Traditional Culture Encyclopedia - Photography and portraiture - Film and television animation course
Film and television animation course
1, main disciplines:
Sketch: still life, color composition, character dynamic technique, digital graphics and image foundation.
Digital interior design software: flash, 3d software design, Maya.
Graphic design software: Photoshop, Illustrator.
Digital design of film and television special effects: After Effects CS4, Premiere Pro CS4 editing software, Nuke composition software, animation short film creation, game special effects, TV packaging training.
2, professional basic courses:
Film and television literature foundation, script creation, introduction to digital image, introduction to film and television art, digital image screen design, vray rendering design, audio-visual language, human body structure, photography and videography, film and television picture perspective, animation appreciation.
3. Main practical teaching links:
It mainly includes: national defense education, social practice (public welfare labor), teaching practice, production practice, skills training and graduation thesis. *** 15 weeks.
4. Main professional experiments:
Training operation Photoshop, Illustrator and Vray to render flash, 3D, MAYA and Premiere Pro CS4. After Effects CS4 and other software.
5. Course introduction:
Ideological and moral cultivation and legal basis, * * * thought, * * theory and "* *" important thought introduction, China culture introduction, computer application foundation, college Chinese, film and television literature foundation.
What courses do you need to take to learn film and television animation?
Every school offers different courses in film and television animation, and the future fields are different, so this difference is still very big.
There are three main development directions of film and television animation in the future: two-dimensional animation, three-dimensional animation and post-film. Of course, there will be many branches in some positions. Because this job requires different skills, the courses to be studied are also very different. Moreover, it can be said that there is a direct connection between the two. For many people, it is completely unnecessary to master comprehensive technical knowledge-in fact, there is no way to master so much content.
Generally speaking, the first year of college is a basic course, including basic courses of culture, art and specialty. Specialized courses will be added in the second year, and advanced software courses will be added in the third year, mainly to improve the comprehensive ability of software. At the same time, many high-end theoretical courses will be added, and the fourth year is practical training, which is very important for college students! Because the work you do at this time will be directly used for job hunting, which means that this stage determines whether your work is good or not and whether you can enter the circle of film and television animation.
What courses do film and television animation majors need to study?
The main courses of film and television animation major include: introduction to film and television animation, animation performance, limb structure and dynamic analysis, motion principle and law, audio-visual language, animation principle and appreciation, role and scene design, image processing (Photoshop), three-dimensional modeling (Maya), lighting and rendering (UE4), film and television editing technology (premiere), post-processing and synthesis (post-special effects) and so on.
Film and television animation involves a wide range of industries, such as animation design, three-dimensional animation production, animation special effects, movie preview, game CG animation, advertising animation design, virtual engine animation and so on. , but also can be upgraded to director.
The main professional courses are: basic knowledge theory of the Twelve Laws of Animation, audio-visual language, script creation, role design, movie and television role scene modeling, three-dimensional material mapping, lighting rendering, expression mouth animation, role animation, animation performance and so on.
First-year students must go through three stages of rigorous training. The first stage is the basic introduction of 3D animation, including 3D MAX, sketch, computer art and so on. It takes four months to cultivate students' artistic accomplishment and modeling ability. The second stage is the advanced stage of 3D animation, including the intermediate stage of 3D MAX, human anatomy, role modeling, role drawing, case exercises and so on. It takes four months to cultivate students' computer expression ability. The third stage is a higher-level training course, which enables students to enter the field of professional game design and film editing, including the explanation and cartoon drawing of 3D animation design software MAYA, which takes more than four months to complete. Moreover, students in all three stages have three months paid internship time. In the second year, the teaching course arrangement was more abundant, and the software training went from shallow to deep, including not only sculpture art and figure sketch, but also Maya special effects, film and television title design, post-synthesis and so on. After such systematic and professional study, we can reach the level of direct participation in animation design and production, become a real digital animation designer and become a valuable original animation talent.
Four courses of film and television animation specialty
Section a 1, computer operation (foundation, installation, network foundation); 2. Office automation; 3. The foundation of artistic design creation (sketch); 4. The basis of aesthetic art and design creativity (color); 5. Art appreciation
Training stage goal
1, master the basic operation of computer and the use of daily office software.
2. Master the modeling and color application of sketch.
B school group
1, Art and Creative Design Volume I; 2. Art and Creative Design Volume II: 3. Two-dimensional scene setting; 4. Two-dimensional role setting; 5. Animation movement and movement
Law; 6. Knowledge of animation script and lens language; 7.Photoshop image processing 8. Painter graphic design; 9, Flas *** design and production
Training stage goal
1, in-depth artistic appreciation and artistic expression;
2. Three-dimensional space composition and animation effect expression ability;
3. Skilled in operating all kinds of graphic and animation design software;
4. Have the ability to understand animation scenes and character design and present artistic effects;
5, understand the animation industry design and production, industry management knowledge and practical experience.
C school group
3-D design and production of 1 and 3ds max; 2. Maya 3D Design and Production Foundation; 3.Maya advanced animation;
4.Maya advanced character animation; 5. Premiere digital video editing; 6. After-effect digital video synthesis and special effects;
7. Post-synthesis of combustion advanced film and television
Training stage goal
1. Have the basic knowledge and theory needed for film and television animation creation, and be able to engage in shooting, editing and synthesis, creative animation design and director, and theoretical research of three-dimensional computer animation in film and television production posts; 2. Comprehensive use of knowledge to solve problems, planning and making modern film and television advertisements, making pre-TV films and making three-dimensional animations.
What are the professional courses of film and television animation?
Photoshop basic graphic techniques, Illustrator graphic design, Maya three-dimensional design and prop system, ZBRUSH software carving technology, Maya movie animation production, After Effect digital movie synthesis and special effects, etc. "
What is the main course of film and television animation?
Film special effects, cartoon creation, graphic design, three-dimensional animation, virtual simulation, multimedia technology, web page making, etc.
What are the animation courses?
Film and television animation is a big concept, which includes film and television planning, screenwriter, director, performance, post-production, internal dubbing soundtrack, photography and video recording, as well as original painting, model, material, binding, animation, special effects, lighting and so on. It can be said that every work is bought by a group of people with hard work. So you need to find out what you want to learn. In order to concentrate on my major.
A wide range. Come and have a look.
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