Traditional Culture Encyclopedia - Photography major - What are the three fans?

What are the three fans?

Three wonders of Japanese fan circles

Oriental Project (Oriental Project)

Association/main author: Shanghai/Zun

Cicada (ひぐらしのなくに)

Association/Main Author: No.07 _ Information piece/Qi Knight 07

Moon Ji (Moon Ji)

Society/main author: Shiyue/Naisu きのこ

First of all, it should be explained that the so-called three fans here are not compared from the quantity or quality of the series of works (if the game is purely discussed, the latter two can be regarded as a complete failure of visual novels), but are ranked by their second fans (generally speaking, the number). All three have fixed audiences and supporters, so they are called three peers in no particular order.

Next, I will give some brief introduction and analysis to these three colleagues. Of course, there is personal understanding, but I will try my best to be fair.

The first bomb was the Oriental Project.

First of all, let's talk about Shanghai ァリス (Shanghai Alice Phantom Orchestra). Hearing this name, it is estimated that many people will think that this is a China company, right? Unfortunately, the Shanghai Alice Phantom Orchestra was not founded by China people, nor was it a company, because there is only one member-Zun (Zun). Regarding the origin of the name of the club, according to my own words, the name "Shanghai Alice" has oriental, western and fantastic meanings, but I try my best to express it with familiar words. "

Zun is called "the God of Magic Creation" by Dongfang Kong because he covers almost all the work of game making: setting, art design, plot, program and music. This is incredible not only in the game world, but even in the fan world (there is a comparable figure in the animation world, Makoto Shinkai, but he has his own team after he became famous, and Zun still insists on personal production). He may be a little paranoid about his peers, so he insists on not commercializing them.

"I don't think the commercialization of fan games is the right direction. Although the scale of fans is getting bigger and bigger, it does have the impression that they are gradually becoming commercialized, but you must understand the foothold of being a fan. If not, then both fan associations and users will be affected. If you want to commercialize, you should just become a professional designer. Some people want to be professional designers and work as fans. If that's really your goal, it's good. However, I will not do this. " (Speech in hitotsubashi university, Tokyo in June 2007 +065438+ 10)

Perhaps this is a good thing for the vast number of orientals. The requirement of commercialization is to cater to the market, but it may be a difficult thing for STG on PC platform. However, it is worth mentioning that Zun's job is TAITO society (remember Paopaolong? ) a programmer, so it is actually half a pro.

Let's get back to the game. Oriental series are all STG except the first work "Oriental Fantasy" and the seventh and fifth works "Oriental Dream". Although STG, a game mode, almost declined in China because of the unpopularity of arcade, it has a considerable popularity in Japan, which can be seen from the spread of the East in Japan. In STG circle, the East is famous for its gorgeous barrage. Although it is not as difficult as commercial games such as Back to the Past and Bug Ji, in the final analysis, the demands of arcade game and PC games are different. The former needs to consider controlling the time of the game, while the latter can design the desired barrage more freely. Therefore, if the barrage is removed, the charm of the Oriental series will definitely be reduced by more than half.

Example game

*. A work called Wonders of the East? 9? 1 highly responsive prayer]

(1996) Playing brick games, Hakurei Reimu made his debut.

*. The second project is ashes of time? 9? 1 The Story of Oriental Wonderland]

(1996) established the game mode of Oriental series, and Kirisame Marisa made his debut.

*. Three projects "Oriental Dream Time and Space? 9? 1 hazy phantom. Dream]

(1997) against the prototype STG of Huaying Tomb.

*. Four "Oriental Fantasies"? 9? 1 The Story of Lotus Falls]

(1998) The low-speed switching mode is added for the first time. Fantasy settings appear.

*. Five works, "Talking about the Odds of the East"? 9? 1 Mystery Square]

(1998) The PC-98 era is over.

*. Six "Dongfanghong magic tacks"? 9? 1 the incarnation of the scarlet devil. 」

(2002) The first work of Windows platform. Spelling bounce mode appears.

*. Seven works "Oriental Demon Dream"? 9? 1 perfect cherry blossoms. 」

(2003) The hit decision point appeared.

* .7.5 Project "Oriental Dream"? 9? 1 immaterial and missing power. 」

(2004) A barrage fighting game jointly produced with Dusk.

*. Eight works, "One Night in the East"? 9? 1 the eternal night. 」

(2004) People &; Demon switching system. Add spelling practice mode.

* .9 Works "Oriental Flowers Reflected in the Tomb"? 9? 1 the flower scene changes. 」

(2005) for STG.

* .9.5 Oriental Flower Post? 9? 1 shoot the bullet. 」

(2005) barrage photography game. FanBOOK comes with it.

*. Ten-order "Oriental Fengshen"? 9? 1 mountain of faith. 」

(2007) Abolish the bullet wiping system and increase the belief system.

*. 10. Five items: "Does the East miss the sky? 9? 1 scarlet weather rhapsody. 」

(Open for trial play in 2007) It also cooperates with barrage fighting at dusk, which is very different from the dream-picking system.

When it comes to the East, we have to mention its distinctive music (BGM). Zun also arranges and plays by himself, and the combination of oriental music and its games can be described as seamless. And quite a few songs can be listened to independently without losing their charm. ZUN also released several CDs alone, which are as good as games. Of course, electronic music may not be acceptable to everyone. One of the major characteristics of the second-dimensional oriental fans is that there are quite a lot of MIX (BGM), which is almost rampant. China's largest Oriental Forum animation fishing ground also released a fan CD "Full Moon Chronicle".

Oriental music CD

*. "Penglai humanoid? 9? 1 Doll in a Pseudo-Paradise]

*. "Lotus wild go at night? 9? 1 Ghost Field Club]

*. "Dreams go against the scientific century? 9? 1 variability of strange dreams]

*. "What about Donghai Road? 9? 1 review for 53 minutes]

*. "Big sky magic? 9? 1 magic astronomy]

*. "Akyu's Untouched Music Score"

In addition to the above two aspects, the unique world outlook and character setting of the Oriental series are also quite attractive (cute), even those who can't get started with STG can immerse themselves in the Oriental world. Because there are many people, I won't give examples here.

Summary: Oriental series can occupy such a big position in the fan world and its freedom is inseparable. Because of the ambiguity of the setting and the openness of the plot, the author of the model has considerable room to play. At the same time, many people can always find their favorite in it. Of course, STG's popularity in Japan has also been improved.