Traditional Culture Encyclopedia - Photography major - What software can share those 360 panoramic pictures on Weibo?

What software can share those 360 panoramic pictures on Weibo?

First, simple splicing

First and foremost, it is a good habit to make a rough stitching for each shot. This can provide you with a 360-degree reference when editing. Otherwise, it may be difficult for you to see unpatched materials. Rough stitching doesn't need to be perfect. When determining what needs to be incorporated into the final shot, you can spend some time sorting it out later.

In order to save space, it is very useful to render coarse stitching at a lower bit rate in compression codecs such as H.264 or H.265, and it will be easier to play on the timeline during coarse editing. Therefore, it is suggested to use simple splicing fragments as a proxy for full quality output in post-processing.

Two: editing

The goal of editing is to define the baseline and paragraphs of the story before more advanced and time-consuming effects and graphic processing.

In addition to creating paragraphs like traditional video clips, you need to remember the direction of each scene when dealing with 360-degree video. You need to consider what the audience may see in a 360-degree lens and what can attract their attention? Our goal is to arrange the next shot, so that the important scene appears where the audience is most likely to see it.

Editing is complete when you or stakeholders approve the story provided in the paragraph and agree not to edit or change it any more. This is called "image locking". Defining image locking is very important, because every change beyond this point will be very time-consuming. You obviously don't want to waste precious post-production time on clips that won't blend into the final shot.

Three: Fine stitching

After locking the initial clip, you need to reassemble each selection in the paragraph as seamlessly as possible. All fine stitching should be output with lossless or medium codec to avoid losing details when going through various color grading or visual effect steps. These codecs may output very large files, so unlike rough splicing, you should only export the clips used in the clips. Be sure to leave a handle: you need to prepare the video for a few seconds before and after, so as to leave yourself room for transition when necessary.

With the completion of fine stitching, you can replace the materials in the paragraphs with new seamless high-quality stitching, or switch to more advanced visual effects as needed.

Four: visual effects, graphics and signs

Different from traditional video, in order to render video correctly in the sphere, the content made for 360 needs to provide special distortion. Nowadays, editing suites such as AdobePremiere have provided native functions to help you correctly place videos and 2D graphics on spherical videos. Stereoscopic content requires that the content or superimposed graphics appear twice in the top and bottom (or left and right) channels of the video. The software used here generally includes PS, AE, etc., which requires a certain technical foundation.

If you need to stabilize the motion scene in the lens, you can choose a series of third-party stabilization tools and plug-ins suitable for 360-degree content, such as Re: Lens, MochaVR, Syntheyes and so on. At present, many panoramic production platforms in China can be simplified, which greatly shortens the production steps and is easy to learn. I don't need to say more about this.

Five: Sound design

When the image is locked, you can design the sound at any time, but we usually put it in the last stage because any change in the timeline means that it needs to be synthesized again. Sound insertion can be found in many panoramic production platforms, and it is recommended that beginners can learn about it.

Six: Rendering and Publishing

The last step is to prepare to publish your project. Most online platforms will support stereo 4K resolution, but support for some codecs may be limited. Most of them tend to be H.264, while other platforms such as Samsung VR may support H.265 at the same time. Testing and uploading in advance is very important, especially for time-critical projects.