Traditional Culture Encyclopedia - Photography major - Animation professional work?

Animation professional work?

(1) What kinds of career choices do animation majors have?

Computer major, comic exhibition planning and design, photographer, original painter, script writer, TV screenwriter, game dubbing actor.

⑵ What can the animation major in the university do in the future?

Students majoring in copywriting and animation can engage in many industries after graduation. As long as you like, you can find your own suitable unit. Now animation involves many fields, such as architecture, design, clothing, stage art, animation companies, games, movies, television, advertising, film and television packaging and so on.

Of course, as an animation major graduate, the first choice in the future is definitely the animation company, because the animation company is the most difficult place to enter and the most talented place. Animation companies are still very backward in China, so the recruitment of talents is very strict.

Game companies are also a good working environment for animation. At present, domestic animation companies are developing, most of them are short of manpower and need a lot of animation talents to supplement them. The income of this industry is relatively high. So it attracted many graduates. The construction industry is the field where animation students enter the most, because the professional requirements for animation in this industry are not very high. But the income is still quite objective. So many students majoring in animation have entered this industry.

(3) What can animation majors do?

Hello! After graduation, you can engage in animation development and production and other professional work.

(4) What can animation design majors do?

Of course, learning animation design is engaged in animation-related work ~

You can go back to animation and game magazines and do something similar.

Can answer to the game company participants.

You can also create it yourself.

Starting salary 1000~ 1500.

Otherwise, it is other work that has nothing to do with animation design. It is also common to engage in jobs different from your major after graduation.

It's up to you.

5] What can I do to study animation?

Q 1。 what can I do? A 1。 The most basic thing is to draw cartoons, make up their own stories, and then make cartoons ~ and then you can engage in design, such as the design of stationery and decorations … a lot! Q2。 What are the animation majors? A2。 Fashion design, landscape design, character design, graphic design

[6] What are the employment directions of animation major?

Animation and industry have good prospects, involving many fields and high salaries, including architecture, design, clothing, Taiwan and the United States, animation companies, games, movies, television, advertising, film and television packaging and so on.

Once, what kind of jobs were animation majors suitable for?

Finding the best game character design can not only give play to your own specialties, but also earn a lot of money. The animation industry in China has not yet developed, with hard work and low wages. However, the game industry has already developed in full swing, and well-known domestic game design companies are basically gathered in Shanghai and Beijing. If you really want to do animation, you can choose Beijing and Hangzhou-the two major animation bases in China. No matter which line you choose, as long as you stick to it, you will have good development prospects. Lz learn the basic skills first, and wish you early success!

What are the requirements for doing animation professional work?

If you want to find a job in animation, what you need most is works. Animation actually doesn't pay much attention to academic qualifications, but it must have strong ability.

1.

A complete animation work, or a demo of work editing (that is, editing all your works into a video of 1~2 minutes, the video time can not be too long. )

2.

You must be familiar with all kinds of animation software, 2-D animation must be familiar with or at least familiar with flash, 3-D animation must use 3-D MAX or maya (these two 3-D softwares are the most commonly used in most companies, and you must know one of them), and then there are 3-D renderers, such as vray and meteray, and their own lighting, and ps is also necessary.

3.

If you don't specialize in animation, you should also synthesize software: AE, pre, fusion and so on.

4.

There are others, animation writers, cameras, music and so on. But these are all division of labor and cooperation. If you only do animation, you only need to use animation software and powerful animation motion rules. (Because I did almost all the animations before, from script to editing to video output)

5.

Finally, we should have a strong ability to withstand pressure, a sense of responsibility and a grasp of the details of the work. Animation is very tiring, so we must finish it. Sometimes it has to be changed many times. If you don't have patience and a strong heart, give up as soon as possible.

Generally speaking, animation is difficult to do, and it is even more difficult and tiring to do it well. When I go out to look for a job, the most important thing is the demo of my work. People only look at stupid tricks to attack you, even if you are exhausted and unable to do it, they won't want you.

Hmm ~ ~ I can't remember anything else. I hope I can help you!

Levies University is majoring in animation. What can you do in the future?

Employment direction:

The positions in the animation industry include coloring, intermediate painting, original painting, split mirror, modeling, screenwriter and director. The higher the order, the higher the professional requirements for employees. Income naturally rises step by step. Employees in low-level positions can be graduates majoring in animation, or transferred from fine arts or computer science. The high-level talents in the animation industry are basically graduates of related majors. After practical tests and gradual improvement, it is possible to meet the job requirements. Therefore, the employment prospect of animation design and production specialty is very good. Because of the low starting point, the monthly income of the lowest-level positions in painting and intermediate painting is only 2000 yuan, and it can reach 10000 yuan when it develops to modeling positions, and the highest-level directors can earn 30 thousand yuan.

Future employment prospects:

1 and 20 14 "global and China animation industry research report" show that in 20 13, the output value of animation industry in China exceeded 90 billion yuan, up about 2 1.0% year-on-year, and the development degree of each link in the industrial chain was different.

2. From the perspective of production and broadcasting market, the output of animated films has decreased for three consecutive years (20 1 1-20 13), but the market of animated films and animated derivatives has increased by 13.34% and 20% year-on-year. Some emerging industries related to traditional animation, such as Internet and mobile games, have opened up new development space for the animation industry and promoted the continuous improvement and extension of the animation industry chain.

3. Animation is just a general term for animation and comics in the traditional sense. However, animation in a broad sense should be a cross-industry, cross-platform and cross-media application of animation technology. As long as we open our minds, animation technology can be widely used in all walks of life.

4. In film and television, animation technology can be used to create special effects;

5. In medical treatment, we can use animation technology to make virtual lesions to publicize medical and health knowledge.

Features of current animation:

At present, students majoring in animation are mainly engaged in animation companies, games, movies, television, advertising production, film and television packaging and other industries. Under the trend of cross-cultural integration in the future, animation graduates are bound to get more extensive development in other fields. For example, in education, architecture, design, aerospace, medicine and other industries engaged in animation virtual demonstration, special effects production and other work.