Traditional Culture Encyclopedia - Photography and portraiture - Principles and Practice of Illustration Design —— How to Start CG Illustration Learning?

Principles and Practice of Illustration Design —— How to Start CG Illustration Learning?

How to do illustration well? Illustration, also known as illustration, is an illustration drawn by hand-drawing, mouse drawing and computer drawing. Film and television animation game industry is called CG illustration because of its wide use and different styles, which is widely used in design industry and film and television animation game industry.

Illustrations use pictures to express vividness, life and appeal. The main difference from graphic design can be simply understood as "illustration highlights the story rather than attracting attention". Illustration is also an artistic form of visual expression, which mainly includes photography/painting/three-dimensional illustration. Illustration has a special position in the art field and is closely related to the publishing industry. Both e-books and physical books are needed, and there are also employment opportunities in other fields, such as music/movies/media.

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Common tools for illustration:

1. Hand-painted illustrations are drawn with paper and pen-common tools: marker, colored lead and watercolor.

2, mouse illustration-common tools: PS, AI, etc.

3, board drawing illustration-common equipment: hand-drawn board, digital screen, ipad, mobile phone.

4. the hand-drawn board needs to be connected to a computer to draw pictures in PS, AI and SAI. Digital screens and ipad can draw directly without connecting a computer. The mobile phone needs to be painted by capacitance pen.

The basic standard of learning illustration is whether there is an audition class or not.

There are indeed many places to learn illustration now, and it is really a mixture of good and evil people, which makes many students spend their eyes. How should they choose? There is a good saying, to judge how a learning place is, at least we should first look at each other's strength, and the audition class is to look at each other's best strength, but also at the quality of the course. If even the audition class is not good, then other classes are even more useless. And choose to learn this piece, choose a big school, and have security.

If you don't know where to find it, you can go to the online class I took before. That's where I study. Every night at 8: 00, there will be a free online course of illustration and board painting by the master painter. The teacher's speech is easy to understand, humorous and witty, and can explain the painting skills that plague everyone simply and thoroughly. Watching a teacher's video is much better than reading a book. A class can solve many problems for you and understand the development of the whole industry. It's free anyway. You can listen to it. Giving lectures at night will not delay your work or study during the day. Students who want to listen can enter Weixin (homophonic):

The first group in front is: gon _ WEN-WEN-BANG-BANG:699 _ Just combine the above two groups of numbers in order. Remarks: Illustration.

Since students like to learn board drawing illustrations, it is irresponsible to try and give themselves a chance. Only by trying can they know if they are the right material, instead of always wandering in their inner world and wasting their talents.

The earliest illustrations in China appeared in the form of printmaking. With the introduction of Buddhist culture, they used "disguised" illustrations in the scriptures to publicize their teachings. At present, China's earliest prints are recorded in historical materials, namely "Dalagni Curse" published by Tang Suzong. The title page painting of King Kong Prajna Sutra published by Tang Yizong Xian Tong in the 9th year (868) is the exact date.

In the Song, Jin and Yuan Dynasties, book illustrations developed greatly. The application scope has expanded to medical books, historical geography books, archaeological catalogue books, daily encyclopedia books and other books, and color overprint illustrations have appeared. During the Ming and Qing Dynasties, it can be said that the ancient illustration art developed greatly, and there were book engraving industries all over the country. Different regions have formed different styles.

How to teach yourself how to become an illustrator The steps to teach yourself how to become an illustrator are as follows:

Understand the basic skills of illustration. Structure refers to the anatomical structure of the painted things, and the illustrator must understand the internal structure of animals or objects. Muscles, bones, skin, hair, trunks, roots, branches and leaves? These are the components of the structure.

Secondly, you should be familiar with the software you want to use. You can find many tutorials of this software on the Internet. You can use a grid to draw shapes, or decompose each object into simpler shapes, such as squares or triangles, so as to get a way to simplify sketches.

Imitation, you can find some simple illustrations to copy first, and then find some relatively difficult illustrations you like to practice after you achieve satisfactory results. Read more pictures at ordinary times, learn more painting skills from others, and exercise more to strengthen yourself. Next, you can find some jobs about illustration, not for salary, but for learning and growing at work.

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As an art form, illustration has become an important visual communication form in modern design. With its intuitive image, true sense of life and beautiful appeal, it occupies a specific position in modern design and is widely used in many fields of modern design.

The main work of an illustrator includes drawing illustrations and covers for books, magazines, newspapers, manuals, novels, textbooks and other publications, as well as drawing greeting cards, posters, advertisements, inkjet paintings, humorous paintings and so on.

Divided into electronic illustration and pure hand-drawing. There is a great demand for game and film illustrators. Similar to the game industry, each film and television work will also have a lot of mirror drawing and scene design work, which undoubtedly has a great demand for illustrators in the game and film industry.

How to start CG illustration learning? I'm glad to see that you asked my major. Try to answer the question, how to avoid detours.

The subject has studied the basic art course. Is it a high school exam-oriented course? If so, then I think you have to learn a lot. Examination-oriented education is a bit misleading. From now on, you should learn to love CG painting.

1. Platform environment: The pen and paper for CG painting are drawing board (mouse painting, material collage aside) and computer.

Hardware: needless to say, the graphics card tablet, if you want to go this way, one in place, the film extension 5M (available around Taobao 1900) is right!

Many practitioners who buy bamboo series will eventually turn to projection extension. As for other brands, I have used Ji You, and I don't like it very much. Since you want to make money from this, you might as well do it in one step. Don't say tall.

There is also a mainstream normal computer with higher memory.

Software: Drawing software is generally Photoshop, painter, Sai, and many other softwares. You can download it when you have time.

Finally, it is very enough to use PS well.

Novices will be obsessed with brushes after reading the tutorial, which is a bit of putting the cart before the horse. Just leave a few.

Learn shortcut key operation, layer mode, etc. Not much, just draw a few more pictures.

Using the Internet, you can download endless tutorials and pictures. See more and learn more. You can learn some basic theoretical knowledge first, such as:

1 realistic basis:

2 the theory of light: [

I especially like Zhang's works with this theme. Speaking of painting difficulty, it is not difficult, and it is not difficult to draw beautiful people. Her works give people the impression of line drawing → coloring → thinning → strengthening the relationship between picture sketch and color → pasting texture → ending. The difficult thing is to draw a good line draft. (including physical design)

3. The basis of painting: in layman's terms, it is sketch and color. This is a matter of painting skills, so we have to take it slowly.

Learn to sum up, use what you have learned in previous courses, and sum up more in practice.

How to learn the basics can refer to the teaching process of many training courses.

(Basic human body structure → Role design → Suit design → Scene (atmosphere, probability) → Poster → Synthesis) First of all, there are basic human body foundations, so at least you have to know something about them, right?

Summarize; There is no other way to remember, understand and draw; Start copying and learn your favorite style flexibly.