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How to adjust 3D lighting in interior design

The adjustment method of 3D lighting in interior design is: you can choose to arrange the lights according to the position of the real lights, and adjust the intensity of the lights according to the real photos to adjust the 3D lights.

In the indoor lighting, OMNI lighting is used to determine the main color of the environment of the 3D indoor model. Adapt it to the 3D indoor model and arrange a SKYLIGHT to create a skylight that can illuminate all parts of the room. Set the surrounding environment in the scene file and everything is set up.

VRAY lighting is to place the main light on the side of the camera and let the main light illuminate the object. In VRAY lighting, the position of the main light is usually located 45 degrees above the room. Such VRAY lighting simulates the position of the sun in the morning or late afternoon. It is a relatively common main light lighting method for indoor lighting of 3D models.

Extended information:

The introduction of 3D lighting in interior design is as follows:

In the indoor lighting of 3D models, some supplementary light can be used to fill it Dark and shadowed areas of a scene, providing depth of field and a feeling close to natural reality. Most renderers' ambient light is applied uniformly to the entire scene, reducing the overall darkness of the scene and not being able to shape any lights and shadows on illuminated objects, which is the main reason for making the scene look unrealistic.