Traditional Culture Encyclopedia - Photography major - DNF I played a trick and wanted to buy a fashion gift bag. I don't know how to choose attributes. Does anyone know how to choose an attribute?

DNF I played a trick and wanted to buy a fashion gift bag. I don't know how to choose attributes. Does anyone know how to choose an attribute?

It's best to choose strength for physics career fashion, just like magic career, because dad can double your strength and intelligence. Top skills can be selected from status or big skills. Now the fashion attributes are arranged as follows:

Coat: 55 physical attack 83 independence 10 physical storm.

Below: 55 magic attack 83 independent 10 magic explosion.

Shoulder pad: 3% increases the attack speed of yourself and your teammates when attacking 10%, and releases 12%. Continuous 15s, cd20s, overlapping three times at most. Failure after disarmament, the effect is shared with shoulder pads, shoes and belts.

Belt: load +3kg. When attacking, 3% will increase the attack speed of yourself and your teammates 10%, and release 12%. Continuous 15s, cd20s, overlapping three times at most. Failure after disarmament, the effect is shared with shoulder pads, shoes and belts.

Shoes: When attacking, 3% will move yourself and your teammates+attack speed 10%,+release 12%. Continuous 15s, cd20s, overlapping three times at most. Failure after disarmament, the effect is shared with shoulder pads, shoes and belts.

Necklace: HP+880,+10% independent when HP is lower than 50%.

Bracelet: HP+880, HP below 50%+10% independent.

Ring: HP+880, HP below 50%+10% independent.

Left Slot: All skills in all classes are LV48-50+1(except TP skills), and crit damage is +8%.

Right slot: player's four dimensions within 500px +85.

[3] Suit effect: +8% white character when attacking humanoid monsters.

[5] Suit effect: strength+180, intelligence+180.

All occupations Lv48 all skills+1(except TP skills).

All classes Lv50 All skills +2 (except +2(tp skills)).

[6] Suit effect:+12% white character when attacking humanoid monsters.