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How does 3dmax make a small stool with Boolean? The Method of Making Small Stools with 3dmax Boolean Functions

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The Method of Making Small Stools with 3dmax Boolean Functions

Boolean in composite objects in 3dmax is used to make interactions between objects, such as one object deducing the effect of a hole from another.

For example, the stool in this case has a square hole.

It can be quickly realized by Boolean operation. First, make an effect without holes. Because this stool is similar to a line, we can make it by line method. You can click the line below the chart and create it in the view. Hold down the Shift key and draw horizontally.

After painting, we can adjust its position. To make it more detailed, we can open the display grid.

Then do something to make it look more accurate, then select the vertex and adjust the position appropriately.

You can see that the top four vertices are too sharp. At this time, to make it have the effect of fillet, you can select four vertices to modify it, find a parameter called fillet, and then enter 3.

Then click enter,

The rounded corner effect is generated, and then the vertex display is cancelled. Then add an extrusion modifier to the current model to make it produce a certain thickness, increase its number and set it to 80.

In this way, make a model of the stool, then make a hollow setting, insert it, and then make another model. We can use chamfered boxes to create boxes in the left view.

Click Modify to set the length to 50, the width to 60, the height to 174 and the fillet to 6.

After the adjustment is completed, the two are in place.

If you think the model is large, you can also make it smaller, set the fillet section to 24, and then make it smaller.

Finally, we only keep the stool, dig out two intersections, select the big stool, create it, select Boolean under the composite object,

In addition to using boolean, we can also use super boolean, click boolean, and then click select operand b,

Then click on the box in the middle,

At this point, our Boolean operation is completed. When using Boolean operation, it is recommended to use it last, and it is recommended to save the file first when using it, because Boolean operation is not particularly stable.

After the production is completed, look at the final rendering effect.

The above is the method of making small stools with 3dmax Boolean. More 3dmax usage and modeling tutorials in Feather Rabbit. Click the link to learn more about 3dmax tutorials: