Traditional Culture Encyclopedia - Photography major - What are the new functions of 3dmax20 18? What are the new functions of 3DMAX20 18?

What are the new functions of 3dmax20 18? What are the new functions of 3DMAX20 18?

First of all, highlight

1, Arnold renderer:

MAXtoA plug-in contains Arnold version 5.

Support OpenVDB volume effect

effect of atmospheric insulation

The program (proxy) object allows you to exchange scenes with other Arnold plug-ins.

A large number of weapons and materials hidden by Arnold Schmitt.

Support for third-party Ming hidden weapons compiled for Windows and Arnold 5.

Simplify the workflow of image-based lighting with independent environment and background functions.

Arnold attribute modifiers control render-time effects and options for each object.

Arbitrary output variable (AOV) supports synthesis and post-processing.

Depth of field, motion blur and camera shutter effect

New virtual reality camera

The new easy-to-use layered standard surface is compatible with Disney and will replace Arnold standard shader.

The new melanin-driven standard hair hiding weapon provides simpler parameters and artistic control, which can achieve more natural effects.

3dmax20 18 supports photometric lighting and can easily interoperate with Revit. Fully support 3ds Max physical materials and old maps.

Arnold integrated lighting supports texture area lighting, grid lighting, zenith lighting and parallel lighting.

It provides a new entrance mode for quadrilateral lighting and zenith lighting, and can improve indoor scene sampling.

New roundness and soft edge options are provided for quadrilateral lights and spotlights.

Scene changer presets and scripts can upgrade old scenes.

Second, the user interface improvement:

QT5 framework with enhanced docking function

Timeline drag

Continuous Hi-DPI icon conversion (370 icons have been converted)

Drag menu

Switch workspaces faster.

Modular main toolbar.

Max20 18 cracked version: /soft/830.html