Traditional Culture Encyclopedia - Photography major - How is the haunted house designed?
How is the haunted house designed?
First of all, the story
The biggest difference between exhibition design and theme entertainment design is that the former tells the story to the audience, while the latter lets the audience "walk into the story" through various means such as space, sound, light and electricity.
The atmosphere in the waiting area is really necessary to pave the way for the audience's emotions. You can pull the audience from the real world to the story situation in advance during the waiting process.
Second, the scene
The scene is the most intuitive part for the audience to feel the atmosphere of the haunted house, so apart from the foreshadowing of the foreplay story, the scene is the most important and largest part of the haunted house. This part contains more contents, which should be elaborated from the following aspects:
This form of haunted house makes more use of claustrophobia and the unknown and fear of darkness, so we only need to highlight two words for the space design of haunted house:
The first word: "fan"
In other words, let the audience completely lose their sense of direction before entering the scene, and can only passively accept the route set by the designer in the direction and path. The audience is in a state of "confusion" about the space and direction of the haunted house from beginning to end.
The second word: "Fold"
This concept is based on the above mystery, that is, setting up as many broken-line turning routes as possible has several advantages: 1. Enrich more experience points in a limited space; 2. A certain number of corner routes will make people lose their sense of direction and increase the audience's sense of tension and unknowns; 3. The setting of the corner route is conducive to the visual shielding and hiding of adjacent spaces and stimulation points, so that the audience will never know what is waiting for him in the next space.
In addition, it is also set from functional space and lines, including:
Waiting area, fast track, staff track, maintenance track, computer room, storage room and locker room (locker room).
Among them, the setting of fast channel is particularly important. Fast track not only meets the needs of fire fighting, but also meets the situation that the audience suddenly feels uncomfortable, asks to quit halfway or has an accident during the experience. With the assistance of the staff, you can exit the experience area in the fastest and shortest way. Similarly, staff can take this track and reach the target area in the shortest time.
Third, emotions.
Emotional design is based on the story script we mentioned earlier. The rhythmic emotional design can greatly enrich the audience's experience. A good haunted house is more than frequent scares and pranks. Through design and emotional bedding, highlighting some climax parts will deepen the memory of the audience. As long as one or two shocking points are remembered by the audience, it will be successful, and your work will become an "eternal nightmare" in some people's hearts and become a perfect horror experience.
The reason why people like to watch "ghosts"
On the surface, many people like horror works because it can make their adrenaline soar, just like going to an amusement park to play a roller coaster, which can produce a sense of excitement; But for more people, trying something that can make them feel horrible can give them a sense of accomplishment of "defeating themselves" on the one hand, and on the other hand, horrible things can help them vent more negative emotions.
In addition, the increasingly popular horror culture is gradually becoming a social behavior with group characteristics. Three or five friends go to see horror movies and visit haunted houses together, and a feeling of "sharing weal and woe" arises spontaneously.
Therefore, even if they know that they will be frightened, people will take the initiative to approach these horrible things.
Therefore, it is difficult for you to regard this closeness to the culture of terror as a simple pursuit. In fact, people don't really like skeletons, carrion, ghosts and witches, but it's hard to face and relieve their negative emotions and anxiety. When such psychological needs are intensified and utilized by reality, it has also become an increasingly popular "ghost business".
reference data
Halloween heats up the ghost business. Why do people love watching "ghosts" so much? _ Popular Science China Network
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