Traditional Culture Encyclopedia - Photography major - What are the fun KTV table games?
What are the fun KTV table games?
KTV table games are a kind of table games played in KTV. They are suitable for multiple people to play together. So what are the fun ktv table games? Here are the fun ktv table games I have collected. Welcome to read, I hope you all like it.
Touching balls
For example, if there are ten people drinking, then the first person to start the game is No. 1, then No. 1 shouts "Oh, my 1 ball touches 6 balls", then from The sixth person checking down from No. 1 yells "Oh my 6 ball hits the . Then start from this person. At this time, this person is number 1, and the people below start to re-number. Usually after a few laps, there will be a few who can't react and drink a few more drinks. The more they drink, the more confused they become. The more confused they are, the more they answer incorrectly. They continue to drink until they answer incorrectly, until they lie under the table.
Guessing toothpicks
A person holds N toothpicks in his hand. This N is less than or equal to the number of people on the table, or there may be no. Then ask everyone to guess the number of toothpicks in his hand. Everyone's guess must be different. Whoever is right drinks. If no one gets it right (for example, if he doesn't have one in his hand and everyone guesses a number), the person holding the toothpick will drink.
Big and small watermelon
It is not difficult. This game requires you to shout the big watermelon while drawing the outline of the small watermelon with your hands; vice versa.
I guess, I guess, I guess guess
The props are readily available, they are chopsticks on the table. Take it, break it into four sections, choose any number (no empty hands) and put it in your hand, and let others guess how many sections there are. If someone guesses correctly, he drinks half a glass (at this time, everyone's combat effectiveness has dropped a lot), and the prop is transferred to the other person's hand; if no one guesses correctly, the person holding the object drinks by himself and continues to take action.
Driving a train
Method: Before starting, everyone names a place to represent themselves. But the location cannot be repeated. After the game starts, assuming you are from Beijing and another person is from Shanghai, you have to say: "The train from Beijing is about to leave." Everyone asks together: "Where to go?" You say: "To Shanghai." The person representing Shanghai will immediately react and say: "The train in Shanghai is about to leave." Then everyone will ask: "Where to go?" Then this person will choose another game object and say: "Go to such and such place. "Open." If the opponent hesitates and doesn't react, he loses.
Tang Monk, Goblin, Sun Wukong
The two faced each other, and each person made a sutra chanting movement (check with both hands), drew a circle on the chest and shouted "Tang Monk, Tang Monk". To start, the rules are: Tang Monk eats Sun Wukong, Sun Wukong eats the goblin, and the goblin eats Tang Seng. When calling these three characters, you must do some actions. If you call Tang Monk, continue chanting. If you call the goblin, raise your hands above your head and rear your teeth (haha, this is how it looks like). Those who call Sun Wukong also have to do monkey movements, everyone can do this. The loser drinks.
Officers and soldiers catch thieves
Utensils: Four small pieces of paper with the words "officers, soldiers, catches, and thieves" written on them respectively. This game is best played by four people. Fold the four pieces of paper and each of the four people participating in the game draws one. The person who draws the character "Catch" must guess who has the character "Thief" based on the facial expressions or other details of the other three people. Those who guess wrong will be punished. The person who guesses the character "Guan" decides how to be punished. It is executed by the person who drew the word "Bing".
Number trap
Game number: 10 people per table is appropriate.
Rules: The dealer secretly writes down a number between 0 and 100, and starts counting clockwise from the dealer's next house. Each time the next house reports a number, the dealer narrows the range, and continues to guess in order, until someone finally guesses. Until this number is hit, the person who guesses correctly falls into a trap and gets a penalty show or a drink. For example, if the dealer writes 20, and the first player says 35, the dealer will report the number from 0 to 35. The second player must guess a number from 0 to 35, and so on until someone wins the lottery. Switch to the dealer for the next round. There is a special case in the game, that is, if the dealer's next guess hits the written number, the dealer's winning penalty will be three times.
Invite ten people to the stage and agree on a round trip distance. The way each person comes and goes and the way different people come and go must be different, otherwise they will be sentenced to do it again. Reunion Travel Network is committed to providing one-stop services including class reunion event planning, hotel and catering reservations, transportation, gift purchasing, and photography for alumni returning to school nationwide.
Dare and Truth
Each participant draws a playing card, be careful not to let others see your cards. The person who gets which card is designated by the dealer to perform a show. The program must be interesting. For example, the selected person must go to the next door table to ask for a glass of wine, or go to the stage to say "I love you!" to all the ladies in the audience. In short, the more absurd and exciting the designated program, the better. In the next round, the person performing the show will be the dealer and continue to draw cards.
The rules are almost the same as those in Big Adventure. The difference is that the dealer does not specify a program, but requires the selected person to answer a question. As the name suggests, the answer must be true. Of course, the more subtle and secretive the question, the more interesting it is, but be careful not to intrude on other people’s privacy.
A frog
Participants sit in a circle, facing the center. The host reads "one", the next person clockwise reads "only", then "green", then "frog", then "jump", then "enter", then "water", then "center", then "plop"; then "two" The frog jumps into the water and plops... and so on. Those who can't keep up with the rhythm or make mistakes will be punished.
007
From the beginning, one person pronounces "zero" and then refers to one person. That person then pronounces "zero" and then refers to another person, and the third person pronounces "qi". Then use your fingers to make a shooting gesture and point at any one person. The "shot" person will not make any sound or action, but the two people on the left and right of the "shot" person will make "ah" sounds and raise their hands as a surrender gesture. The one who makes the mistake drinks!
Bee Punch
This game is designed to be played by two people, especially men and women or couples. It is one of the most fun games when two people interact.
Rules: First of all, remember a few formulas, which need to be recited all the time during guessing. The formula is: Two little bees, fly among the flowers, fly and fly..., such as A and B guesses, when A wins, he will slap the opponent with his palm, and B needs to rotate his face according to the direction of the slap. If there is a draw after three contacts, the two will blow kisses to each other, and Make a sound and continue the game.
Strong wind
Suitable for playing when there are many people talking. Everyone has a chair to sit on, and there is one person who has no seat. Then the wind starts to blow for this person. What kind of wind is blowing? It's all up to him.
For example, if he says, "Guess whoever is wearing white socks today," then all the people who are sitting and wearing white socks must get up and change their seats. The host can take the opportunity to sit down, and one of them will be left without a seat.
At this time, it is his turn to blow. If you want to mobilize everyone, you can blow "all boys and girls", "people who have had breakfast"; you can also blow "there is a girlfriend in the wallet" Photos of people" and the like. Some people will be at a loss, suddenly realize that they are one of the people who were scratched, and then hit the ground like a headless fly.
Action Solitaire
Rules: Two people compete on the court. One party will make an action first, and the opponent will follow suit, plus a new action of his own, and so on! Can't catch it? Go up, the one who forgets is out!
Talk backwards
Rules: First specify the number of words for the question. For example, the question in this round must be within four words, that is to say, the question Anyone can say a word. "I am a good person." Then the person who answered the question must say the opposite of what he just said within 5 seconds, that is, "I am a good person." If he cannot say it or says it wrong, he will fail.
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