Traditional Culture Encyclopedia - Photography and portraiture - What qualities and abilities should you have to study film and television post-production?
What qualities and abilities should you have to study film and television post-production?
Animation industry, computer animation, game production and other related industries are developing at an alarming rate. One cartoon exhibition after another is being held in Shanghai. Attractive live activities such as "reality show" not only attracted many anime fans, but also deeply infected the cultivation and development of talents in the industry. Considering the practicality, technical specialization and curriculum systematization of animation game design teaching, we should cultivate professionals with solid animation foundation so that students can master skills and accumulate experience in practice. The principle of the curriculum system of New Oriental is: the course aims at expanding students' choices after entering the job market and prolonging their career life cycle, and focuses on cultivating students' solid artistic accomplishment (CG animation) through a large number of practical projects. Under the guidance of teachers, students develop practical projects in the form of project teams and master the planning, design and operation concepts of CG game animation, which has become an important force to revitalize the digital art field in China.
Enrollment targets and conditions
1, a social youth with high school or equivalent education, wants to have a high salary and an admirable and stable career as a designer. (Those with excellent conditions can be relaxed to junior high school graduation).
2. Have good self-study ability and cooperation ability. We should have the spirit of being brave in exploration and the perseverance of not being afraid of difficulties.
3, good health, no color blindness, weak color.
In order to ensure better teaching quality, students with no foundation or poor foundation can take basic courses (preparatory stage) for free.
Training objectives and contents
Training objectives
The major of animation game design and production has a good ideological and moral cultivation, can systematically master the basic knowledge of art, basic skills and animation production knowledge, has a high aesthetic quality and ability, has the skills of using digital technology to create animation art, has the basic knowledge of animation design and the basic skills of using computer-aided design, has strong innovation ability and practical ability, and can engage in computer art creation, film and television animation creativity, advertising production and animation stunt production.
The first stage of computer basic knowledge (57 hours)
office software
Word: learn daily office document typesetting, word processing and formatting, daily table editing, and exquisite graphic mixing skills.
Excel: professional spreadsheet making and typesetting, learning functions and formulas to calculate tables, establishing and typesetting various charts and database query operations.
PowerPoint: professional slide production for business and enterprises, wonderful animation design scheme, combination of graphics and text, and combination of audio and video.
Internet application: using skills of IE; Web browsing; Search engine; E-mail; BBS bulletin board system; Software download, etc.
Computer assembly and maintenance computer structure and working principle, master the performance parameters of various spare parts and mainstream brands, CMOS settings, hard disk partition formatting, the structure of Windows registry, backup and application, and the causes, phenomena and solutions of common software and hardware failures; At the request of students, the following contents have been added: system optimization settings, overclocking skills, software and hardware upgrades, and the use of popular tools and software such as Ghost, Pqmagic, Winzip, Winbench, virtual CD-ROM drive and Norton. (English note: backup, partition, decompression, testing tool software)
The second intensive course of designer art foundation (1 16 class hours)
Sketch can improve students' artistic observation ability through this stage of teaching, understand the concept of light and shadow, the relationship between composition, proportion, reality and light and shade, and can describe common objects; Through this teaching, students are familiar with the three views and understand the relationship between product structure, perspective and proportion, so as to draw the general shape of products and cultivate students' spatial abstract thinking ability.
The purpose of plane composition is to make students familiar with the flexible use of design elements such as points, lines and planes, and to improve their artistic handling ability and enhance the decoration of plane works by learning the laws of formal beauty.
Through the study of color knowledge, color composition can help students understand the hue, lightness and purity of color, improve their visual communication ability, understand the basic knowledge of color and the concept of spatial mixing, conduct general color matching, and cultivate their color perception ability.
The formation method, aesthetic characteristics, processing techniques, material application, the application of three-dimensional composition in design and the practical application of three-dimensional composition from two-dimensional plane to three-dimensional space.
The third stage of art foundation (50 class hours)
As the soul of the cartoon, the original painting is the key frame to design the whole cartoon action. What the original painting learns is: dynamic sketch, the movement of figures and animals, the laws of natural phenomena, the feeling and grasp of focal plane, the handling and performance of figures, the grasp of time, the handling of special effects and so on.
Drama CG, animation and games are all the art of expression. As a creator, he should have rich life experience, strive to be an excellent performer, cultivate a strong desire for self-expression and have a profound exploration of the inner world of different roles. Learn drama, sketch, character expression, body movement language and folk costume art.
Film appreciation will use high-tech means in modern film and television to create works with outstanding influence, so as to contact, appreciate and borrow signatures for our use. In order to develop CG art of our nation. There will be a large number of appreciation courses to broaden students' horizons, a large number of sensational factors caused by the success of film and television, an objective discussion of its artistic aesthetics, and a comprehensive analysis of key parts.
Introduction to art Introduction to art is an important course to improve people's artistic quality quickly, including: exhibition, film and television, pictures and music appreciation.
The fourth stage professional software (350 hours)
Photoshop learns the practical skills of Adobe Photoshop, grasps the skills and applications of graphic design, and mainly grasps animation coloring and color matching. Advanced skills in drawing various characters and scene textures. By studying Photoshop's image synthesis effect (advanced application of layers), three-dimensional effect (masks and channels), advanced effect (application of filters), cartoon making (path and shape), color art (color matching and color adjustment), special effect synthesis (cover, interface design, various buttons) and text effect, we can focus on mastering various game maps.
AutoCADAutoCAD is an accurate vector graphics production software produced by AutoDesk Company. Its powerful function and high precision make it widely used. Can produce architectural drawings, decoration drawings, garden drawings, mechanical drawings, clothing drawings and other industry drawings. You can also do some simple 3D graphics. You can make simple renderings. Professional draftsmen who have worked for many years will quickly teach the use technology and master the basic operation according to the practice summary; Use of tools; Clever application of indoor and outdoor architectural drawing software. Learn software operations, tools and commands; Learn to draw construction drawings by computer.
3DS Max3DS Max7 is the iconic 3D design software of Discreet Company, which is widely used in game development, post-production, film and television special effects, professional visual design and other fields. It is the most productive professional solution for modeling, animation and rendering in the industry. 3DS Max7 is specially designed to meet the requirements of the highest quality output in the production environment. It provides the most powerful advanced character animation tools, popular visual effects tools, distributed network rendering technology and the most comprehensive modeling tools. Master the common techniques of 3D animation software in game development, digital video and animation production, fully understand the specific process of graphic design at work, master the production method of game scenes, master the role modeling and mapping of low multilateral models, and master the whole process of CG game animation production.
Maya (optional) Learn Maya's various modeling principles and skills, advanced modeling, Maya material types and various advanced material expression technologies, lighting, camera and rendering technologies. Special effects in film and television drama, advertising games in film and television drama, TV media packaging, film editing theory. Systematically learn Maya's interface and settings, basic operation methods of Maya, master the usage of common tools, establish 3D models (people and scenes) by using modeling methods such as polygons, Nurbs and subdivision surfaces, master Maya materials, lighting, camera and rendering technology, Dynamics dynamics and Mel scripting language, and complete high-quality still frame rendering works.
Three-dimensional animation (optional) through the theoretical study and computer practice of the five functional modules of this course (modeling, material design, lighting and camera, rendering and animation), from simple solid modeling design to complex modeling design and animation, students are gradually trained in the basic operation skills of this software and the ability and expression skills of applying this software to design. Game character design, game scene design, advanced polygon and surface modeling, character material and mapping, bone and skin technology, advanced character animation plug-in, dynamics plug-in.
Basic functions of Flash drawing; Flash animation principle; Comprehensive application exercises of software; Component function import; Comprehensive application exercises of software; Vertical and horizontal feeding
- Related articles
- [High score] Is legend a culture?
- What are the art majors in Dongchang College of Liaocheng University?
- Which is better to buy the atlas of human anatomy? I am a medical student, a freshman. Learn systematic anatomy.
- How much is it to take a taxi from Daxing Town, Hefei to the intersection of Shufeng Road and Daoxiang Road?
- What kind of answers can be recommended to the headlines in Wukong's Q&A?
- Excuse me, how to change the background color to white with PS?
- What are the application requirements and examination subjects for surveying engineers?
- Listen to what Zhang Yi says. Facts have proved that Luo Jin didn't lie. Why don't male stars want to kiss Sun Li?
- China Music in My Heart: China in My Heart
- What word can ba form?