Traditional Culture Encyclopedia - Hotel reservation - What is the Fantasy Westward Journey Office? How to brush? What level do you need? What do you want? One person or a team? I came here specially, thank you!

What is the Fantasy Westward Journey Office? How to brush? What level do you need? What do you want? One person or a team? I came here specially, thank you!

The level of contribution required by a formal name is limited. Nine products will be Shilang 30040, Nine products will be Wen Linlang 350, Nine products will be Deng Shilang 400, Nine products will be Lilang 450, Eight products will be Wulang 1 10045, Eight products will be Fenglang 1400, Eight products will be given to Shilang 2000, and Seven products will be announced. 3750 Qipin Yunqiwei 4 100 Liu Pin Tongzhilang 455060 Liu Fengyilang 5000 Liu Fengfei Qiwei 5450 Liu Pin Chengyilang 5900 Liu Fengchao Yilang 6350 Liu Pin Xiaoqiqiwei 6800 Wu Pinyou attack general 725070 Wu Pin Youqi general 7700 Wu Pinqi riding a surname 8 150 Wu Pinhuai Lang will 8600. 5080 Four-product General Wei Ming/KOOC-0/0400 Four-product General Xuanwei/KOOC-0/0850 Four-product General Dewey/KOOC-0/300 Four-product General Huaihua/KOOC-0//KOOC-0/750 Four-product General Zhong Wu/KOOC-0/2200 Three. 50 General Huaihua 14400 Champion General 14950 General Zhenjun 1550095 General Fuguo 16050 First-class Kaifu Instrument with Third Division 1600 100 First-class Riding. 38+00 auxiliary king 1900 1 10 single-player task: 1. Quartermaster: two kinds of small tasks are given randomly (the following small tasks are given randomly and will not be repeated): escort food and grass: contact the court quartermaster at the designated place to escort the food and grass needed by the army. You can't use flying symbols, flag-guiding and sect-returning spells in the escort process. You can call the quartermaster. Carrying grain and grass is similar to carrying darts. The robbers you meet will know all the skills of the master, including hieroglyphics that are rarely seen at ordinary times, so you should be careful to deal with them. Collect art books, find the required legal books and give them directly to General Li. You will get a reward of 5W (double collar), and the garbage array that darts usually bring can be recycled here. 2. War: the only task that doesn't cost too much money. You can always do this task if you brush your experience or grades. But the battle is hard, so I will concentrate on it. Reconnaissance of the enemy: If you go to the frontier, overseas, Changshou suburb and all parts of the north as required, you will meet the enemy like stepping on a mine (taking demon incense is invalid). After defeating the enemy, you have the opportunity to get information. The chances of getting it depend on luck. Sometimes I get it once, and sometimes I have to call it three or four times in a row. When you get the information, go back and give it directly to General Lee. How to prepare? I'll do it for you.

A. cooking: steamed stuffed bun, roast duck, barbecue, Lu Zhen wine, tiger bone wine, daughter red, jade tofu.

B, medicine: Jin Chuang, (it is recommended to bring Long Zhixin crumbs or phoenix eye, although 300 blood is added each time, which is more than Jin Chuang 100, but it is not qualified).

C, groceries: flags (must be inserted: official offices, Chang 'an Post Station, hotels, Ole "leaving" doors) incense, and each set of flying symbols D, characters: full of skills, that is, higher than the character level 10, otherwise it is easy to die.

E. Equipment: Ask the friends of Dragon Palace to add temporary attack, and ask Sister Pansi to add temporary defense. Rumor: it is the easiest task to find someone similar to the Qinglong task. The following is a list of NPC spies for everyone to set up a flag:

Chang 'an: Poor person, poor girl.

Frontiers: small, small, small, small and small.

Overseas: bandit leader, bandit leader

Longevity: Mr. Hai Lao

Ole: Murong

Jianye: Liu Laodie, Ma Quanyou, troupe owner, welcoming monk.

Turn against the enemy: First of all, we should find the required cooking skills, including steamed stuffed bun, roast duck, barbecue, Lu Zhen wine, tiger bone wine, daughter red, jade tofu and so on. Then hand it over to NPC at the designated place, and then defeat him to complete the task. In the reconnaissance of the enemy, it is more difficult to fight than to patrol. Enemy generals and subordinates may belong to any one of the 12 sects, one is the main monster and the other is the subordinate.

The following is a list of the skills of the main monster and its subordinate sects: (If it is not listed, it means that the main monster can't know this skill)

Tang government: Sanlian, the late-developing Fang Cunshan: Five Thunder Curses, Hypnotic Charms, Absence Charms (sealing the law to lower the spirit), and Immortal Charms (sealing the physics to lower the defense and lower the spirit).

Watson's Hall: Removing blood stasis, pushing qi to pass through the palace, wailing, King Kong's protection (plus defense), Wei Tuo's protection (plus damage) and King Kong's protection (plus attack).

Daughter village: There are flowers and rains all over the sky (enhancing attack power and having the chance to poison the attacked person), such as Hua Jieyu (sealing physics) and Ruyuxiang (double sealing).

Tiangong: Gods protect the body (enhance spiritual strength), subdue demons (seal array), confuse (seal array, physical deviation), millions of magic soldiers (seal physics), and strike with thunder.

Dragon Palace: Longteng, tornado, rain attack, Long Yin (Long Yin 1 10 seen at level 75).

Wuzhuangguan: Sun, Moon, Gankun and Spring of Life.

Mount Putuo: Charming spells, sunshine, indigo sea, broken rocks, huge trees, cracked fire on the ground.

The underworld: Yamaraja decree, judge decree, carrion poison.

Demon stronghold: flying sand and stones, three flavors are really fire, and the devil looks back and calls.

Lion camel ridge: transformation, lion blog, hieroglyphics, eagle strike, serial strike (see four companies at level 75)

Pansi Cave: amorous feelings (double sealing), pansi array (plus defense), magic sound to seize the heart (sealing qi and blood), heady (sucking blood) and soul-sucking (sucking).

(Incomplete, everyone will add)

Secondly, the monster (Gao Min) has the skills of anti-shock, perception and blood sucking.

Secondly, the main monster's blood gas is around 4000-6000. The monsters in Reconnaissance of the Enemy and General Rebellion have anti-seismic, perception skills and sometimes exorcism skills. Because its attack power is not low and its evasion is extremely high, it is recommended to use the one with flying, blood sucking, sneak attack and defense skills. Monsters have high defense and low spirit. Double-antibody pets are ideal for this task. Need 1-2 defense point, with single method and anti-sealing skills. Anti-blocking skills are very important, even if you seal your baby, you must bring anti-blocking BB, because the speed of strangeness is definitely higher than that of people. If the first round is blocked, BB's eight achievements are over. Because the blood volume of this task is much less than that of the main monster, it is more efficient to break the opponent with a single method. Physics department will be depressed unless it has the plot skills of transformation and the sneak attack ability of Montenegro and vampires. I suggest you bring a pair of anti-pets and hit them a few times. If you think it's almost enough, I'll give you a final blow to avoid anti-town. The legal system is cheaper, but BB's resistance is definitely high. It is strongly recommended to bring a pair of anti-French pets, and don't attack it to save your life. Seal is the safest way to do this task, as long as the skills are full, it can be easily sealed, and BB can be used according to personal preferences. 3. Internal affairs: patrol in the city: find the designated informant within 5 minutes, beat him once and then flee to another place, then find and beat him again to complete the task. Project preparation: players are required to find first-class furniture and equipment, summon animals and other items. Team tasks: Team tasks are all about fighting monsters, and there is no requirement for finding things. Team composition: at least one legal system, one physics department, similar to ghost hunting, monsters are more resistant. The general attack training of players can be completed without auxiliary system and seal system. In addition to advanced anti-seismic and low-flying skills, monsters also have perception, exorcism and killing, all of which are probably advanced. Although the system requires three people to get the task, it is strongly recommended that five people go to the team, preferably with a doctor on the team. When I experienced the task, I only formed a DT and a STL (if a celebrity is used as a metaphor, they are all pea eaters). As a result, everyone flew at least two BB's, and the physics department almost died. If you practice full defense with 1000, the average difficulty of 140 level will be knocked down by 200 blood mobs and 600 blood mobs. Blame is a master's skill, and ordinary attacks are still the same. Once the three eagles attack, the non-blood BB will undoubtedly fly. Team tasks: Team tasks are divided into "guarding the border" and "internal affairs". It is suggested to do the task of "guarding the border". It is easier to use summoning animals selectively. 1. Garrison: According to different mission types, it can be divided into two monsters with different resistances. Defending the Frontier: The main monster is called "Captain Fan Bing", and all monsters have weak legal resistance. It is suggested to use the group method to fight against pets. Border Patrol: The Chief Monster is called "Fan Bing Reconnaissance Captain". All monsters have average legal resistance and weak physical resistance. It's time for the physics department to show its talents. 2. Internal affairs: it is called "internal affairs", but it is still necessary to kill monsters. Moreover, the monster in this task has no obvious weakness and cannot summon the beast to choose. There are three kinds of monsters according to different tasks. Ghosts: monsters are ghosts, so it is recommended to use ghost-exorcism BB. If the overall attack power of the team is not high, this task is quite difficult. Harm: the difficulty of this task is that it needs to be played twice in a row, and there is no supply in the middle. If there is an auxiliary department in the team, it can be added in the final stage of World War I, and the case can be handled to catch the murderer: there is nothing to say about killing the monster. Summary: It is relatively difficult to catch ghosts in the battle of official tasks, and the racial task is a comprehensive investigation of players' strength and cooperation. Summon resistance is extremely high, and players who like PK can cultivate summoning for this task. Summoning animals that can safely pass this task can play a more important role in group P than the popular general attack pets and high-magic pets. Task level should be ≥50.