Traditional Culture Encyclopedia - Photography and portraiture - Textures of ps Granular Illustrations —— Several Drawing Methods of PS Noise Textures Illustrations
Textures of ps Granular Illustrations —— Several Drawing Methods of PS Noise Textures Illustrations
In PS plug-in, how to add graininess to RAW photos? What is film grain? Film grain refers to the visible texture of photographic film. The small fractal block you can see is actually a cluster of many particles. Let's talk about how to evaluate the graininess effect of movies. There are three criteria to consider, which are the position of particles in the image (such as a specific tone or hue), the number of visible textures and the appearance of textures. Exposure, a photo post-processing software, provides you with unique control of many aspects of film grain effect. On the texture panel, I will choose a preset as the first step instead of building the effect from scratch. The exposure preset is customizable, so after I adjust it to fit this image, I can save it as a custom preset for future reuse. On this panel, you can only save the granular part of any effect made here as a custom preset. ExposureX4 Chinese Picture 1: The particle number control specifies the display position of the particle effect in the shadow, midtone or highlight tone of the image. This decision to emphasize the effect of particles is largely an artistic choice, but I don't recommend spreading particles evenly on the whole photo. Uniform particle distribution looks more like noise, and it has no simulated film quality. The Text area controls the visible texture of the particle effect. Push processing makes film grains more obvious and increases image contrast. Some good examples are the variants of B&WKODAKTRI-X movies introduced in the preset category of B&W movies. Finally, the size of the particles themselves is controlled at the bottom of the panel. Here you can select the relative size of the film grain and the film format. Below the drop-down list are popular movie formats, such as 35mm, or 135. 120, or 50mm medium format movies, and 4x5 movies. The larger the film format, the smaller the granularity. Larger film types will produce a more subtle texture appearance, so 4×5 grain may work better on portraits or architectural shots, while 135 film grain may look great in dark and emotional street photography scenes. Well, that's the end of this introduction. Interested friends, welcome to AlienSkin Chinese website (), more useful knowledge is waiting for you to explore! Several drawing methods of PS noise texture illustration, as the name implies, are to add noise to the illustration, so that the picture becomes spatial and three-dimensional from the plane. It is often used in commercial illustrations, because noise texture illustrations are simple and easy to use, and can show very rich visual effects through color matching and creative thinking. These two years are very popular on the internet. The following are four kinds of noise texture drawing techniques commonly used in Photoshop, as well as the differences and characteristics of different drawing methods: First, we must understand what the dissolution mode is in order to make good use of it. The definition of dissolution is "the process in which one substance (solute) is uniformly dispersed in another substance (solvent), such as the process in which sugar is dissolved in water to become a uniform sugar solution". This is a process and a phenomenon. The verb "dispersion" is the key word, and the amount of sugar determines the state of dispersion. Let me make an analogy. A layer is on B layer, and the style of A layer is changed to dissolve, A is sugar and B is water. Then the opacity is the amount of sugar. The higher the opacity, the denser the distribution of A (Figure 1), and the lower the opacity, the more sparse the distribution of A (Figure 2). This is the layer dissolution mode. Therefore, the key point of dissolution mode is opacity. In the process of drawing illustrations, you can change the density of noise by changing the opacity of the brush. Because its noise is always 1PX, it is rough and not suitable for small-size painting. When making layer styles such as inner shadow, projection, inner light, etc. For graphics, add noise, change the layer style to dissolve, and change the density of noise by controlling the values of opacity and noise. This method can quickly produce noise projection and other effects, adjust the density of noise at any time, and quickly copy the layer style. First, make an internal glow with dark color and add variegated colors. It can be clearly seen that the added variegated color is a very stiff area, and there is no natural transition of particles. Use layer styles. After adding variegated colors, change the mixing mode to dissolve. See the effect. Its particles become coarse particles of 1PX, and there will be a state of particle dispersion transition. Now choose a brighter color, adjust the color values of opacity and noise, and some parameters below to get the desired noise effect. The use of brushes is much softer and more delicate than dissolution. By changing the brush size and opacity, the noise transitions naturally and the picture is soft, which is the most casual and effective way to use the noise mechanism and can be applied to various scenes. Now use the noise brush to make some details for the moon, and you can add a little scene to enrich the picture. Note that when adding noise, don't add all the graphics, only add dark parts and bright parts, so that the picture will have a three-dimensional sense and a sense of space. When coloring, in addition to being brighter and darker in the dark, we should also pay attention to adding some environmental colors or complementary colors to set off. This is the fastest method, and the noise is fine and evenly distributed, making the whole picture appear as matte texture. Because it is evenly distributed, it is mainly suitable for pictures with good lighting effect or adding texture to the background. Now remove the texture of the noise brush in the above picture to flatten the picture again, then stamp the layer and perform Filter-Noise-Add Noise. You can add noise values according to your own style, thus adding noise to the whole picture. This is the quickest way. Through the comparison between brush and filter, we can clearly see the difference between them. The filter has a film graininess. The above are several methods of drawing noise texture illustrations, which should be used flexibly in appropriate positions to improve the efficiency and quality of drawing and achieve ideal results. Finally, I think the most important thing is creative thinking and composition. I hope you can use the pen in your hand to outline the picture in your heart flexibly. How does PS draw such a graininess? Method/step 1: Open ps to create a new canvas, add black, and the canvas size is determined by itself; 2. Create a new layer, open the brush with soft edges and draw a small circle in the center of the canvas. 3.Ctrl+T will lengthen the circle just drawn, and the effect is as shown in the figure. 4. Use the rectangular box selection tool to cut off half of the circle that has just been stretched, and the effect is shown in the figure; 5. Hold down the Ctrl key, click the thumbnail of the semicircle, and click Edit-Define Brush Preset to define changing the brush to a new brush; 6. Press f5 to bring up the brush settings, as shown in the figure; 7. After setting the brush, we create a new layer and hide the previous layer, so that we can draw the desired effect on the new canvas. 8. There seems to be no particle effect. Let's change the layer style to dissolve and reduce the transparency, so that we have a sense of granularity; 9. Add layer mask to the drawn picture and erase the hard place with a soft brush to make it look better; 10, then create a new layer and cut it to the next layer. You can add your favorite color to attack the new layer. After setting, we press Ctrl+E to merge layers and copy one layer, and click Filter-Blur-Gaussian Blur. The parameters are shown in the figure. In this way, there is a heavy feeling, 12, and the effect of graininess is made.
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