Traditional Culture Encyclopedia - Photography and portraiture - Where should I go to do tasks or fight before level 39 to Level 50?

Where should I go to do tasks or fight before level 39 to Level 50?

First of all, the landlord is LM, try to avoid places with more BL. Only when there are fewer battles can the upgrade be fast.

Then, if you don't have a tuba to take you to the task, please try not to do some particularly difficult and strange tasks.

30-36 Thorn Valley

36-38 desolate land (you can also receive bloody weapons missions here)

38-40 brush blood, everyone will go.

40+ Garkison, plus Audaman, Zulfarak, Maraton.

50+ Fairwood, Aisara, West Plague.

55+ winter and spring, oriental plague

Strategy for Alliance Upgrade: Chapter II (4 1-50)

foreword

This strategy will make you easily rise from 4 1 to level 50.

shopping list

Toughening agent x2

This article begins.

Grade 4 1

1. Go to Stormwind

Looking for Angus in the bar of Blue Hermit (4 1, 89) in the mage area? Stern received a buffet.

Time will start after receiving the task, but don't worry about time.

And then go to a house in the dwarf area to find Brohahn? Iron bucket (63, 24), contact him [43], and investigate the temple (elite).

2. Go to Thorn Valley

Fly to Treasure Bay, set hearthstone here, and undertake the following tasks:

[37] gnome sponsor rich man Rivegaz, the top floor of Treasure Bay Hotel.

[41] Klaz, first mate of Blood Sail Pirate, next to the Port Authority (the first big building after disembarking).

[42] Kobok, the sidekick of Skull Troll, the second floor of Treasure Bay Hotel.

[43] A bundle of sea snake grass pirate Brause, by the river bank.

[44] krank, Zanjil's secret? Fitzbab, Treasure Bay Hotel

[45] Tranlake Klaz, 2nd floor, Treasure Bay Hotel.

Accept the following tasks in Thorn Valley:

[38] Coulson's Secret

[38] Master Cheetah

[39] The handsome Duncan

[4 1] Dragon Hunting Master

[4 1] Scare sick ghosts

[4 1] Venture Capital Company

Now we have 13 tasks to complete. Go to work!

Pack your bag, fix it, and prepare two boxes full of water and food.

If you haven't seen the green hills in Thorn Valley, this is your last chance, Laura!

Go to the auction to find the missing parts, or ask on the public frequency, and take them away when you are finished.

3. The first round:

Leave Treasure Bay, travel to the left, and arrive at the blood sail camp on the coast, where handsome Duncan should be (28, 69).

Kill the handsome Duncan and pick up Caitlin's dagger.

When you clean up the camp, you find the "Blood Sail Pirate Letter" in one of the barrels. Click this to take on the follow-up task.

Go northwest, cross a bridge and walk along the coast until you meet some nagas.

Kill the Naga Explorer (24, 65) until you get 10 bundle of sea snake grass.

Go back, leave the treasure bay area and go north along the road. On the right side of the road, you will find the old Fog Valley orangutan (3 1, 67) and kill these orangutans until you get the viscera of the Fog Valley.

4. Back to Treasure Bay

Give [4 1] to the "sick ghost" Philip to scare the sick ghost and undertake the follow-up task.

Report [4 1] blood sail pirates to the first mate Klaz, and undertake the follow-up tasks.

Report [43] A bundle of sea snake grass brought to pirates and undertook the follow-up task.

Report to the sword Caroline [39] handsome Duncan, do not take the follow-up mission.

Go to Digg on the second floor of the hotel to get [4 1] snuff and ask the fleet commander Carla? Cape meets [43] blood sail pirates.

Deliver [4 1] to mark kelly, the "sea wolf" in the right room of the hotel, and return to mark kelly to receive [44] debt collection.

Finally, connect [42] the pirate's eyes to the one-eyed Dietz standing on the right side of the blacksmith shop.

Mend clothes, sell things, add 3 square meters of food and water.

5. The second round:

Leave Treasure Bay and walk eastward to the wild coast until you reach the first camp (29, 80).

Clear this camp and find a blood sail map or blood sail plan. If you don't see it either, go south and you will see a boat on the coast. There may be one here.

Go south until you find a big camp (27, 82). This place is difficult to clean, but it is ok to be careful. After cleaning, look for the blood sail map and the blood sail plan.

Basically, these two items will randomly appear in these two camps and the boat just now, and search in these places until they are all found.

Then wander around the coast where you just came and kill those damn sail pirates until:

Kill 10 blood sail hooligan

Get 15 snuff (it will fall from any blood sail pirate)

Gain 1 eye story (it will fall from any one bloody pirate).

After all, it's a bit far to go north on the main road and take (39,465,438+0).

* From here on, if you find a deep-throated cheetah (it will be invisible), kill it! *

When you arrive at (39,465,438+0), you will find the mine of venture capital company on the hillside and kill the employees of this company until you get 65,438+00 blue singing crystal.

Go west again, cross the road, kill cold-eyed lizards (37, 40) and pick up cold lizard meat.

Further west, you will see jungle hunters (34, 37), killing 10.

Then go to the northeast (36, 35) to kill the deep-throated cheetah until 10 is killed.

You can find these cheetahs on the mountain next to the tribal leather NPC. They are invisible, so it is difficult to find them.

Go east to the ruins of Zantaga (42, 36) and clean up the trolls in the camp.

After the Qing Dynasty, we traveled northeast from the path, arrived at the ruins of the Barre people (45, 33), and killed all the trolls here.

After clearing this side, walk southeast along the path, then go south to the remains of Zumawi (47, 38) and kill the trolls here (but avoid the trolls on the southernmost plateau).

If all the trolls here are killed, go back to the ruins of Zantaga and continue your efforts. Repeat killing monsters in these places until you get the current tooth of 18 troll.

Level 42

1. When you reach level 42 and all your teeth are collected, go back to the main road and walk north to the venture capital center next to Lake Nafiriti.

Go to the operation center (42, 18) that looks like an oil drilling platform, kill the foreman Kozl, and pick up Kozl's key.

Jump down and walk to a small house next to the logging plant, open the box with Kauzl's key and pick up the blueprint of the fuel regulator.

Now cross the lake to the west until you reach the remains of Bagra (29, 20). Look at a monument named "Moonlight Shines on the Valley" in the camp of Guangqing, and then pick up the scroll.

Then, I walked directly from the ruins of Bagra to the west to the seaside (24, 22), where I dived into the water and found a monument called "Glick the Wanderer" outside the wall of the underwater ruins.

Here you can look at the stone tablet safely without killing any fishermen, and then pick up the second scroll.

Go north to Zudanya site and enter Zukunda site from the west entrance (2 1, 10).

Clear the monsters in the first aisle until you meet a fork in the road, and then take the left slope. From there to the north, you will see the third monument, called the "Emperor's Tomb". Remove the monster in the way and pick up the third volume.

Go back to the fork in the road, go up the right slope, then take the U-shape to the right, and then go west to the last ruin (23, 1 1). There is a monument here called "The Destruction of Gulaba". Pick up the fourth volume, walk out of the ruins of Zukunda along the avenue and go east.

2. Go east until you come to Naishinwari Expedition Camp (35, 10).

Return to the following tasks:

[38] Master Cheetah, don't take the follow-up task.

[4 1] Dragon hunters, don't take the follow-up mission.

Any unfinished castle peak mission in Thorn Valley before.

Then walk north to the rebel camp,

Return to [38] Coulson's secret and don't take the follow-up mission.

Go back to Treasure Bay after packing, and return:

[4 1] Venture Capital Company, krank? Fei si ba bu hotel

[42] Snuff, Digg, second floor of the hotel.

[42] The tooth of the skull-splitting troll now, Kobok, 2nd floor of the hotel.

[37] The gnome sponsor, Rivegaz, a rich man on the top floor of the hotel, took on the follow-up task.

[43] Blood Sail Pirates, Fleet Commander Kara? Cape, the second floor of the hotel, no follow-up tasks.

[42] Pirate's eyes, one-eyed Dietz, to the right of the blacksmith's shop.

3. Fly to Stormwind and go to the Blue Hermit Hotel (4 1, 89) in the master area to find Angus? Stern,

Give up the [40] buffet, and then tell him to get another [40] buffet, and you can go back to your task immediately ~

Then report to your professional trainer, sell things, repair clothes, visit the auction house, and replenish 3 squares of water and food.

4. The third round:

Fly back to Treasure Bay, walk into Thorn Valley, and go north to reach Jubois Ruins (33,565,438+0). Clean up the monsters in the camp until you can pull the matchstick Jojo.

When pulling him, it will also lead to other monsters. It will be a little difficult to fight, but it will pass.

Pick up Jojo's golden telescope, and then clear an area for yourself in the small ruins behind Jojo, "Deformed Foot" Marley? Wilkins and Zangil's two enemies are waiting for you there.

Now it's hard for you to deal with those three guys at the same time, so kill one of your minions and run away immediately.

Repeat this pattern until you and Marley? Wilkins PK, kill him and pick up Marley's deformed foot.

Go back to the main road and go south to reach (33, 53), cross a collapsed wall to the east, and then reach the ruins of Abolaz (40, 57).

Kill those minions of Zangil until you find Thumb Suk in the ruins, kill him and pick up Suk's ring.

Continue to kill the monsters in Zangil, remember to stop them from escaping one by one until you get 12 Zangil's potion.

If all the zangil here are finished, go to other ruins and take turns to fight, and any strange zangil will drop the potion.

5. When finished, pack it back to Treasure Bay and return to the following tasks:

[44] Zangier's Secret, cronk? Fitzbab Hotel

[44] Debt collection action, "Sea Wolf" mark kelly, in the room on the right side of the hotel, did not take the follow-up task and assumed [45] Du Lei's debt.

Mend clothes, sell things, fill 3 grids of water and food.

6. Fly to Night City (Twilight Forest)

From Yese town to the east, enter the headwind path, cross the headwind path, and enter the sad swamp.

After entering the sad swamp, go east to find the guard Biggs (26, 59) and pick up [37] the approaching beast.

You can find swamp spinning spiders, swamp tigers and small salt-toothed crocodiles in the whole swamp area north of guarding Biggs.

Finish the task, and then return to Biggs to pick up the lost caravan.

Go north to the refuge camp (26,365,438+0) and connect [35] Delaney Crystal to Magtu.

Go east along the mountain to the farmland shelters (54, 28) and collect 6 Delaney crystals (blue crystals scattered around the camp).

Try to find "lost items" in one of the camps, open and pick up "a box of supplies", and right-click to start [40] the lost supplies.

After collecting six crystals, head east (63, 18).

There is a broken wooden cart. Look at the box on the wooden cart and pick up the "wizard's material".

On the right side of the wooden car, you will see Jialin? Guwad was locked in a cage.

Before you go with him to pick up the task, clean up those lost people in the southwest of the cage, then pick up Garin's escape and escort him out.

Let Jia Lin go ahead and let him be the first to be beaten by monsters. You can even take the opportunity to drink/eat when he is only beaten by monsters. Every time you get hit, it will immediately fill The Hunger.

When you finish Garin's escort mission, go south to (47, 39), and you will find Garin's safe next to a small tent. Open it and finish the task.

Kill all the monsters that can be killed on that island until you find Deng.

He is wandering somewhere on this island. This guy is level 39, with two guarantees, but you can take care of them at this level.

Kill the believer, pick up the believer's stick, and right-click [39] stick the believer.

Go to the northwest to help Magtur (26 26,365,438+0) report two tasks.

Then go to the south to find the guard Biggs and take [42] dry driftwood from him.

Go east to Atahaka Temple (65, 48)

Swim across the pond until you get the mission update: [43] Investigate the temple, and then head east to the shore.

Look for dry driftwood south along the coast and kill the fisherman who gets in the way until he picks up eight dry driftwood.

Go west to find the guard Biggs, and then pick up [42] to deliver the goods.

Go east along the road, then turn south to the cursed land. After entering the cursed land, immediately go east to watch fort, find quartermaster Lange, and report the following tasks:

[40] Material losses

[42] Carriage of goods

Find the bird spot and fly back to Stormwind.

Sell things, repair clothes, visit auction houses, and then go to the dwarf area to find Brohahn? Iron bucket, take him [43] to the hinterland.

You should be level 43 here. If not, go to plow to level 43 and recommend a good place: the elite monster at the gate of Audemann, interrupt the necklace and start the pre-task of Audemann's copy.

Level 43

You have two choices now:

1. A copy to Odeman. I suggest you refer to my copy of Odeman to get the most experience.

Try to push the full copy, especially to complete the [47] platinum disc.

If you don't want to go to Odeman, you can continue to follow my strategy, but it also means that you must spend more time on farming.

I still strongly suggest that you go to Odeman, because you have completed most of the preliminary tasks, just hurry up and collect a few missing ones.

Please believe that the experience of brushing Odeman is very rich, and you will thank me.

After the city councilor ...

1. Go to Ironforge, repair clothes, sell things and visit auction houses.

Fly from Ironforge to menethil Port and take a boat to Oberding.

After arriving in Oberding, go to Tiaoniao, and then return to menethil Port by boat. After disembarking, transfer to a boat at Nangang for Saalamo.

Found the pirate Groji on the dock near Saalamo Port, returned [43] a bundle of sea snake grass to him, and then set foot on the bird spot.

If you want to learn master first aid, you can take the opportunity to finish it here. However, you must have 225 first aid skills and 40 role level. Go to fort Salamo with Gustav? Dr. Van Watson said as he took over a small task of dressing patients. You can gain 3900 experience points after customs clearance *

2. Fly to Garkison

Report the task to Tranlake, and don't take the follow-up.

Accept the following tasks:

[43] justice in the wilderness

[44] Collecting water bag

[47] Handle with care, Kyle? Quteng

Basic information about Ta Nalis, Fielas and hinterland;

When you kill monsters in Nalista, if you find an object called "OOX- 17/TN Locator", right-click it, pick it up [48] and find OOX- 17/TN! You can also find these items in Fielas and the hinterland. Please repeat the same action.

Each locator will begin a mission to find and escort the female robot. However, the locator rarely falls off, so it is difficult to complete the subsequent escort task alone at this level. So if you find all three locators, you should try your best to solve these escort tasks, and how to do it will be mentioned later.

In short, if you don't get the locator, or you don't want to know about these tasks, there's nothing wrong. Just be happy, it's not an important task, although the experience value is not bad.

Sell things, repair equipment, fill up 3 squares of water/food, leave Garkisen and go east to the hot shadow ruins (6 1, 24), and kill all the bandits there (if there are too many people fighting here, go east again).

Continue eastward to the hot sand port, even if you haven't finished the justice of the wasteland.

Perform the following tasks in hot sand port:

[45] Pirate's hat!

[45] Wanted: Andre? Fairbid

[46] Wanted: California? Scobie Sting

[44] The Soul of Squealer

Revenge in the South China Sea [45] is Du Lei's debt, followed by [46] Du Lei's goods.

3. Return to Garkisen along the road, stop at the hot shadow ruins first, and kill the bandits and bandits of the wasteland until the justice/water collection bag of the wasteland is completed.

If there are too many people crowded here, there will be more wasteland monster camps from here to the southeast (note: if you don't reach level 43, plow here! )

Report to Garkison [44] Collecting water bags &; [43] wasteland of justice, followed by wasteland of justice [44]

4. Go north into Thousand Needles Stone Forest and reach the desert track of Flash Plain (80, 75).

For Fitzgerald? Copper bolt report [38] reply Fizl, with Wei Ze? Bronze bolt [50] Gazelle (dungeon).

Return the parts [36] given to Clarville to Clarville, and do not accept the follow-up tasks.

Report [37] goblin sponsors to Puzke. Take [4 1] to keep up with the rhythm.

Then talk to Zamik, who is standing in the south of Puzke. He has a blue question mark on his head.

Start with Zammick. Follow him. He'll be in Rezl? Set off fireworks at the gate of the copper bolt to lure Rizl out. When Rizl leaves the house, you should go in and get Rizl's design drawings to complete the task, and then receive the subsequent [4 1] Rizl drawings and report to Puzke.

5. Go back to Garkisen and take a bird car to Sarannal (Fielas).

Go west along the main road of Fielas and avoid the Mosacher camp in the north, or you will be killed by the guards.

Looking for Sindal at the Horror Totem Camp (65, 47)? Moon pattern (65, 45), she looked at the horror totem camp on the mountain.

When you find Sindahl, don't rush to accept the task. Go to the terror totem camp and clear the monsters near the bamboo cage where Xian Long is held. You're welcome. Clear all the monsters nearby.

After cleaning up the monster, go to Sindar to pick up the fairy dragon, jump down and go straight to the bamboo cage, open the cage and escort the dragon out. At least six of them are still alive.

Once you receive the news that the task has been completed, go and help Sindahl, whether she is at war with the enemy or not.

When Sindal is never attacked again, she will disappear and return to the original place!

If you or Sindal die after the news that the mission is completed, just go back to the place where you first found Sindahl and report the mission within 5 minutes.

6. Jerka on the right of Sindahl? Moon Valley also has a task for you now, and he will take [47] justice in Fielas together.

Then go to the horror totem camp and kill the monsters needed for the mission.

After the completion, go back and pick up [47] Fielas's justice.

7. Go back to the main road, go west to the coast (44, 42), take a boat to feathermoon Fortress, or swim there.

Perform the following tasks in Feisermanburg:

[46] Quality assurance

[43] ruins of solansar

[43] The missing messenger

[44] Plateau wilderness

[47] Looking for knowledge

And followed geno to the second floor of the house? Spark (3 1, 45) took [43] the missing messenger to Bird Spot, set feathermoon fortress as a hearthstone, sold things, repaired it, and filled it with three squares of water/food.

8. Go southwest to the ruins of Solanza (26, 52), where there is a watchtower called Solanza Watchtower (in the shape of a pavilion with openings around it). This is the only secret building nearby.

After passing the inspection, take [43] and return to feathermoon fortress.

From Sendis Peak to Feuermann Fort? Feathermoon accepted [43] the Battle of Naga.

Talk to Latoni Kush next to her, take the follow-up task, and then go back to the ruins of Solanza to kill the Naga until you get the world-weary Naga with the scale of 10.

Back to Latoni Kush, report the mission and meet [45] to defeat Charzat Lu.

Sell things, repair clothes and fill 3 boxes of food/water.

Go south through the ruins of Solanza, cross the strait and reach the island of terror. When you reach the island of terror, clear the monsters on the way to the cave (26, 67).

Go straight into the cave and you will come to a small white arch. Charzat Lu (28, 70) is on the other side of the pool.

He's 47, and he's not alone. If you are below level 44, it is a little difficult to kill him, which may be an example of not upgrading Odeman. Fortunately, this cave is fertile soil. You can kill Naga to level 44 here!

Level 44

1. Kill Charzat Lu.

There are two nagas near him. You can draw them out and kill them one by one, or you can kill them two at a time. Pick up the "mysterious relic" after killing him.

Clear the way, return to feathermoon fortress, report the completed task to Latoni Kush, and then [45] deliver the relics. In the same building as Vestia? The moon spear talks report the task.

Then take a boat to Fielas, and go south along the coast from there, but avoid the ocean elements/coastal giants/wave giants.

Kill Squealer, the wandering valley, use Yekia's branches on the body, and talk to the soul to release them.

While advancing south, complete the soul of Squealer.

Cross a small river and go south until you see a broken canoe (45, 64). It's underwater, but it's close to the shore. You can see its front end, which is actually a very small wreck. Don't expect it to be a big ship.

There may be one or two monsters nearby. If you get too close, you will lead them. You can try to kill them (but some of them are level 49), or go there directly, click on the task items, and run away as soon as you receive the task.

2. When you receive [44] the wreckage of the spaceship, go back to feathermoon fortress.

In Featherman Castle, for Gino? Spark dialogue, pick up [44] Kunth's skills, go to the tower in the north of this building, talk to Kunth (32, 45) on the top floor, pick up [44] psychic divination, and then go back to Keno and pick up [44] wooden claw jackals.

Sell things, repair equipment and fill 4 boxes of food/water.

3. Cross the ocean eastward, return to Fieras, and follow the road eastward until you reach the ruins of Isdir (6 1, 53).

Kill the trolls there until you kill 8 Goduni barbarians and 8 Goduni warlocks. You must go south to a templo mayor (59, 73) and kill the trolls near the temple until you get rid of eight Goduni shamans.

After the shaman is killed, go south as far as possible to the hill, and you will see Gryphon's eggs on the ground (56, 76).

Pick up the eggs and kill the snowman in the northwest of Mark Valley (55, 56), but don't pay attention to the automatic navigation robot OOX-22/FE for the time being, and continue to kill the snowman until you get the snowman skin with a thickness of 10.

After collecting 10 thick snowman skin, go to the automatic navigation robot (53, 55).

By now, you should have Fielas's locator.

It doesn't matter if you don't get it. Go on to the next step.

If yes, right-click it, and then [45] look for OOX-22/FE! Then report the task to the automatic navigation robot.

If you are alone, I advise you not to understand this escort mission. At this level, it is difficult for any profession to understand this task.

If you have found more than two companions, please read the following notes before you start:

☆ Note 1: This robot chicken is very stupid. When you are attacked by a monster, he will never come to help, so let it go ahead and be beaten first. It has a lot of blood, and it will be covered with blood after every battle. You can even eat or drink water behind it after each battle, just be careful not to go too far. Besides, don't even think about rummaging through the body to pick things up. There's no time. Never let a chicken blame more than one, and never let it blame for too long.

☆ Note 2: When coming out of the deep valley, the chicken will turn left and walk on the road. At this time, there are three snowmen lying in ambush there. Take it easy. At first, you can ask the chicken to get one, and the other two can be solved, but you should always pay attention to the chicken's blood strips. After that, there will be two ambushes, especially to remind you that there will be four jackals at a time.

4. Go back to Fielas, walk east along the main road (7 1, 48), and then turn north directly to a small lake.

Go to the southeast end of the lake, then go south and find a camp next to the big trees (73, 56).

Clean up the camp and find out the "big leather bag" hanging on this big tree. Look at this big leather bag and connect [46] the abyss of pain.

Check whether there is an item called "undelivered package" in your bag, and right-click to get [44] Sarannal's goods.

5. Go south into the abyss of pain, find the cave at (74, 63) and follow the spiral slope to the bottom.

Go west into the passage, turn right at the first fork in the passage, and then go straight. At the end of this passage, there is a round room with Zukash cocoons inside.

Clean up the bugs in the room (if you are lucky, you will meet a rare monster named Kilot. Kill this guy and you will find a nice green suit). After cleaning up the bug, watch Zukash cocoon complete the task.

Then, after Laska had finished speaking, he returned to feathermoon fortress.

To report completed tasks, you should also take the following measures:

[46] General Feiserman's welcome

[48] A higher quality Sentis Peak? Feathermoon, return [46] feathermoon's welcome, and then [46] heterogeneous scorpions are dug out.

6. It takes about 7 minutes to fly to Oberding (Black Coast).

In Oberding, go to the pier on the right and take a boat to Rutherland village outside Nassau.

Go to Herreras? Amber replied [47] carefully transport and receive [47] the beast of Luna.

With Darren? Talk in the breeze, reply to [47] for knowledge.

Next to a small bookcase facing north (55,965,438+0), find a green book on the ground. After receiving the task, flip through the book and talk to Darren, and take [48] pictures of turtles.

7. Enter Darnassus (if you haven't been here before, please enter Fenwu ((56, 90)), report two tasks to the Moon Temple, and find a trainer to learn skills by the way (warlocks and paladins will go to Oberding to go to the wetland by boat and then fly to Ironforge; Mages can only learn portal in Danasus. Please send yourself to other main cities, and then sell things, repair clothes and visit auction houses.

After the matter is handled, use Hearthstone to return to feathermoon Fortress. If your hearthstone doesn't work now, go to Rutherland village and take a bird to Oberding, and then fly to Fort feathermoon from there.

If you brushed Audemann, you should be at level 45 now.

If it's below level 45, go to Terror Island to shoot Naga, or go to Abyss Mark Valley (53, 56) to shoot a snowman until level 45.

Level 45

1. Fly back to Sarannal from feathermoon fortress, report [44] the goods of Sarannal to France and Findar, and then fly to Garkisen.

Looking for Kyle Gai? Qu Teng returned to [48] photos of turtles, and then [48] super camera FX (Elite).

Right-click on the egg detector next to Kaergel to complete the task, and then you will get an egg box. After opening the egg box, you will talk to Carl Geer. The prizes are ordinary eggs, excellent eggs, special eggs and broken eggs, depending on your luck.

Sell things, repair equipment and pack 3 boxes of water/food.

2. Go to the southeast of Lethita, and walk to Qingquan Plain (63, 37), and you will see many camps of wasteland monsters.

Kill thieves (invisibility), assassins and dark wizards.

California? Scobie sting wandered between the two towers, found him and killed him.

There are two invisible guards around him, which will be a bit difficult to fight. My suggestion is to kill calif, the first fire, and then run away quickly and go back to pick up his head.

It doesn't matter if you can't find calif, it's just an extra experience reward task.

3. After completing the trial of [44] wasteland, head east to Fan Luo Bay.

You will find a cave entrance (68,465,438+0) there. Go in here.

Now you have a lot of things to do, start killing pirates who have fallen off the sails to finish revenge in the South China Sea, and clear the light of a large camp with three houses in the south.

There are monsters in the park, two boats on the shore and a boat downstairs.

Andre? Fairbid will appear on the right side of the campfire in the middle of the camp, with three dockers next to him.

You can attract the other monsters first, so as not to attract other monsters, and then get rid of the rest one by one, leaving Andre to fight one-on-one, or you can kill Andre and run (kill them all).

In short, this is a great place to farm, and there are always many people crowded. If you need help to kill Andre, there should be no problem.

Next, enter the first house on the right hand side of the camp. When you go in, you will attract three monsters. If it can't be solved at once, maybe we can use the tactic of "killing one and running one".

There is a box upstairs in the house. Open it and get "Goods from Du Lei".

Then continue to kill pirates until you finish the revenge in the South China Sea and the pirate's hat.

Bonus: There is a rare monster named Craig on the boat on the shore? Niharu, look for it

If you get the captain's key from pirates, the box you want to open with it is located at the easternmost bottom of the ship.

Also, when you hit almost 12 pirates, you may find a pirate's private locker (the probability of falling is about 1%). When you open the locker, you will find the "shipping schedule". Right-click on the schedule to open the [45] delivery schedule. You can gain 4850 experience points by taking this mission to Hot Sand Port.

But it is also possible that one of them is unlucky, so don't worry too much. This is not a task that must be solved.

4. After completion, leave Fan Luo Bay and go to Resha Port.

Return to the following tasks:

[45] Wanted: Andre? Fairbid

[45] Revenge in the South China Sea

[45] Du Lei's goods, followed by the follow-up mission [45] to Makir's goods.

[45] Pirate's hat

[44] Soul of Squealer, take on the follow-up task [47] Mosharou's prophecy (dungeon)

Return to garkisen west to perform the following tasks:

[44] justice in the wilderness

[46] Wanted: California? Scobie Sting

Give five waste water bags to operator Lu Gramke (he has a blue question mark on his head).

If you don't reach level 46, fight those pirates until level 46.

Level 46

1. Go to Ironforge (fly to Saalamo, take a boat to menethil Port and then fly to Ironforge).

In Ironforge: Find professional trainers, sell things, repair clothes and visit auction houses.

Elective items: If you brush the Odeman and finish the [47] Platinum Disc, go to the Explorer Hall to find mcgrath, a senior explorer, and get clues from him about the mission [50] uldum.

Go to the hall to find historian Kannik, and then [50] wait and see.

Fly to Nanhai Town, go northeast to hinterland (84, 32), and go northeast to hinterland Ying Chao (14, 47).

Accept the following tasks:

[45] Troll Tribe Necklace

[48] Clean up hidden stones

-Attention.

This strategy comes from the website of Taiwan Province Province, so trolls are ogres, fat people, and trolls are trolls. . . . . . .

The landlord wants to write all the tasks, but the reply is limited to 10000 words, so I have to send you a link.

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