Traditional Culture Encyclopedia - Photography major - Which software is used for animation design?
Which software is used for animation design?
There are many secondary software, such as TVP, RETAS, Toona sinensis arm, flash, etc. RETAS is commonly used in Japanese animation, which is mainly divided into four parts: line drawing, coloring, photo table and cutting. Toona sinensis boom is mainly vector animation software, of course, bitmap can also be imported. Flash, I don't think I need to introduce it. It is also a vector animation software, and of course, another function is the compilation of interactive animation. Although it is not as good as the first two models in animation, the latest version gives it more powerful programming functions, making it not only a simple animation software, but also a programmable software.
Three-dimensional animation software is as follows: 3D MAX, MAYA, etc. At present, these two softwares have the greatest influence in 3d. The outstanding performance of 3D MAX in modeling is deeply loved by all 3D lovers, and MAYA's outstanding performance in characters makes it an instant hit in the 3D field.
Post-software:
Finally, the film needs post-editing, synthesis and dubbing. Adobe's two video processing software are also popular, AE and premiere. The dubbing software adobe audition can complete the dubbing of animation.
I hope I can help you. Flash is the simplest and easy to operate, and no special study is needed. Can only do rough and simple animation. Moreover, the animation you are talking about is not a simple software, but a very complicated process. The animation process is the crystallization of collective wisdom, and popular 3D software such as maya, 3dmax, ae, nuke, premiere, etc. Will be used to make 3D animation process: In addition, flash mainly makes 2D cartoons! The detailed process of the whole production is as follows: 0 1. Conceptual design-pre-production of professional animation process commonly used in the industry; 02. The content includes two-dimensional design of animated scenes, characters and props. According to the script and the positioning of the overall animation style; 03. Provide reference for the following three-dimensional production. 04. Split-shot storyboard-a split-shot work actually produced according to the creative script of word, 05. Hand-painted picture building, 06. Explain the movement of the lens. Storytelling provides reference for the later three-dimensional production. 08.3d rough model-The modeler makes rough models of the scenes, characters and props of the story in 3d software to prepare for the layout. 09.3d storyboard-3D storyboard is made of 3D rough model according to the script and storyboard. Including camera position arrangement, basic animation, lens time customization and other knowledge. 10.3d character model d scene prop model-According to the conceptual design and the comprehensive opinions of customers, producers and directors, the model is accurately made in 3D software, and the model is all the "actors" in the final animation. 1 1. texture material-according to the conceptual design and the comprehensive opinions of customers, producers and directors, it is an indispensable and important link in the animation production process to "make up" the 3d model and set the color, texture and texture. 12. Skeleton skin-According to the story analysis, some deformation and action-driven settings are made for the models (mainly characters) that need animation in 3d, so as to prepare for the animators and provide animation solutions. 13. Split-shot animation-referring to the script and split-shot storyboard, the animator will make performance animation for each shot of the character or other objects that need to be moved according to the shots and time of the layout. 14. Lighting —— According to the style orientation of the previous conceptual design, the lighting engineer illuminates the animation scene, describes it in detail, fine-tunes the materials, and grasps the rendering atmosphere of each shot. 15.3d special effects-according to specific stories, produced by special effects artists. Several practical production and expression methods of water, smoke, fog, fire and light effects in 3D software (maya). 16. Layered rendering/compositing-After animation and lighting are completed, the renderer renders each shot file in layers according to the opinions of post-compositors, and provides layers and channels for compositing. 17. dubbing soundtrack-according to the needs of script design, professional dubbing artists dub according to the lens, and match appropriate background music and various sound effects according to the plot. 18. Editing-The rendered images of each layer are synthesized into a complete film by post-personnel, and edited into different versions according to different needs and opinions of customers, producers and directors. 19. It's very complicated to export publishers for distribution and play in cinemas and other media! ! ! Alas! MAYA and 3D MAX can both be Maya. I don't know which is Maya. I have been to an animation design company before, and I have heard of it.
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