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The game system of Monopoly 6

Money: Money is the decisive factor in monopolizing the world. At the beginning of the game, the system will allocate funds to each participating role to facilitate the start of the game. The behavior of each character in the game will affect the amount of money. For example, it takes money to seize the site, and the site seized by other characters needs to pay the corresponding money. In addition to these, there are bonds in the game that can be invested and managed to earn interest and redeem coupons.

Counting coupons: Counting coupons is one of the resources to obtain cards. In the game, when the character steps on the grid in the shopping mall, he can spend some coupons to buy cards. Vouchers can be bought in cash. There are three kinds of buildings in the game: factories, houses and shops, each with its own characteristics. At the same time, there are nine kinds of special buildings in the game, which are clubs, banks, hotels, gardens, chain stores, parks, garbage dumps, power plants and research institutes.

Players can use the reconstruction card to transform ordinary shops, factories and houses into one of the above-mentioned nine special buildings, and each special building has different charging methods, such as hotels for opponents to stay in, parks to restore their strength, and chain stores that charge rent.

In addition, Monopoly 6 launched a real estate grid chain construction system. Players can build 2X2 and 3X3 houses as long as they have two or three connected real estate grids. Not only are they huge, but the rents are also insanely high.

The following are descriptions of three common buildings: the name describes the quick success and instant benefit industry of the factory. Suitable for initial construction and rapid development, the initial rent of the three houses is the highest, but the development potential is insufficient. The author feels that this kind of house is very similar to the Zerg in Xinghai Hegemony, which is suitable for fast attack, effectively curbing and attacking the development speed of opponents, so as to achieve the effect of harming others and benefiting themselves. Housing-based industries. The rent is moderate, and it is less affected and interfered by the outside world, so it is a relatively stable investment. It is suggested that conservative players and steady players choose housing enterprises as their development direction. Shops are high-risk industries. The initial rent is the lowest, and the rent is easily affected by the fluctuation of surrounding land prices, which has certain high risks. If a player builds a shop between a group of factories, it is difficult to make money. However, if the store develops to a higher level and is connected with many stores, it can develop a luxury commercial center with sky-high rents, which will make opponents feel chilling, so it is a high-risk industry that needs to test strategy and patience most. Just press the space bar to advance the game. If you want to implement your own tactics more accurately, you must use all kinds of hot keys in the game reasonably to complete the handy operation. For example, when using dice cards, if the road ahead is blocked by your body, so you can't see clearly how many squares you want to reach, then you need the hotkey "1-6" to pull the rotation angle to see accurately. In addition, several hot keys for query should also be used, such as ranking query, so it is also very important to know the enemy's situation in time, so that it can also have targeted effects when using cards such as Grant Thornton Card. It is worth mentioning that in the "space station" map specially designed for real-time production, the requirements for operational level are higher. Hotkey function Hotkey function n View opponent's label query ranking a Fairy management shift query rent b Fairy stunt Alt query stock d Select the number of dice 1, increase and decrease 2, decrease and enlarge 3, decrease the viewing angle 4, increase the viewing angle 5, turn left 6, turn right operation guide data source.