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"Identity V" reporter Jinpi's guide

I don’t know how to solve the reporter Jinpi strategy in "Identity V". Therefore, the editor has collected and compiled the solutions to the reporter Jinpi strategy in "Identity V". If you are interested, come and take a look.

"Identity V" reporter Jinpi's guide

1. Directly exploit the weakness: in the opening battle, the doll cannot enter the door, so here's how to use the doll to speed up the door

ps: This map can speed up entry

2. The doll that saves people can no longer change into a brother. Now to save people, it needs to be placed a large distance in advance

3. The doll When beaten, the body's repair speed will be reduced by -3%, up to three times, -9%

4. The reporter's chair can reduce the flying speed by 10%

5. The distance between the doll and the doll is < At 8 meters, the reporter's speed increases by 10%. In actual combat, the actual effect of 10% may be less than 5%. Madam Hong's charged accelerator knife catches up!

6. Although the reporter is easy to use, he still needs to be able to resist knives. If a reporter is not resistant to knives, it is recommended not to save people.

7. In addition to slipping away, you can consider using a doll to get off the board. In other cases, it is recommended that when you encounter supervision and the camera is not in the CD, you can turn it on and escape without thinking (reason: it can only be turned on when there is a wooden board nearby, so use it if it can be used in the early stage. In the later stage, you can consider asking your teammate Agent Ni for other props)

8. You can consider wearing these three talents: giant strength, shaking down, and chair flying and slowing down.

Evaluation:

a. The current version breaks the second link. Flying talents have the possibility to win, but compared to the 3-layer magician with a monkey head and the air force with a gun, the reporter still seems to be slightly lacking. It becomes two games whether the chair flying down from the second hanger is resistant to the knife or not.

b. Cooperation with supervision and survival depends on the interaction of the board area. Reporters in places without board areas look like melon skin.

c. Although three times of taking pictures and one time of rescuing people, you can open props again after using them four times. Except for a slide, under normal circumstances, the camera cannot be used up. Part of the reason is that there is no board area. , another part of the reason is that in most cases the regulators will give up chasing reporters first to avoid being slipped by reporters, which makes reporters difficult to grasp the timing of placing props, or even being forced not to put props (cd time is longer than some things, I won’t say more )

d. The game between the boards is really fierce. Even if you don't get off the board, your son can be a dancer speeding up the music box to go back and forth with the supervisor when he stands on the board.

e. Reporters are a nightmare Fall, let go of the children to eliminate the birds, make all the bird brothers present angry, and the anti-reverse door opening battle is miraculous