accurately: the zoom command can be executed transparently at any time, and after the zoom command is executed, it will automatically return to the previous command execution state without interrupting the current operation.

(Magnification command exception: it can be executed transparently, but you need to right-click to exit and return to the previous command execution state. ) In addition, you can rotate the view at any time by pressing the middle button; Click the middle mouse button and press SHIFT to translate.

10, about building modeling:

A, if it is a plane elevation imported by CAD, when the wall line is closed into a face with the line drawing tool, and then stretched into a wall (object), there will often be more lines in the plane window and other positions. It is recommended to delete redundant lines.

B. If you don't have a CAD drawing and want to open a window for accurate positioning, you can use line-to-line segmentation positioning: drawing another line shorter than it on an existing line will automatically split the previous line at the end of the latter. This feature can be used for accurate positioning at any time.

In addition, line drawing can also be used as a ruler: executing the line drawing command can dynamically display the length of the outgoing line in the numerical box in the lower right corner, from which the length and measuring distance of other objects can be judged.

1 1. Sometimes rectangles are often used in modeling, but if the length and width are found to be wrong, they can be modified immediately: if the length and width are modified at the same time, enter (length value, width value); Only modify the length and directly enter only the length value; To modify the width, enter (,width value). The length and width here are relative.

The red line, green line and blue line in 12 and SU views correspond to the x, y and z axes respectively. When drawing a rectangle, press the middle key to rotate a certain angle, and the faces can be established on parallel planes such as XY, XZ and YZ respectively. When moving or moving a copy, the X, Y or Z axis will automatically lock according to the direction of mouse movement.

You can determine whether to move along these axes according to the color of the dotted line displayed. If it is a black line, it means there is no lock shaft. Other reasons are the same.

13. Before importing CAD, try to delete the contents unrelated to modeling, such as words, labels, patterns, etc. Remember to clean up the CAD files after deletion, otherwise the hidden CAD blocks will be imported into SU, which will greatly slow down the speed of SU.

14. Pay attention to the different effects of mouse clicking, double clicking and triple clicking when selecting objects: click to select objects; Double-click a face to select a face and its adjacent lines, and double-click a line to select a line and its adjacent faces; Three clicks can select all connected objects; Double-click a group or component to immediately enter the group for editing; When editing in a group, click the space to exit the current group editing; Double-clicking with the middle mouse button can achieve the effect of fast translation.

15. Please note the commands in the right-click menu that pop up when you right-click objects with different attributes. You won't find these orders anywhere else.

16, select tool

A. hold down SHIFT to deselect and add unselected ones; Hold down CTRL to select the override selection; Hold down SHIFT and CTRL at the same time to deselect.

B. When you click the selected object, click the line or surface selected by the selection point; When double-clicking the line or face to be selected, the face or line connected with the line or face is selected at the same time; Click three times in a row to select the whole object where the line or surface is located.

C the function of selecting objects from left to right or from right to left is the same as that of CAD.

17, Paint Bucket Tool (Paint Bucket Tool)

Hold down the SHIFT key to assign materials to all faces; Hold down the CTRL key to assign the material to the associated face;

Hold down SHIFT and CTRL at the same time to assign the material to the whole object; Holding down ALT is material sampling.

18, rubber tool (rubber tool)

Holding down the SHIFT key will hide the passing lines; Holding down CTRL will soften the passing edge; Press SHIFT and CTRL at the same time to cancel edge softening.

19, rectangle tool (rectangle tool)

Be sure to draw a diagonal line with a dotted line at one point, and a "square" or "golden section" will appear.

20, LINETOOL (linear tool)

A. holding down SHIFT is reasoning locking. After the required reasoning appears, lock it.

B. Enter [X, y, Z] in the numerical control box to determine the absolute coordinates of the endpoint, so as to determine the location of the endpoint;

Enter the relative coordinates of the endpoint in the numerical control box to determine the location of the endpoint.

2 1, circular tool (circular tool)

Entering the number +S in the value adjustment column can adjust the number of smooth segments of an arc, and can also convert a circle into a regular polygon inscribed with it.

22, ARCTOOL (arc tool)

The number entered in the value adjustment column is the length of arc projection;

The number +S entered in the numerical adjustment column is used to adjust the smooth segment of the arc, and it can also be used as a tool for inscribed equal-length line segments; The number +R entered in the number adjustment column is the radius length of the inscribed circle where the arc is located.

23. Polygon tool (regular polygon tool)

Enter the number +S in the Value Adjustment column to redefine the inscribed positive N-shape.

24, TAPEMEASURETOOL (tape tool)

Hold down CTRL only to measure the length;

The number entered in the numerical adjustment column is the global scaling model size (according to the measured data, there is no need to calculate the scale).

25, protractor tool (protractor tool)

Hold down SHIFT only for angle measurement; The number entered in the value adjustment column is the measurement angle entered;

Number adjustment column Enter number (rising): number (extension) = slope.

26, mobile tools (mobile tools)

Holding down SHIFT is an inference lock. After the required reasoning appears, lock it. Holding down CTRL is copying.

Holding down ALT will automatically collapse related faces (in any 3D direction).

27, push/pull tool (push-pull tool)

Double click is to repeat the last push-pull operation; Holding down the CTRL key will generate a new push-pull surface.

28. The cutting line may comprise an arc. When the sectional view can be generated, the sectional view is expanded by rotating the paragraphs of the appropriate view to the projection plane.

29. You can press the "F" key at any time to zoom the graph to the most suitable size.

30. There is no need to copy the corresponding features, and copies of parts can be generated in the assembly.

3 1. array movement: When using the movement tool (M) to move horizontally, you can press [X]+[ number] after moving one, otherwise [/]+[number] will be repeated n times.

32. Clear unused items.

After using SU for a period of time, the model will be large, partly because some parts and materials are not thoroughly cleaned. You can use [Window-Model Information-Statistics-Clear Unused Items] to clear the unused information that occupies memory in the model.

33, hide the remaining model

When using SU, we input a component, and it is not convenient to draw because of the occlusion of surrounding objects. We can enter the component editing mode in View-Component Editing-Hide Remaining Models, and then hide other models for quick drawing.

34, where you need to enter the numerical value, you can enter the numerical value through the keypad and press enter. If you are not satisfied with the entered value, you can repeatedly enter the value and press Enter (no other commands are executed), and you don't need to execute the same command again.

Then, "Sketchup's excellent software skills, rapid modeling should not be too useful" is the end of sharing! Sketchup is relatively simple to use, and more sketches are used and designed in Yutu. If you want to teach yourself, please click this link.