Traditional Culture Encyclopedia - Photography major - What are the shortcut keys for the camera security box?

What are the shortcut keys for the camera security box?

How is this camera security frame view adjusted in 3dmax? The aspect ratio is 2. I can only set it to 1.33.

You are in the perspective, and there is a perspective text on it. Right-click it, there is a "display security box" inside, and it is OK.

3dmax camera problem

It is recommended to open the animation safety box when shooting the camera (shortcut key Shift+F).

Or switch to the bottom view in the viewport configuration-the panel of the security box displays the security box as shown in the figure, which is your rendering effect A-the angle capture switch B.

C-Switch to camera view D-Close the window

E- switch to track view f- switch to front view.

G- switch to grid view h- display the dialog box selected by name.

I- interactive translation j- selection box display switching

K- switch to rear view l- switch to left view

M- material editing dialog box n- animation mode switching

O- adaptive downgrade switch P- switch to perspective user view.

Q- displays the number of triangles of the selected object r- switches to the right view.

S- capture switch T- switch to top view.

U- switch to isometric user view v- rotate the scene.

W- maximize window switch x-axis highlight switch

Y tool sample interface conversion Z zoom mode

[-interactive teaching method]-interactive teaching method

/-Play the animation f 1- Help file

F3-Switch between the wireframe and the smooth highlight F4-Switch between F4-Display the edge face.

F5- Constrained to X Axis F6- Constrained to Y Axis.

F7—— Constrained to Z-axis direction F8—— Constrained axial plane circulation.

F9- Quick Rendering f 10- Rendering Dialog Box

F 1 1-Max script editor f 12- keyboard input conversion

Delete-Delete the selected object space-Select Set Lock Switch.

End-Go to the last frame home page-Go to the start frame.

Insert-Cycle Page Up at Child Object Level-Select Parent Object.

Page Down-Select ctrl+a- Redo the scene operation.

Ctrl+b- sub-object selection switch Ctrl+f- cycle selection mode

Ctrl+l- default light switch ctrl+n- create a new scene.

Ctrl+o- open file ctrl+p- pan view

Ctrl+r- rotate view mode ctrl+s- save the file.

Ctrl+t- texture correction Ctrl+t- open toolbox (NURBS surface modeling)

Ctrl+w- area zoom mode Ctrl+z- undo the scene operation.

Ctrl+space- create positioning lock key Shift+B-Window cube mode switch.

Shift+A- Redo the view operation Shift+E- Render with previous parameter settings.

Shift+C- display camera switch Shift+G- display grid switch

SHIFT+F—— Display the security box switch SHIFT+I—— Displays the recently rendered image.

Shift+h- display auxiliary object switch Shift+o- display geometry switch.

Shift+L- display light switch Shift+Q- fast rendering

Shift+P- show particle system switch Shift+S- show shape switch.

Shift+R- Render the scene Shift+Z- Cancel the window operation.

Shift+W- display space distortion switch Shift+\ \- swap layout.

Shift+4- Switch to Spotlight/Directional View Alt+S- Grid and Snap Settings

Shift+Space- create a rotation lock key ALT+CTRL+Z- fill the window with the scene range.

Alt+Space- Cycle Snapping Shift+Ctrl+A- Adaptive Perspective Line Switching

Alt+Ctrl+Space-Offset CaptureShift+Ctrl+Z-The entire scene area fills the window.

Shift+Ctrl+P- Percentage capture switch 1- Opens and hides the toolbar.

6- Freeze Selected Objects 7- Unfreeze Frozen Objects

DMAX8.0 common shortcut keys

Angle capture switch

B- switch to bottom view

Switch to camera view

Close the window.

E- switch to track view

F- switch to front view

G- switch to grid view

H- Displays the Select by Name dialog box.

Interactive translation

J- selection box display switch

Switch to the rear view

L- switch to left view

M- material editor

Animation mode switch

O- adaptive degradation switch

P- Switch to Perspective User View

Q- Displays the number of triangles of the selected object.

R- switch to the right view

S capture switch

T- switch to the top view

U- switch to isometric user view.

V rotating scene

W- maximize window switch

X center point cycle

Y- tool sample interface conversion

Z scaling mode

[-Interactive magnification

]-Interactive remote control

/-Play animation

F 1- help file

F3- Toggles between wireframe and smooth highlight.

F4 edge display switch

F5- Constrained to X-axis direction

F6- Constrained to Y-axis direction

F7- Constrained to Z-axis direction

F8 constrained axial plane circulation

F9- Quick Rendering

F 10- Render the scene

F 1 1-MAX script program editing

F 12- keyboard input conversion

Delete-Deletes the selected object.

Space selection setting lock switch

End-Go to the last frame

Home-Go to Start Frame

Insert loop sub-object hierarchy

PAGEUP- select the parent.

PAGEDOWN- select a child.

CTRL+A- redo the scene operation

CTRL+B- sub-object selection switch

CTRL+F- cycle selection mode

CTRL+L- default light switch

CTRL+N- create a new scene

CTRL+O- open file

CTRL+P- pan the view

CTRL+R- rotate view mode

CTRL+S- save file

CTRL+T- texture correction

CTRL+T- open toolbox (Nurbs surface modeling)

CTRL+W- region zoom mode

CTRL+Z- cancels the scene operation.

CTRL+ spacebar-create positioning lock key SHIFT+A- redo view operation.

SHIFT+B window cube mode switch

SHIFT+C- display camera switch

Use previous parameter settings.

SHIFT+F- displays the safety box switch.

SHIFT+G- displays the network switch.

SHIFT+H- display auxiliary object switch

SHIFT+I- Displays the most recently rendered image.

SHIFT+L- display light switch

SHIFT+O- show geometry switch

SHIFT+P- displays the particle system switch.

SHIFT+Q- fast rendering

SHIFT+R- render the scene.

SHIFT+S- show shape switch

SHIFT+W- display spatial distortion switch

SHIFT+Z- cancels the window operation.

SHIFT+4- Switch to spotlight/directional light view.

SHIFT+\- Swap Layout

SHIFT+SPACE- creates a rotation lock key.

ALT+S- grid and snap settings

ALT+SPACE- loop capture

ALT+CTRL+Z- scene range fills the window.

ALT+CTRL+ space offset capture

SHIFT+CTRL+A- adaptive perspective network switching

SHIFT+CTRL+P- percentage capture switch

SHIFT+CTRL+Z fills the window in the whole scene range.

First, the main user interface shortcuts

Main user interface command shortcut key

Note: Before activating this command with a shortcut key, the cursor must be in the number input box, so as to bring up the NumericExpressionEvaluator window, and the shortcut key cannot be customized. CTRL+N

AdaptiveDegradationToggle o (letter)

LockUserInterfaceToggle ALT+0 (number)

Align ALT+A

Normal alignment ALT+N

Highlight CTRL+H

Spacer SHIFT+I

Angle alignment switch a

Alignment percentage toggle SHIFT+CTRL+P

Snapshot switching s

Snapshot cycle ALT+S

AnimateModeToggleAutoKeyToggle (automatically add keyframe animation mode switch) n

GotoEndFrame ends.

GotoStartFrame home page

BackupTimeOneUnit (move forward one frame),

ForwardTimeOneUnit (move back one frame)

' SetKeyMode '

Set key k

Play animation/

Voice switch \

BackgroundLockToggle ALT+CTRL+B

Bottom view b

Camera view c

Front view f

Left view l

Disable viewport (inactive view) d

Isometric drawing

PerspectiveUserView (perspective) p

Top view t

Spotlight/Directional Light View SHIFT+4

Delete object delete

OpenFile CTRL+O (letter)

News scene CTRL+N

Save the file CTRL+S

Hold down ALT+CTRL+H

Get (restore to the last temporary state) ALT+CTRL+F

Expert mode CTRL+X

Undo scene operation CTRL+Z

Redo scene operation CTRL+Y

Intelligent choice q

Note: When the select button is activated, press Q to select FenceSelectionRegion as the loop.

Cycle selection method CTRL+F

Moving mode m

Rotation mode e

Intelligent scale r

Proportional loop CTRL+E

RestricttoX (limited x axis) F5

Limit F6

Restrict z axis F7

RestrictPlaneCycle (loop selection is limited to XY, XZ and YZ planes) F8

Hide camera switch SHIFT+C

HideGeometryToggle toggle SHIFT+G

Hidden grid switch g

Hide auxiliary switch SHIFT+H

Hide light switch SHIFT+L

Hidden particle system switch SHIFT+P

HideSpaceWarpsToggle SHIFT+W

Select all ctrl+a.

Select Save Page Turn.

Select the child PAGEDOWN.

Select reverse ctrl+I.

Select no ctrl+d.

Select dialog box by name (through name selection dialog box) h

SelectionLockToggle space bar.

ShowMainToolbarToggle ALT+6

showsafeframestogle SHIFT+F

ShowSelectionBracketToggle j

Show tab panel toggle y

ZoomExtents ALT+CTRL+Z (maximize the display object in the current view)

ZoomExtentsAll (Maximize the display object in all views) Shift+Ctrl+Z.

ZoomExtentsSelectedAll (Maximize the selected object in all views) z

ZoomMode ALT+Z

ZoomRegionMode CTRL+W

ZoomViewportIn [

ZoomViewportOut]

MaximizeViewportToggle ALT+W

Panoramic CTRL+P

Pan the viewport (pan the view according to the cursor position)

UndoViewportOperation SHIFT+Z

RedoViewportOperation SHIFT+Y

Redraw views (redraw all views) `

Shadow selector switch F2

Wireframe/Smooth+Highlight Toggle F3

F4 viewpoint

Perspective display toggle ALT+X

Viewport background ALT+B

update background image ALT+SHIFT+CTRL+B

MatchCameraToView CTRL+C

MAXScriptListener f 1 1

Material editor m

IsolateSelection(Isolate+q

Environmental dialogue 8

Default lighting switch CTRL+L

Sub-object level 1 (sub-object level 1) 1

Sub-object level 2 2

Sub-object level 3 3

Sub-object level 4 4

Sub-goal level 5 5

Sub-object level cyclic insertion

Child object selection combination CTRL+B

Fast rendering SHIFT+Q

RenderLast F9

Render scene F 10

RenderToTexture (render as texture map) 0 (number)

TransformGizmoSizeDown =

TransformGizmoSizeUp-

Transform graph x

transform type-InDialog f 12

VirtualViewportPanDown 2 (numeric keyboard)

VirtualViewportPanLeft 4 (numeric keyboard)

VirtualViewportPanRight 6 (numeric keyboard)

Virtual View Port Panel 8 (Numeric Keyboard)

Virtual Window Switching/Numeric Keyboard

VirtualViewportZoomIn+ (numeric keypad)

VirtualViewportZoomOut- (numeric keyboard)

Polygon counter 7

Offset alignment ALT+CTRL+ space bar

Second, the track view function command shortcut keys

Trajectory view is mainly used to set and adjust animation effect, and the adjustment of animation effect is a very complicated matter, so for friends who do animation, using shortcut keys in trajectory view reasonably will definitely make your adjustment work faster. Note: Before using the shortcut key of Track View, you should first press the KeyboardShortcutOverrideToggle button in the main toolbar.

Trackviewfunction (trackviewfunction) command shortcut key

AddKeys a

Apply safety curve (specify relaxation curve)

Apply multiple curves CTRL+M

Distribution controller c

Copy controller CTRL+C

Edit key mode e

ExpandObjectToggle o (letter)

ExpandTrackToggle (extended track switch) Enter, t

Filter (start filter) q

Function curve mode F5, f

Lock select space bar

Locking tangent switch

MakeControllerUnique u

Move down to highlight the down arrow key.

Move the highlight up arrow key.

Move key m

NudgeKeysLeft (move the key frame to the left by one frame) Left arrow key

NudgeKeysRight (move the key frame to the right by one frame) Right arrow key

Pan (translator)

Paste controller CTRL+V

Scroll down CTRL+ down arrow.

Scroll CTRL+ up arrow key.

Alignment frame s

Zoom z

oohorizontalextents ALT+X

Third, the material editor shortcuts

The Material Editor is a window for creating and editing object materials. Note: Before using the shortcut keys in the Material Editor, you should first press the KeyboardShortcutOverrideToggle button in the main toolbar.

MaterialEditorFunction command shortcut key.

Background (material background) b

Backlight (material backlight) l

Cycle 3X2, 5X3, 6x 4 sample slot x

Obtain material g

Go back to the previous map Left arrow key

GoForwardtoSibling right arrow key

GotoParent up arrow key

Make preview p

Option o

Fourth, real-time rendering window shortcuts

Note: Before using the shortcut key of the real-time rendering window, you should press the KeyboardShortcutOverrideToggle button in the main toolbar. The shortcut keys for the real-time rendering window are as follows:

Command shortcuts for active coloring.

Close the window and ask

Drawing area d

Render r

Select object s

Six, VideoPost window shortcuts

The VideoPost window is mainly used to handle special effects and animation special effects.

Note: Before using the shortcut keys in the VideoPost window, you should press the KeyboardShortcutOverrideToggle button in the main toolbar.

VideoPost window function command shortcut key

Add image special effects event CTRL+F

AddImageInputEvent CTRL+I

AddImageLayerEvent CTRL+L