Traditional Culture Encyclopedia - Photography major - Vertical correction or tilt of 3D physical camera

Vertical correction or tilt of 3D physical camera

The scene of the rendered camera view is tilted, and camera correction can be used to correct the rendered view.

First, determine the three or two faces you want to show, then pull a target camera in the top view and put the target in the direction you want to see. Select the camera and the target together in the side view and adjust the height to the sitting viewpoint. Then adjust the composition according to the camera angle and top view. Generally, the viewing angle should be parallel to the ground, otherwise it will produce ugly perspective deformation.