Traditional Culture Encyclopedia - Photography and portraiture - How does the VRay effect show the arrangement of sunlight? VRay solar landscape effect showing the process of sunshine arrangement
How does the VRay effect show the arrangement of sunlight? VRay solar landscape effect showing the process of sunshine arrangement
VRay solar landscape effect showing the process of sunshine arrangement
In this article, we use this scene,
Explain the performance of Japanese scenery to everyone, and then look at the renderings.
This is the daytime scene effect displayed in the scene. How do we show the lighting settings that we should pay attention to next? We have set the materials in the scene. If you still don't understand, you can open the material ball and choose a blank material ball. It's finished with a straw. Let's go and have a look.
If you don't understand, you can find the parameters here for reference.
Let's look at this scene. P into perspective this scene is actually very simple. When we enter the single screen display and set it as a perspective view, you will find that the background has been set.
So how do we set this background? It's actually very simple. Everyone can be in this environment.
Put a map in this place. Let's enter the camera view. First, let's show the lights. We set the front view to a single screen and display it in perspective.
So you can't see the background, and it will be more convenient to operate. T enters the top view F3, and we show it in a wireframe. Then we enter the creation panel. We choose the lighting of VRay, and we use the sunlight of VRay for lighting.
It asked us whether to automatically add a VR sky environment map. Our choice is that we adjust the distance of the VR sun to better adjust its position. When we choose a filter, we choose to only affect the light.
This is convenient for us to operate. At this point, we enter the front view to set its angle.
We pull it to the position of the sun about 10- 1 1 point, because when we study lighting in the previous lesson, everyone will know that this angle has a certain influence on the color and intensity of sunlight, so we should pay attention to it when using it.
At this point, we enter the modify panel, and we reserve turbidity and ozone by default.
But this intensity is doubled, because we use the camera that comes with 3DMax here, so we have to set its value smaller. We set it to 0.00 1, and this size is doubled. We set it a little bigger and set it to 3.
This will make the outline of the shadow more natural. After setting other values, we keep the default values unchanged for the time being. At this point, we enter the camera view and we render it.
At this time, there is an error in rendering. Make a setting first. Let's set the panel for it first.
Let's choose the camera as the VRay renderer first.
We set the output size to 640×480,
We uncheck Enable built-in frame buffer,
The value of global switching is expert mode, the probability light is not checked, and other parameters are unchanged by default.
Image sampler (anti-aliasing) We set it as fixed to make it render faster because we are mainly testing now, and then the fixed sampler remains unchanged by default.
The color map is set to reinhard.
Check to enable global lighting. The first bounce is a luminous pattern, and the second bounce is a light buffer multiplication set to 0.85. By default, other values remain the same.
The current preset setting of glow map is low, the mode is set to advanced, and the subdivision value is set to 30.
We can set the subdivision of optical cache to 200.
Switch the system to expert mode and cancel the window displaying the message log. At this time, let's take a look.
When we found that the lighting in the scene was very weak after setting it, we set the lighting parameters higher.
Set it to 0.0 1. Let's take a look at the renderings.
When we set it to 0.0 1, you will find that the scene will become brighter. We can refer to the rendering.
VRay sunshine layout tutorial ends here. I hope the above content can help you. If you have any other questions about using the VRay renderer, you can take a look at these VRay tutorials and click this link:
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