Traditional Culture Encyclopedia - Photography and portraiture - What is the process of 3dmax animation production?

What is the process of 3dmax animation production?

Producing animation effects can be achieved in 3dmax software! I believe many friends are learning how to use 3dmax for animation production! In fact, before learning 3dmax animation production, we must know what the basic processes of 3dmax animation production are. Only by following these processes can we produce good animation effects! Next, we will share with you six basic processes of 3dmax animation production, let’s take a look! The process of 3dmax animation production: Stage 1: Setting up the scene Before preparation, the scene should be set up first. The first step in your 3dsMax workflow should be setting up your scene. Phase 2: Establishing the object model Establishing the object model is the basis for 3D production, and other workflows depend on the object model. The establishment of the model is very time-consuming. In the computer, the degree of sophistication of the model is calculated based on the surface. The surface composed of three points is the most basic surface. In the computer, there should be two on one surface of the cube. Composed of triangles. After setting up the scene, you can create the required models in the scene. You can start with different 3D geometric primitives. You can also transform the object into a variety of editable surface types, and then further model it by extruding vertices and using other tools. Stage Three: Use of Materials If you want good animation effects, how can you use less materials? After the model is created, you can use the material editor to design materials, and assign the designed materials to the model in the scene, so that the created model has a realistic texture. If the model is the body, then the material is the spirit. How can you tell that a piece of clothing is made of cloth and not plastic? It depends on the material. The basic important things to pay attention to in the material are: highlight, reflection , refraction, blur, material mapping. Stage 4: Place lights and cameras. Place lights and cameras for the scene so that the materials are realistically displayed on the surface of the model. Lighting is the most important thing in the entire 3D animation production process. Without the embellishment of lighting, everything would be unreal. Lighting completely simulates the propagation of light according to the laws of physics. In computers, light does not reflect by default. Stage 5: Set scene animation. If the created scene needs to be displayed in an animation, you can use the animation setting function in 3dsMax to create the animation effect of the model in the scene. Stage 6: Rendering Scene rendering refers to calculating the brightness, shadow, background, atmosphere and other environmental settings based on the specified material and scene lighting, thereby materializing and displaying the geometry created in the scene. The tools for 3D animation production will not only use software such as 3Dmax or maya, but also need to be used in conjunction with the renderer. If 3Dmax and maya are the entire framework, then the renderer is the core.

The above is the relevant content we shared with you "What is the process of 3dmax animation production?" There are six stages in one step, which is very helpful for our 3dmax animation production. Everyone must learn it!