Traditional Culture Encyclopedia - Photography major - How to make twilight light with VRay sun? A tutorial on making dusk light with VRay sun
How to make twilight light with VRay sun? A tutorial on making dusk light with VRay sun
A tutorial on making dusk light with VRay sun
First, open the material file, where you want to simulate a dusk light.
Before making, we can imagine what the main characteristics of dusk lighting are. The first light is often warm. Second, dusk is at sunset, so the light spot produced by sunlight in the room has certain characteristics, which can simulate the real lighting effect.
First of all, we should create a light spot that shines from outdoor to indoor. In the previous example, we know that we can use sub-standard target parallel light to simulate the light that produces spots (such as sunlight).
Of course, after we install VR, we can also use VR sun to simulate, and the simulated lighting effect is also very real. Write down the VR sun here, create it, and then try to keep the light level and horizontal line, because it simulates the dusk effect.
The angle is relatively small, because VR sunlight is special, so its position directly affects the feeling of a color of light and the final rendering time.
If the VR sun is vertical, we can simulate the effect of early morning and noon.
Then it falls gradually, which can simulate the effect of dusk. Then click Modify at this time. Here you need to set its turbidity to 6, and the larger the value, the closer it is to yellow.
The closer to the dusk effect, the ozone is set to 0.6, and the intensity is doubled to 0.2 to control the shadow. Subdivision can be temporarily set to 3, and this value can be increased during final rendering. For example, it can be set to about 20. Such a VR sun will be set up.
Then we create a VR light source, create a VR light source on the right side of the window, and illuminate the room from the outside to see the specific location.
Click Modify, the type is plane, the multiplication value is 6, the color is set to light yellow, the half-length and half-width are set to be consistent with the basic size of the window, check Invisible, the subdivision value is 8, and then create the right side.
We need to create another VR light source on the left side of the scene to illuminate the room, and then click Modify. The setting type is plane, the multiplication value is 6, the color is light blue, the half-length and half-width value is checked, and the subdivision value is 8.
Press c to switch to the camera angle, and then render to see the final effect.
The detailed introduction of "VRay Sun Making Night Lighting Course" is here first. If you have any other questions about the use of VRay renderer, if you want to know more information, you can click this link:
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