Traditional Culture Encyclopedia - Photography major - How to make a three-dimensional character background wall with PS

How to make a three-dimensional character background wall with PS

It takes a lot of tools to be more realistic. I made a picture, although the effect is not very good, but the effect has come out. Below I attach my production process, hoping to help you better understand.

First of all, cut out the pictures that need to be made and cut out the characters.

To create a layer after digging out the figure layer, click the button below the layer to empty the layer or CTRLJ.

Choose a color and find the color you like. I used the color of your original picture here, and I also want to choose a bottom color. In general, the color will be darker than the background color, as long as you click on the color module to select the appropriate darker color.

Then select the gradient tool and select the two-color filling module. draw

From the perspective of ergonomics, judge the junction between the background and the ground for gradient operation, and don't pull the gradient distance too far. I choose a distance of about 5~7 pixels according to actual needs. draw

In this way, some eyebrows will probably come out in the background, but it still looks uncomfortable. In fact, there is no shadow of the characters. Next, let's do the shadow of the characters to make it more realistic. First, copy one layer from the original role layer, that is, two role cutting layers. Then use the Free Transform Tool (ctrlt) to adjust the position and shape you need.

The shadow is black, so we also paint the shadow layer behind it black. Hold down CTRL and click on the layer, and the selected box will appear. At this time, if the color block is black (press D to directly change the black default), then press AltDel to directly delete the original layer and fill the color. By this time, the pants should already be black. Reduce transparency and blur as shown in the figure. Blur Find the Blur tool in the filter drop-down menu, and find Gaussian Blur to adjust.

Well, the general appearance came out. I'm just explaining. I am not very good at it. If you study more yourself, you will do better.