Traditional Culture Encyclopedia - Photography and portraiture - War Man: Red Tide-Soviet Invaders

War Man: Red Tide-Soviet Invaders

Soviet raider

The first level is the road to victory.

First meet a German armored patrol car, destroy it, then go forward, meet an officer, and order you to call soldiers to join the death squad. Go to the edge of the trench, click on the soldiers and summon them to join the team. Then the task prompts you to rob a Soviet tank with broken tracks. After the tank is repaired, it can advance to the German position, and after some twists and turns, destroy all the enemies on the position. Then the task prompts you to cross the bridge and destroy the German motorcade. Tanks and infantry units carefully crossed the bridge, killed two anti-tank guns on the hillside, rushed to the top of the mountain and loaded armor-piercing bullets to attack the enemy convoy. First blow up the fuel truck to block the road, let the infantry be responsible for the peripheral alert of the tank, directly control the tank to fight the convoy, and pass the customs after destroying the convoy.

Secondary evacuation

The main task of this pass is to ensure the safe evacuation of goods at the railway station, which is a very arduous defensive war. The percentage figure on the screen shows the loading percentage of the goods. When the number 100 is reached, the train will start and the mission will be declared successful. In addition, there are some secondary tasks of warehouse keeping, which can be ignored.

You only have three tanks, two are useless, and you can only play high-explosive bombs. This level is mainly to test your artillery control technology, pay attention to the small map of the enemy's attack position, and personally control the artillery to attack the enemy's tanks with armor-piercing bullets. Don't put the cannon in an open place, it is easy to be damaged. Try to put it behind the bunker. Poor technology can find mines in the box and bury them in the enemy, which can reduce the intensity of confrontation. Scrappy tanks tried their best to deal with enemy soldiers. Heavy tanks play the role of fire brigade. Wherever there are tanks, go there. However, it should be noted that there is not much gasoline in the fuel tank, so you should pump some oil from the waste wood fuel tank when you are free.

Third grade power

The main task of this level is to eliminate the leader of the SS in the middle of the village, and a convertible is parked in front of his house. The secondary tasks are to rescue Soviet prisoners and gather members of underground resistance organizations. At the beginning, this checkpoint gives you a weak weapon, a small pistol. You have to grab it from the enemy, pay attention to the good habit of picking up equipment everywhere, and summon rebel members to join your fighting team halfway.

The enemies on the periphery are easily wiped out. When the leader of the SS arrived at his residence, the enemy had several machine gun positions and there was an ambush in the house, which caused heavy casualties. Use detour tactics, destroy the machine gun position with grenades, complete the task after entering the house, and then the task prompts you to evacuate to the pointed position (click the telescope icon in the task prompt). At this time, the enemy reinforcements have arrived, and there are armored vehicles. Don't continue to fight, and quickly evacuate to the designated location to pass the customs.

The fourth level, Moscow, is right behind us.

This pass has reached 194 1 in February, and the name of this pass can show how fierce the fighting is. Your task is to repel the enemy's armored cluster and infantry attacks and gain time for improving the construction of the rear position. The task begins to give you some time to deploy, the concession soldier stands in front, and the anti-tank gun infantry is equipped with guns and ambushes in the snow. After that, the enemy will attack from both sides, and you need to hold on for a certain time. When the position behind the bridge is perfect, the task requires you to stick to the defense line. Aim the tanks and cannons at the river bank, and the enemy's armored flood will come at once. It's time to test your gun control technology again. The enemy tanks were destroyed by your godsend artillery on the other side of the river. Pay attention to the dam on the right of the map. German infantry will be used to scratch, and people will be sent to defend. After completing the defensive task, Soviet tank reinforcements arrived, including a large-headed super-heavy Stalin tank. At this time, the task needs you to destroy the enemy in front. With the support of tanks, you will turn from defense to attack, destroy the enemy and pass the customs.

Fifth-level punishment force

This is a sea of people, and the scene is very hot. You can appreciate the confrontation between Soviet naval tactics and German armored elite tactics. This level will give you a lot of soldiers, and it may be a bit messy to control. Pay attention to grouping, don't rush together, remember to save your effective strength. Let friendly forces charge to attract fire, and then you take down the enemy's machine gun points and artillery positions one by one with the tactics of _ playing candy. First remove the artillery from the left hill, then move it to a suitable position to aim at the enemy's central position for shelling, and allocate some bunkers and armored vehicles. Then take the right side of the chaotic artillery position, and finally break through the enemy's central position, and then you can build a tank on the right side of the map, which can enhance your combat effectiveness.

Later, in order to capture the highland behind, the enemy equipped very fierce firepower on the top of the mountain, and there were as many as four light cannons. At this time, reinforcements tanks will arrive, secretly touch the hill on the right with tanks, and secretly destroy four guns on the hill with high-explosive bombs. At this time, a Soviet motorcade passed by, and a new task came again, asking you to attack the enemy's counterattack on the hill. Drive all tanks to the newly captured highland and put the infantry on the artillery. Enemy tanks will appear at the top right of the map, and pass through after being destroyed.

The last insistence of the sixth floor

This level is the most exciting and intense, as if taken from the real battle of Sevastopol in history, the confrontation between the strongest fortress and the most powerful artillery in history. The Soviet army has three naval guns firing 305mm shells, and the German Gustav heavy artillery also made its debut, which is called the Battle of the Gun King. However, the speed and shooting accuracy of Soviet naval guns are really flattering.

The task of this level is to ensure that the rear has enough time to evacuate. The Soviets have three lines of defense, and you are ordered to defend the first two. Even if the enemy crosses the bridge, the task will fail. You don't have to deliberately protect the triple cannon, because whether it is destroyed or not does not affect the victory conditions.

The enemy's armored cluster will come from above the map, and you can't destroy it at all. Just try to delay the time. Your reinforcements will keep coming. You'd better choose anti-tank units and combat teams. If you choose artillery, it will cost a lot of points and it will be easily destroyed, then it will not be worth the candle. Personnel should go as far as possible into the trenches and control the artillery themselves in time. The enemy's air strikes are constant, which is enough for you. For the tanks that rushed over, use nearby soldiers to destroy them with anti-tank grenades. The computer will also send you three t34 emergencies. After a period of persistence, the enemy will have two Gustavs coming out. You use the tank you sent to counter the charge, go up and destroy it, and then there will be a fierce offensive and defensive war. In short, this level is persistence and will definitely pass in the end.

The seventh floor penetrated behind enemy lines.

The first half of this level is dive mode, and the flare at night is very beautiful, which is a very good night view. Start sending your team to sneak into the enemy position from the right side of the map, and then ambush the enemy armored convoy. Then go up from the mountain road and touch off the enemy's bunker. Remember to find a mine sweeper in the box on the mountain, and then go to the place where there is a car. An enemy is laying a mine. Go over there and kill him, clean up the minefield and put it on the map. Activate the second half of the mission, and attack at dawn. The next step is basically the flat push tactic, because you will have the continuous support of tanks, personnel and air strikes. Because the mountain road is very narrow, the Germans are invincible, and there is a tiger king waiting for you on the mountain. Of course, you know there are tigers in the mountains. After a long battle and a heavy price, you finally reached the top of the mountain. Your ultimate goal is to destroy the big factory building of the enemy's last nest. All you need is time.

Eight-level chaser

You can tell by the name that this is another smuggling. Kill the enemy patrol first and equip it with weapons. Next, I came to a small house with a bonfire in the easternmost part of the map (to cross a river). After killing the sentry, I can pick up a big medicine bag and go back to treat a wounded person. Then the task prompts you to sneak into the enemy base and steal a top secret document. At this time, the task will show the address, and a German soldier is repairing the car. Look carefully at a place behind him that is blocked by barbed wire. By the way, there is a secret passage hidden there. You ask the soldiers to cut the barbed wire of this path, and then you sneak in to collect information. Hard charging is impossible because the alarm task will fail. You choose a soldier and bring an extra knife. Climb into the enemy camp through the wire mouth, pay attention to the enemy's vision, and try to climb in from the red edge of the enemy's vision. Climb to the other side of the car where there are many ammunition boxes piled up. There are two sentries here. Don't disturb them, but they still climb past them. Finally, a German officer in the small room at the door went in and knocked him out to get the documents (there were actually no documents to find). Then get on the seaplane, kill the soldiers around, and grab the plane to pass smoothly.

German trapeze on the ninth floor

Many people call this a flying Dutchman, but actually the Dutchman is American slang, referring to the Germans. Moreover, the flying Germans are also in line with the scene of being blown up by submarines.

Knock out the searchlight to destroy the enemy, occupy the west side of the island, send someone to sit on the double-mounted gun, and then let a soldier use an anti-tank Grenade to blow a gap in the bunker in front of the gun, otherwise the gun will not shoot far away. Aim the cannon at the bunkers and armored vehicles on the other side of the dock. After a cool shot, the enemy on the dock was basically eliminated, saving a lot of things for landing. Then swim to this dock and quietly trigger a light tank with anti-tank mines. Occupy the machine gun position under the mountain pass forward and destroy the nearby enemies. The front is said to be the most difficult welding machine to find. The welding machine keeps flashing, and it is easy to find in the westernmost part of the map. After a little preparation, kill the dock where the submarine docked, kill two armored vehicles opposite with rocket launchers, and send people on the submarine to operate two cannons to kill enemy reinforcements. At this time, there will be a task prompt: if you want to occupy the house at the top corner of the map, there will be reinforcements for you; The other is to let you cut the submarine hatch cover with electric welding, and you have someone drag the electric welding machine to the submarine for cutting; After cutting for a period of time, prompt to turn on the power switch of the power station facing the stern. It is very exciting to have to fight against enemy reinforcements. After a hard struggle, the submarine automatically fired a torpedo to blow up the reinforcement ship outside the door. This is the end of the Soviet Union.