Traditional Culture Encyclopedia - Hotel reservation - Ask neverwinter nights for an introduction.
Ask neverwinter nights for an introduction.
Date: February 23rd, 2006 Author: Platinum Cross
preface
Today is the last 1 day of your training in the college. Talk to Pavel and get some news about Neverwinter City. Pavel's brother Bim will give you some knowledge about living in this world. You can ignore him if you are not interested. After completing all your studies, you will go to the graduation hall to receive the blessing of Elf Paladin Erebus and get a diploma.
In the graduation auditorium, talk to Erebus. Halfway through, I was suddenly interrupted by the attack of several unidentified wizards. After the destruction, Erebes ordered you to rescue the creatures in Deep Water City quickly. These people are the only way to cure the plague in Neverwinter City.
Go through the road guided by Erebes, open a door with the key she gave you (not far from the graduation auditorium), and go down to see Pavel. He said that Bim was dead. In order to survive and avenge Bim, he decided to join your team. Kill a way out, kill a mage who handles stables, and go in through the door behind him.
In the stable, Vasvik Moss and Enzeleni Dezell are fighting fiercely with the goblins. The creatures of Deep Water City have escaped. Clean up the enemy, and talk to Fansvik and Delserre. They ask you to meet at the temple of Tyr, the god of justice, in a week.
chapter one
Talk to Fansvik and Delserre to get some new information about the plague. You can meet Erebes in the Hall of Justice, and she will tell you the specific task of this customs-to find creatures in Deep Water City, whether dead or alive. Erebes will give you a good thing-the summoning stone. It can instantly send you back to the temple to heal and buy medicine. Erebus will also treat you for free. Then hire a mercenary. If you are a mage, recommend Dallan Honghu Lake. He is a savage in Asgard. I don't think much of that monk. When I'm ready, I can go to Panisura.
As early as in front of the Teal Temple, I heard a woman say that there was a prison break here. When I came here, I saw it was so. Sybil, the administrator here, briefly introduces the situation around here.
The point is to sneak into the prison. There is a leader in the attached sewer. After being easily destroyed, the key can be searched and used to open the prison door. You will meet many fugitives in prison. They come in groups, not one by one. Fortunately, they are not very strong. Search more equipment, I was short of money at first! If you think it's almost finished, move on. There is a surviving guard on the second floor who wants you to go with him. This man will introduce the prison situation, and he will remind you of the trap. Be careful to avoid or remove traps all the way, and you will meet the warden in a room. He will find you and let the monster next to you deal with you. He will go downstairs smiling. This guy is very powerful, and the summoning stone is used frequently. Let your mercenaries resist at the front, and let yourself fly magic missiles and horse's strong acid arrows at the back. Negative energy light can also be used for many purposes. Kill him (or let him go) and go downstairs to fight the ghost. This guy's a pervert. He'll be possessed. Only by persuading the soldiers around him to leave can he be cut down. After killing him, you can get "prisoner's brain", which is part of the antidote. Give it to Erebus, and she and Sybil will pay you.
Next, the place we are going to is the beggar's nest. Zombies are everywhere, and soldiers of the Acropolis are hiding by the gate. They only shoot when they see a rampaging zombie. To put it bluntly is useless. The mission can be received in the temple of Heim and the hotel, and then you will go to a small house-the site of snake religion. When you go in, you will find that the enemy here is not a zombie but a person. After the destruction, go down to the second floor and destroy all the fire beetles here. You will find a pull rod. When you open it, you will find that the iron gate suddenly opens. Go in and kill until the end, and there is a passage that will take you to the cemetery. There is also a cursed maze inside, which is the hiding place of the BOSS of this task.
The enemy inside is undead. There is a key on a nearby body that can open the middle room. There is a treasure chest with a suit of armor in it. Destroy the summoned enemy, continue to advance to a gate and open it. There is a snake man in it. It is easy to kill, because its physical attack is not very strong, and magic is also stupid magic such as magic missiles. After being destroyed, you can get another part of the antidote, and you can also complete the straight-line task received at the temple of Heim and the hotel. Use your summoning stone to return to the Temple of Tyre and give it to Euripides, and you will get your reward.
Another antidote is in black lake and dock. Of course, we must go to Black Lake first. The production team here is obviously a little lazy, and there are no enemies in the Black Lake area. (Except outside) The woman talking in the square asked you to kill the warlock Mandan. Promise her to go to Mandan's mansion and bribe the guards (or kill him) before entering. One of the orcs was so stupid that he cut off his nose with an axe. You can persuade/kill him, but in any case, you can open the door, destroy the police dog inside and go down to the second floor. Here you can see the tree essence, one of the sources of antidote. She told you to be careful of Mandan, but it was too late. Mandan has stood behind you with a stick.
A fierce battle is inevitable. Mandan's magic is extremely powerful. If you are an expert in short-range attack, you can catch him and beat him up. It is easier for the mage to teach him with fireball. After destroying him, I got a staff, a robe, teeth and gold coins from him, and put the tree essence to get another part of the antidote. Find that woman again, give her the teeth, get some rewards, and remember to give the antidote to Erebus.
The remaining area to be searched is the dock area, which is a world of pirates. Be prepared for Enemy at the Gates, and the enemy will appear in unexpected places. After collecting enough smugglers' coins (everyone has them), you can go to the northernmost pub. Invite a bloody sailor to drink there, get some information, and then go downstairs. There are many guys like that sailor just now, but most of them are hostile to you. They responded to you with fireballs. Kill all the way down. After going downstairs again, you can see a woman fighting with a group of pirates. Go up and save her. She gave you a key.
Now this pub is useless. After going out, I went to Fan Yin Trading Company, where there were fire beetles, which were destroyed by lightning. Then you will meet a spider, which holds the secret door. Kill it, go out through the secret door, and be careful of the traps along the way. The boatman will take you upstream.
Upstream of the sewer, there are two groups of people arguing. Get rid of the guys outside first, and then clean up the ones inside (there is a door on the right). Although you can let him go, his equipment is very valuable. After killing, take the antidote out of the box and give it to Erebus. She will invite you to the site to attend the antidote synthesis ceremony, and buy enough big medicine bottles here, because there will be a fierce battle later.
After talking to Erebes, Fansvik, Dessel and Lord Nasir, the antidote is synthesized and your weapon is ready. Soon, when the antidote was synthesized, Delserre suddenly defected, took out the antidote and ran away with laughter. Fansvik was very surprised and followed. Destroy the invading enemy quickly, enter through the portal, and you will find this is the road to Heim fortress. Sneak into Heim fortress from the nearby forest (there are difficult enemies on other roads). People here can't get around it. Just kill them. Go down the other stairs upstairs and you will meet Fansvik. He gambled that he would not live long (indeed, he was soon sentenced to hang). Go in through the side door, and you can see Dezell. He is invincible at present, and only by destroying the sacrifices beside him can he be hurt. When he is killed, he will surrender and take him back to Neverwinter City.
chapter two
Now you are in Candeira Barracks in Leicester Harbor. Talk to Erebus, and she will introduce you to her new partner-Irene Jenny, Lord Nasir's spy chief. Irene will introduce the situation here, and you will know some information here. Irene wants you to start with the cave in the north. Here you can receive the task of Archbishop Till of Newark, Leicester Harbor: to cure the werewolves here.
After leaving the barracks, someone will come to see you. He asked you to go to his home in the north to find his father Gidro. This is a high-paying and low-paying task. Find his father in the north, and he will introduce him in detail. Go straight north and you will see a cave. Destroy the goblins here and you can enter the hiding place of this cult.
There are many goblins and orcs in it. Although the goblins are simple, they are in groups. If your level is very low, it is easy to fail, so be careful. On the second floor, you can see some goblin bears. These guys have high hand-to-hand combat ability. In a small room, you can see their king, let hand-to-hand combat soldiers hold down his attack, cast lightning and fireball skills behind them, and apply stone skin skills to frontline soldiers. You can get some equipment after destruction. In the prison here, you released Gidro's wife and continued to explore. The third layer is the world of cults. If the prisoner is released in a cage, he will introduce the situation here. Open the door (there is a trap), destroy the rushing ones, and prepare for the battle, because there will be a fierce battle later. Go on, and you will see the magician Danon and an orc leader (I forget his name) rushing towards you under the escort of a group of orc soldiers. Lightning these little guys and use all your spells against those two guys. Kill them, cut off the orcs' heads, get a diary in the trunk, give it to Erebus, and give it to Gidro to finish the task.
Next, our destination is the winterless forest. You can get two tasks by talking to druids here: searching for druids and saving forest elves. Go ahead, the guard will open the door and let you through. After going deep into the forest, you will be attacked by many slaves in a water goblin's home. Destroy these guys and meet the water goblin in a room. She apologized to you and told you something about the forest goblin. In the box behind her, I got a dagger and a mirror, both of which are plot items. Take good care of them. In a cave in the center of the forest, you will see an old demon. This idiot wants to make himself young. Who knew that taking the wrong medicine made him old 100 years old? Give her that mirror and get a jewel and a key (release the druid she imprisoned). She also asked you to look for a book in the study, which is about how to enter the spiritual world. According to the method described in that book, in the altar on the waterfall in the east, choose "stab the dagger into your chest" (despise the China of the connection between heaven and man, translated as "put the dagger in your box"). In the spirit world, you will see a dwarf warrior. After talking to him, he will attack you. After killing him, he will learn from his diary that he was originally a cult and the specific location of a cult. First, use the summoning stone to return to the barracks and give the diary to Erebus. She thinks it's a trap for you to keep exploring. Go back and look carefully, and you will find the antidote in a garbage dump. You will meet a deer in the north. It will attack you immediately. Pay attention to its magic, solve it with lightning, it will surrender, cure it with antidote, and go back to the druid to get paid.
Then we will search the black forest. There are many undead in it, and priests and paladins are very popular in it, hehe. Before you reach the Black Forest, you should walk around the South Road. At the end of the cave is a well. You can swim by body, where you can find some magic equipment and a helmet. That helmet can be sold for money, in fact, it is also sold in the Temple of Teal (why didn't you say so earlier? ! ! )。 Cut the crap. The Black Forest is a good place to fish for experience and gold coins. If you think it's almost enough, you can go to the cursed town. Talk to the mayor of Mobry first, and then ask the castle guards to open the gate. You will see there are three doors. I suggest you take the middle one. The other roads are very troublesome. After that, you will meet a judge. She wants you to try a murder case. You have to take two vows to get back to her. She asked you to do an experiment. Although Gint killed someone, he was cheated by his brother, so Gint is innocent. In this way, you saved the whole town (as simple as that) from a cult you met outside. After killing him, you can know the specific location of the cult from his diary and give it to Erebus. She tells you that you are going to Luscan City now, and Irene Zhende will tell you the specific way to get into the city.
Ruskan and the Christmas Tower
According to Zhende's method, you will see two gangs of bandits sneaking into Ruskan city from the inside and fighting fiercely. Use an ice pick to destroy them, and quickly rush to the temple and find that Erebus is gone. Zhende has a bad feeling that he wants you to find the leader of the cult as soon as possible. Only Grand Commander Ruskan can get the seal of Grand Commander this time. There were five Ruskans, but three of them have died, leaving only baram and Coors. Relatively speaking, Kurse is more powerful. I don't like what I get without hard work, so I choose to deal with Kurse.
Through coors' mansion to the pier. On the bridge here, you will see Coors, who is willing to let you kill baram for 65,438+0,000 gold coins. Rejection is a fierce battle, and Coors will run away. Destroy the enemy here and you can go to his lair.
There are many soldiers in Kush's lair. Their attack ability is very strong, so be careful. In a small room, you can find a flashing sphere and use it to close the biological portal nearby. Next to the biological entrance is Kush's room. Open the door and you will see this unscrupulous general Ruskan. This should be the most difficult battle in neverwinter nights from the beginning to now. Kurse's magic and melee ability are absolutely beyond your imagination! Let the soldiers resist their attack Large-scale damage spells can be cast behind, such as ice pick, ice storm and lightning. Don't forget to summon the stone. This thing is a treasure. You can kill koos. If you feel at a loss, you can use invisibility to sneak into his bedroom and take out the seal. Anyway, give the seal to Irene Jenny, and she will forge a certificate that you are the ambassador.
Get away with it with a fake certificate, be recognized by a captain inside, threaten him, and then enter the Christmas tower. You will see many robot-like guards there. In a small room, a guard suddenly attacked you, killed him, got a key and some documents, and learned a terrible news from an orc warrior-Erebes joined a cult, and the leader of the cult was Magram Cross! Quickly open the portal and go to the second floor, where you can find the four-story transmission stone. On the fourth floor, I solved the stupid magician (I forgot his name) and got a very good staff. This guy is as simple as a mentally retarded person. After finding the transfer stone on the top floor, you can open the door on the top floor.
On the top floor, you can see a lich, destroy the brazier near it, destroy the enemies that come with it, and then you can save it, and it will open the door to the roof for you.
Prepare for battle. On the edge of an iron prison, you will meet many people, such as the cult leader Magram Cross, the ancient human lizard queen Morago, and the level elf paladin Erebus. Soon Morago will find you and order his subordinates to attack (there will be bugs in this place, and sometimes they just stand there stupidly, and the plot will not develop. At this time, a fireball is thrown in, or an arrow is shot in, and they will order an attack. Destroy the lizard soldiers who rushed out, return to the temple with the calling stone, and report all this to Irene Zhende.
chapter three
Irene Jenny will tell you the main goal of this mission: to collect the curse of power and learn from him that Lillian Cambridge may know more information. Going to the bar, Lillian asked for information about the curse of power in exchange for her snowball.
The Temple of Tyre here has a very interesting side task: defending a barbarian in Asgard. You can take this case, investigate, have a drink with Radahl in a bar, and find that Griff hates Asgard. He likes to use a sword to solve all the problems he meets. After that, you can cure Zed in the barracks (note that you must cure him when he sees it, otherwise it will be in vain) and get more information (if you don't cure it, you will die). Then you should start your defense. Note that Griff likes violence, and he hates Asgard. No one knows who started the fight first as a defense. When asking Fanda a question, ask, "Why did you let your husband go to Griff?" Don't say a word about anything else. So even if you don't bribe the jury, you can get them to agree to release Rolgen and ask Nurek for 2000 gold coins, haha.
Lillian Cambridge told you that Nekes, the thief who stole snowballs, went to the Moon Forest. Going out from the east gate of the city is the forest of the moon. If you take over the task of "saving the supply line" before that, you will be rewarded with great anger. His head is worth 500 gold coins, so it's not easy to deal with. As soon as another ancient Zude entered the scene, there was a cave in the east of Irkad fortress (not entering the fortress), and this guy was dormant in it. In the wizard circle, you can see an altar. After entering, you will be transported to a mage's dungeon.
In a prison in the mage's dungeon, you meet Nekes who has been imprisoned for a long time. Put Slachang's tongue in the summoning pool, throw Ma Fuyou's strong acid arrow at it to summon the water element, and she can release Nekes. Nekes will tell you the order of knocking at the door to get snowballs-lion, dog, bear and dragon. Knocking the gong in this order in the room can open the door of the inner room, kill the giant fire element inside, get the snowball on the middle altar and give it to Lillian, knowing that there is a curse of power hidden inside. Put the snowball in her room. It's freezing and snowing. Dwarves and tree spirits are fighting fiercely. Find the amulet of the middle cave and give it to the dwarf leader so that they can live in peace. In addition, you can see a big white dragon in that cave and deal with it with fireballs and flaming arrows. After his death, he got many treasures and power curses in the middle box. At this time, the leader of the spell slave, Hai, suddenly appeared and told him something about the curse of power. Well, you can go back and ask Zhende for a reward.
The next place we are going to look for is the forest of the moon, where the orc king Mary Aubrey, who offered a reward of 1000 gold coins, is located. In the forest of the moon, kill the top giant leader, give his head to the green dragon, and she will pay you, saying that Klaus, the red dragon who lives on the roof of the world, has the power to curse. When you get to the roof of the world, you will be attacked by a group of pagans immediately. Get their diaries after the destruction. In a nearby cave, Jinlong Gorgo Sa said that if you can kill Klaus and exchange his head for the safety of her eggs, she would like to repay her with her own treasure. There is a huge fire cave at the northern end of the roof of the world. Until then, get ready for battle.
The main enemy in the fire giant's cave is the fire giant. Their physical attacks are fierce, and spell resistance is also very high. They used the finger of death and a cold ice pick to deal with it. You can collect a lot of treasures nearby, and then think about the fire giant's lair in the East. There you can see Crout, the king of the fire giant. It seems that there will be another fierce battle ... deal with him with serial lightning and some ice spells, and kill him with the finger of death. He has amulets and ritual manuals. You can go to Klaus' lair. In his nest, every door he opened was hit by a fireball. Finally, you met Klaus. If you have dragon protection equipment, you'd better put it on now. Klaus doesn't seem hostile. He advises you not to fight him, or you will die. You can agree to his request and exchange the dragon egg for the curse of power, but the author chose to kill the dragon. His behavior is really unbearable and extremely evil.
But Klaus is definitely the worst enemy in the game. His spell resistance is better than any enemy you have ever met. Fire magic is completely immune, and the narrow space makes the battle more difficult. Moreover, once he spits out fire, neither you nor your mercenary can live (unless your HP is above 150). His hand-to-hand combat ability and spells are definitely the strongest in the game. Use the biological summoning skills of 7, 8 and 9 and your mercenaries to physically attack Klaus in the front line (it is completely a meat pad, and Klaus' thick dragon forest can resist physical attacks). You can use the finger of death (although you can't kill it with one stroke, it can still cause great damage), chain lightning, ice storm and cold ice cone. If your level is high enough, you can use withering. Note that once the mercenary or summoning creature dies, or the spell runs out, use the summoning stone to go back to rest immediately. One day we will kill this evil red dragon.
Dragon blood and a key were found on him, and I didn't forget to cut off his head. I got a lot of good things in the three boxes that suddenly appeared, hehe. Open the door with a key, and you can get the curse of power inside. Xia Lian appeared again. During the conversation, she was suddenly attacked by Morago, and the phantom disappeared. You can go back and give Klaus' head to Gorgo Sa, and she will give you the Asgard ceremonial belt-the best belt in the game. Then give the curse of power to Irene Jenny, and you can get the money this time.
Only the last area-Ilkad fortress has not been searched. The army here is fighting fiercely with the army of the Elk tribe. Destroy all the siege devices here and kill anis, the commander of Elk, to eliminate the crisis here. In the Elk tribe, the leader of Zuokan asks you to cure their plague. Marcus, commander of Irkad fortress, tried his best to defend his crime and demanded the antidote at the price of 1000 gold coins. You can kill him, or hand over 1000 gold coins (note that killing soldiers in Damascus will attack you). If the author kills him, he can get the antidote from him and give it to Zuo Pei. He will be very grateful to you, give you a spear and a dream catcher ring, and let you give it to Ussam, which means that they will sever ties with Lusikan forever.
In the fortress, there is a road leading to the creation of ethnic ruins and the extinction of heretics there. In the ruins, you can see many immortal statues of guards, invincible. Shapiro, the witch in the garden, will let you plant a seed for her and tell you how to go back to 10000 years ago.
Come to the sundial (lightning blocks the door, so you have to cross it), use the time crystal, and you will go back to 10000 years ago. The enemies here are all lizard people. If you kill one, you will get an amulet, so you can talk to those slaves. Those slaves offered to help, but only one flaw remained, or Morago would kill them. You need to choose between "fire", "ice", "blunt strike" and "stab". In the garden, Morago will talk to you, see through your true identity, quickly solve the guards who follow with a cold ice pick, plant seeds in soft soil, complete Shapiro's task, and then return to 10000 years later.
Destroy these golems with your weakness, get the key from them and open the secret door they guard. Now we have to solve these secret problems. First, the secret of light, take the yellow and sapphire in the middle and put them in the main color pool, and the purple gemstone in the auxiliary color pool; In addition, there are many collocation methods. The key is that the color in the main color pool matches the color in the secondary color pool. The order of phonetic secret questions is: northeast, northwest, southeast, southwest, southeast, northwest, southwest and northeast. The secret problem of cigarettes is also easy to solve. Put the powder on the instrument and put it in the order of red, yellow, blue and red. You can open the door of the power curse, kill Lord Valo who suddenly rushes in (his magic resistance is very high, and he can only attack physically), and get the power curse on the altar. Hai Zhuo Lin suddenly appeared, asking you to hurry back to Irene Zhende.
Irene tells you a bad news: Lord Nasir's army was defeated under the attack of Ruskan's army and Erebes, and all four districts of Panisura, Beggars' Nest, Wharf and Black Lake were lost, and the center of Winterless City was besieged. Lord Nasir asked you and Zhende to come back and help. ...
chapter four
Talking to Lord Nasir and the newly promoted commander of the Acropolis, Irene Zhende, I learned that Lord Nasir, the bad king, actually locked up Haizhuolin and saw Haizhuolin in the dungeon. She complained that the lords' alliance was too cruel to her and even locked her up. She will tell you some information about the curse of the fourth power. You can enter the war zone through the crack at the northwest end of the city.
There are many powerful enemies in the war zone, such as the frost giant in Ruskan, the invincible siege golem and some Ruskan soldiers. Killing the mage who controls the golem in two brightly lit churches and destroying those siege devices can eliminate the siege crisis of Winterless City. In a guard room, destroy those pesky Luscan soldiers, go out the back door, and you can see the bravery of a dragon and a half, kill it with serial lightning and the finger of death, and then open the portal to the temple of Magram.
As soon as I entered the temple, I met Erebus. She's completely crazy. A fierce battle broke out soon. Erebes has a strong hand-to-hand combat ability, backed by auxiliary spells, and it is difficult to beat her. The key lies in the use of serial lightning. She will surrender in a state of "dying". If you get her ring in the second chapter, you can persuade her to surrender here, or there will be another war. Anyway, it's time to finally face Margaret Cross. He said that the ceremony was finished, Morago woke up and he won eternal life. When Maghrem appeared, he used time-out technology, during which he would summon two physical servants. When time starts again, the real contest begins. Use all your spells to deal with him, kill him and get the curse of power in the trunk (beware of traps).
Go back to the sea She said that the curse of the four powers could open the door of the source stone and kill Morag before she finished the discussion. Only in this way can the whole Phelan be saved.
According to the method of the sea, open the gate of the source stone under the dungeon and enter. There are many horrible enemies in it, all of them are ancient humans (lizard people), and spell resistance and melee abilities are very strong. Beware of killing in front, and you will see a person who looks exactly like Erebus and has a similar voice. Help her destroy the enemies around her and talk to her, and I realize that she is not Erebeth, but Akhila. She gave you an amulet before she disappeared-the best equipment in the game. Keep walking, and you will find a teleport.
Save the progress before the transfer point, because there is a creepy battle behind. Two dragons-a silver dragon and a bronze dragon. Although it is easy to kill the most powerful dragon Klaus in Phelan, you should never underestimate your enemy. Fortunately, their spell attacks are not strong. Use your magic advantage to destroy it, save the progress, use the summoning stone to go back to the temple to rest, buy enough medicine bottles, buy more with all your savings, and save about 1.5 million to buy scrolls and staves, and go crazy. Because there is no rest behind, the spell cannot be restored. It is suggested to stop the fingers and time of death and buy more death. Be careful to prepare a ghost killer. Save the progress, then, open the door and meet your last battle!
Deep in the source rock, you will see a group of people talking to the phantom of Morag, and soon Morag will disappear, which means a fierce battle. Be careful not to use series lightning, because the back is very useful. The best choice is to wither death and the finger of death, use scrolls, and it is best not to use actual spells. After killing them, you can fight Morag.
Morag's spell attacks are very fierce, almost all of them are 7-9 large-scale damage spells, and the puncture in the middle can't let you get close to her and carry out physical attacks. She is invincible, and only by killing the prayers around her can she be hurt. Her two deputies are very scary. Kill her prayers and two lieutenants with all your adjustments, stop time and use all your scrolls and spells against her. You can win.
After killing Morag, the source stone collapses, and Xia Zelin will use the portal to rescue you and talk to her. Congratulations, you totally ruined neverwinter nights.
And /question/ 10579227.html? Si=2, here is neverwinter nights's general strategy.
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