Traditional Culture Encyclopedia - Photography major - Share all the achievements of Cyberpunk 2077 in customs clearance.
Share all the achievements of Cyberpunk 2077 in customs clearance.
Comprehensive achievement and sharing of customs clearance experience
A total of 126.4 hours of the game, opened the modifier for money, opened the console except the exclamation point, perfect.
The picture is ok, but I'm tired. When you're done, open big cousin 2 and your eyes are much more comfortable.
The main line is too short. It takes more than 60 hours to play wizard 3 plus two dlc, and there is no exclamation point. The Qing Dynasty in 2077 was only 100 hours, including several different endings, and the plot was a bit unsightly.
I don't know, playing 50-80 frames is also harmful, neither too good nor too bad. I was finished before the patch of 1.07 came out. To be honest, it's a little fast. Compared with the big cousin 2 at the same price, the picture effect is not very good, and the valuation is similar to 198. dlc can't afford it.
Some bugs have to be spit out. I found that the entrusted results of Santo Domingo were stuck by bugs. After clearing them, they didn't give me certification results. I've been wandering around here, thinking it's not clear. And the bad ideas achieved by Kerry's toast, I've been waiting, but I'm stuck in the run without being called. Then this afternoon, I resumed the intubation task and watched the movie with Rogge. These two achievements were naturally completed again. I was so stupid that I wasted a lot of time.
It is not without advantages. Cyberpunk-style open games are rare, and Donkey has also successfully set off a Cyberpunk wind in the game industry, making players feel a different future world. At the same time, the plot is also very good, and the characters are plump, such as Xiao Ai, Jack, Lao Wei, Misty, T-bug, Silverhand, Kerry and so on. High-tech, low-level life, chaos and opportunity. The doomsday style of bad soil is really handsome. I hope that the later dlc and optimization can be as excellent as Wizard 3, and it can also be worthy of the money spent by pre-order players and existing players.
The studio members are all good, and it is the upper decision-making level that should be scolded, so that a game initiated on 20 12 and started on 20 17 really needs to learn from R star and spare money and time to be carefully polished if it is to be published at the end of 2020.
Slow work makes fine work, sharpening the knife does not miss the woodcutter, and you can't eat hot tofu in a hurry. These words are for donkeys. # Cyberpunk 2077 #
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