Traditional Culture Encyclopedia - Photography and portraiture - What are the 3D shortcut keys?

What are the 3D shortcut keys?

3DMAX shortcut keys

Adaptive Degradation Toggle (display adaptive marking switch) O (letter)

Lock User Interface Toggle (lock user interface switch) ALT+ 0 (Number)

Align (Alignment) ALT+A

Normal Align (Normal Alignment) ALT+N

Place Highlight (Place Highlight) CTRL+ H

Spacing Tool SHIFT+I

Angle Snap Toggle A

Snap Percent Toggle SHIFT+ CTRL+P

Snap Toggle S

Snaps Cycle ALT+S

Animate Mode ToggleAuto Key Toggle Animation mode switch) N

Go to End Frame (to the end frame) END

Go to Start Frame (to the start frame) HOME

Backup Time One Unit (Move one frame forward),

Forward Time One Unit (move one frame backward).

Set Key Mode (set key frame mode) '

Set Key K

Play Animation /

Sound Toggle \

Background Lock Toggle switch) ALT+CTRL+B

Bottom View B

Camera View C

Front View F< /p>

Left View L

Disable Viewport D

Isometric User View U

Perspective User View P

Top View T

Spot/Directional Light View SHIFT+4

< p>Delete Objects (delete objects) DELETE

Open File (open file) CTRL+O (letter)

New Scene (new scene) CTRL+N

Save File (storage file) CTRL+S

Hold (temporary storage) ALT+CTRL+H

Fetch (restore to the last temporary storage state) ALT+CTRL+F< /p>

Expert Mode CTRL+X

Undo Scene Operation CTRL+Z

Redo Scene Operation CTRL +Y

Smart Select (selection mode) Q

Note: When the selection button is activated, press the Q key to cycle through the Fence Selection Region mode.

Cycle Selection Method CTRL+F

Move Mode M

Rotate Mode E

Smart Scale R

Scale Cycle CTRL+E

Restrict to X F5

< p>Restrict to Y (restrict the Y axis) F6

Restrict to Z (restrict the Z axis) F7

Restrict Plane Cycle (cycle selection is restricted to the XY, XZ, YZ planes ) F8

Hide Cameras Toggle SHIFT+C

Hide Geometry Toggle SHIFT+G

Hide Grids Toggle Grid switch) G

Hide Helpers Toggle (hide auxiliary object switch) SHIFT+H

Hide Lights Toggle (hide light source switch) SHIFT+L

Hide Particle Systems Toggle (hide particle system switch) SHIFT+P

Hide Space Warps Toggle (hide space warps switch) SHIFT+W

Select All (select all) CTRL+A

Select Ancestor (select the parent object of the current object) PAGE UP

Select Child (select the child object of the current object) PAGE DOWN

Select Invert (invert the selection) CTRL+ I

Select None CTRL+D

Select-By-Name Dialog H

Selection Lock Toggle Lock switch) Spacebar

Show Main Toolbar Toggle (Show Main Toolbar Toggle) ALT+6

Show Safeframes Toggle (Show Safeframes Toggle) SHIFT+F

< p>Show Selection Bracket Toggle (show selection frame switch) J

Show Tab Panel Toggle (show tab bar switch) Y

Zoom Extents (maximize the object in the current view) ALT+CTRL+Z

Zoom Extents All (maximizes the object in all views) SHIFT+CTRL+Z

Zoom Extents Selected All (maximizes the object in all views) Maximize display) Z

Zoom Mode (zoom view mode) ALT+Z

Zoom Region Mode (region zoom mode) CTRL+W

Zoom Viewport In (Zoom Viewport Out) [

Zoom Viewport Out]

Maximize Viewport Toggle (Maximize/Minimize View Switch) ALT+W

Pan View (Pan the view) CTRL+P

Pan Viewport (Pan the view according to the cursor position) I

Undo Viewport Operation (Undo the view operation) SHIFT+Z

Redo Viewport Operation SHIFT+Y

Redraw All Views `

Shade Selected Faces Toggle F2

Wireframe / Smooth+Highlights Toggle F3

View Edged Faces Toggle F4

See-Through Display Toggle (transparent display switch) ALT+X

Viewport Background (view background) ALT+B

Update Background Image (update background image) ALT+SHIFT+CTRL+B< /p>

Match Camera To View CTRL+C

MAXScript Listener F11

Material Editor M< /p>

Isolate Selection (Isolate selection mode) ALT+Q

Environment Dialog (Environment Dialog) 8

Default Lighting Toggle (default light source switch) CTRL+L< /p>

Sub-object Level 1 (sub-object level 1) 1

Sub-object Level 2 (sub-object level 2) 2

Sub-object Level 3 ( Sub-object Level 3) 3

Sub-object Level 4 (Sub-object Level 4) 4

Sub-object Level 5 (Sub-object Level 5) 5

Sub-object Level Cycle (cycle through each level of the sub-object) INSERT

Sub-object Selection Toggle (sub-object selection switch) CTRL+B

Quick Render (quick rendering) SHIFT+ Q

Render Last (render according to the last settings) F9

Render Scene (render scene) F10

Render To Texture (render to texture map) 0 ( Number)

Transform Gizmo Size Down (Enlarge the Transform Gizmo Size) =

Transform Gizmo Size Up (Reduce the Transform Gizmo Size) -

Transform Gizmo Toggle (Transform Gizmo switch)

Virtual Viewport Pan Left (pan the virtual view to the left) 4 (numeric keypad)

Virtual Viewport Pan Right (pan the virtual view to the right) 6 (numeric keypad)

Virtual Viewport Pan Up 8 (numeric keypad)

Virtual Viewport Toggle / (numeric keypad)

Virtual Viewport Zoom In + (numeric keypad)

Virtual Viewport Zoom Out - (numeric keypad)

Polygon Counter (Polygon Count) 7

Offset Snap ( Offset lock) ALT+CTRL+Space bar