Traditional Culture Encyclopedia - Photography and portraiture - After rendering by c4d target camera, the edge becomes like this. Ordinary cameras are normal. How to solve this problem? Is anti-aliasing adjusted to the best or not?
After rendering by c4d target camera, the edge becomes like this. Ordinary cameras are normal. How to solve this problem? Is anti-aliasing adjusted to the best or not?
It shouldn't be the camera. Try this. You copy the 1 of your first ordinary camera A, and then copy the PSR position information of your second target camera to your new ordinary camera A, and then render it with A. Do you think this effect is still the same?
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