Traditional Culture Encyclopedia - Photography and portraiture - How to draw illustrations? What is the illustration line drawing made of? Is it a mouse or a hand-drawn board?
How to draw illustrations? What is the illustration line drawing made of? Is it a mouse or a hand-drawn board?
1, pen grip.
Many people who have just started painting, in order to draw the same lines as the original when copying, hold the pen tightly, causing their hands to tremble. When writing, the lines are either stiff or crooked. In fact, the correct way is to relax your five fingers and arms when drawing, don't worry about drawing mistakes, and don't insist on being exactly the same as the original lines.
2. Know the lines.
Because of the different starting and closing potentials, the lines will show different effects.
3. draw a line.
When drawing lines, draw more long lines. Even if it is curved, try to draw an arc instead of tracing lines bit by bit. If you can't draw a long line with one stroke, you can draw a long line with wiring. Pay attention to the line direction when wiring, and the two ends are light and the middle is heavy.
How to draw a good line drawing of cartoon characters 1 How to draw a good cartoon character? I'm glad to answer your question. First of all, I want to tell you that if you want to draw a good skeleton structure that one must understand, that is to say, you have to read a book about the basics of comic techniques. For example, in your painting, your head is low on the left and high on the right, your shoulders are drawn like men, and your right hand is too small. Should your hand cover half your face? The left arm is not right (your arm is backward and your shoulders are forward. Take a closer look, don't you? ) Tell you the correct drawing method: 1 First, draw a picture gently and draw a rough skeleton with a stick figure method; 2. Draw nude pictures on a simple skeleton, without being too serious, and draw casually; 3 add clothes; 4 Draw the required lines, and then draw them with a tracing pen or a fine gel pen. At this point, you are finished. If you want to make the line draft more beautiful, you should add shadows and point paper. You can also use a scanner to scan the computer for operation, but that's a cartoonist's business. You'd better concentrate on your studies. I wish you better and better painting. 2. Excuse me, the basic composition of cartoon characters, how to draw the nose and mouth in the line draft? The shapes of nose and mouth in animation are very cute, so you can learn step by step without practicing different styles. The following example will benefit you a lot. What is shown here is the nose and mouth in the basic animation style. It consists of three basic simple shapes: a wedge-shaped nose, a slender line serving as the mouth, and a shorter line defining the lower lip. (But this shorter lower lip line doesn't have to be drawn. ) In the front view as shown in the figure, you can first draw some lines to determine the position of the nose and mouth. The size and shape of the nose and mouth can be adjusted according to different people, but they must be in a straight line. To help locate, you can draw a vertical auxiliary line as shown in the figure. The second picture above is a side face, but the mouth and nose are still arranged in a curve, which shows that it is in the center of the face. It is more difficult to draw the nose and mouth on the side than to draw the front or 3/4 side (in fact, it is more difficult to draw the front realistically). The main reason is that the lips are not very sure, so they can't be fixed in a simple straight line like above, and they must be drawn honestly by themselves. Our predecessors taught us to overcome all difficulties and strive for victory! If the painting is good, the effect will be quite good. The first consideration is the curve formed by nose, lips and chin. The upper lip should be bent inward, while the lower lip (slightly backward on the side) should be bent outward. This can only be achieved through more practice, otherwise-the character's face may be painted strangely or have a flat mouth. The lower part of the face consists of some contrasting curves. Pay attention to the drawing of these two pictures. The curve of the nose is facing the face, and then it bends back slightly to the right above the upper lip. The upper lip bends inward and the lower lip bends outward. The chin is not a simple straight line, but a smooth outward curve. Here are some different styles of mouths and noses. Some can be used for different gender roles, and they are too lazy to classify. Note that in some styles, the mouth is just a thin straight line, while in other styles, the lips are better drawn. In animation, the mouth is generally not too big, unless the character is shouting, so it should be drawn smaller. There are many ways to draw the nose: some are wedge-shaped, some are shaded, and some are so detailed that you can even see the nostrils (if you are more careful _). The noses of female characters tend to be smaller and less inked, while the noses of men are generally longer and angular. There are more sides, nose and mouth shapes. Even if the proportion and expression have changed, they still follow the requirements of the above basic modeling. When you draw your face at this angle, be careful not to draw your nose too sharp and your face too flat. The facial curve should be determined properly, otherwise the drawn face will look unnatural. Multi-angle head modeling This paper will talk about the basic drawing methods of human face from different angles of animation modeling. Although we only take the standard animated female face as an example here, we can draw all kinds of characters at will as long as we adjust its proportion. Draw a big circle in the front view, split it horizontally, and then split it vertically. The spacing between horizontal lines does not have to be accurate, but its proportion depends on the face you want to draw. Don't be too demanding. Next, make a small mark (a short line, not a dot) directly below the circle. In this figure, the distance from the circle to the mark is the same as the length of the third bisector of the circle. The mark position is the character's chin. It is better to draw short lines than dots, otherwise the chin will become too sharp. The position of chin marks is a way to adjust the face and appearance. Then draw two diagonal auxiliary lines, which must be tangent to the circumference (tangent middle school mathematics) and pass through the edge of the chin mark. Then, make your face plump, not so thin. Draw two rounded triangles on both sides of the face. Adjusting the thickness of the triangle and the height of the cheekbones (where the triangle bends) can change the face shape and appearance, and draw different figures. Now that the lower part of the face has been formed, let's add eyes, nose and mouth. Different people's eyes will have slightly different positions, but they are generally located in the lower part of the circle. The nose is about in the middle under the face (that is, the area under the circumference), and the mouth is just below the nose. In Japanese painting, people will look younger if they face down, so it is simpler and more realistic to use the traditional three pavilions and five eyes as the proportion. Then, erase the auxiliary line and fill in the details of the eyes. Now you can see the basic shape of the roughly finished face, and you can add all the details you like, such as hair, clothes, jewelry, tattoos, scars and so on (of course, the more the better, otherwise it is snake feet). Draw a big circle in the 3/4 view, just like the front view, but now turn the auxiliary line to the upper left. This part of the head is a three-dimensional sphere, so no matter which direction you rotate, the auxiliary line should be consistent with the curve of the sphere. Divide the face into three parts horizontally and two parts vertically. Of course, because of the angle of the circle we draw, the auxiliary line will not divide it into exactly equal parts, but it must be remembered that if you rotate the sphere to the front view again, it should look exactly like what is written in the tutorial. Next, extend the vertical auxiliary curve under the sphere, and select a point under the sphere to represent the position of the chin. The distance from the circumference to the chin should be slightly longer than the length of the third segment of the circle. Draw two auxiliary lines tangent to the circumferential edge and contact with the chin mark position. The auxiliary line on the left should be steeper than that on the right. Draw the outline of the face round, and draw two rounded triangles on both sides of the auxiliary line. The left side of the face should bend outward to contact the circumference, while the curve on the right side should be smoothly inclined. If you want to draw well, practice is essential. Then draw eyes, nose and mouth. The eyes are in the lower part of the circle. You can refer to "Drawing Eyes of Animated Characters" in this tutorial to learn how to arrange eyes at this angle. The five senses should be arranged along the auxiliary line in the middle, and don't draw it askew! Otherwise it will look ugly; ) The nose is generally under the eyes, and the mouth is generally under the nose (this is a familiar saying-Tang Priest is riding a horse followed by a the Monkey King). Be careful not to put your mouth to the left of your nose; Yes 3. How can I draw my own hand-drawn cartoon characters? Starting from the reality of life, it would be better to take more outdoor photos, or to find pictures for reference directly from the Internet. Generally, clothing advertisements or people's photography works will involve more. There is also drawing lessons from other people's painting style and composition skills from comics and animation works. The key lies in the accumulation of experience. Use a pen to understate: 1. First draw an ellipse for the facial position. 2. Draw a sketch of your body with a rectangle. 3. Draw the facial features and expressions you want at will. 4. When it is almost possible, draw with the strength of writing, and finally draw the final finished product with redrawing. The most important thing in the later period is the shadow, which is very difficult. I can't imagine how to fill the shadow without giving me the original picture. Anyway, the shadow should first determine the position of the light, and then draw the shadow. There are limits to imitation. If you just draw according to the original picture, you will stay at this stage forever. Or look at the picture above, you can draw it. Then you graduated. It is difficult to train a pair of eyes that never forget. Mainly by imagination. Look at this picture, as long as there is enough time, primary school students can draw it, don't you think? Draw a rectangular sketch. Step one: sketch. 1, determine the head type. The frontal skull is basically an inclined egg shape (slightly triangular). 2. Draw the center line horizontally and vertically. The vertical line is the lateral symmetry axis of the ear. 3, eyebrow eye frame. Different from the front, the vertical line of the eyebrow eye frame on the front is not necessarily the boundary of the eyebrow eye, but the boundary of the eyebrow bone, that is, the position of the cheek, which is roughly within 1/4 of the head width. 4. Sight and Otolaryngology. Otolaryngology of female type is slightly higher than that of LOLI type (the more adult, the longer under the nose). Step 2: 1, facial contour line. Unlike the front face, the front face contour should be drawn from the hairline. The whole contour protrudes in front of the eyebrows, recovers in the line of sight, protrudes in front of the tip of the nose, and closes in the mandible (here the mouth is W-shaped. It leans forward slightly from the labial groove to the base of the mandible, roughly parallel to the inclination of the hair trace to the center of the eyebrow), the ear root is located at the intersection of the otolaryngology line and the central axis, and the skeleton outline of the occlusal part is drawn below this point. PS: The intersection of the vertical line of eyebrow eye frame, the extension line of otorhinolaryngology line and the line connecting the bottom of mandible is the contour line of forehead and face. This line is not very important for girls, and male characters often draw this line. 2, eyes, eyebrows. The eyebrow eye on the front will be narrower, and the corner of the eye will sometimes shrink to an angle (the whole eye is triangular). Pupils are generally located on the side rather than in the middle (be careful not to draw them as front eyes), and the front boundary of the eyes should be at a distance from the contour of the face. 3, complete hair contour and hair contour, neck position. The inflection point of hair contour is on the extension line of eyebrow eye frame line; The width of the front and back hair (the width at the line of sight) is also equal to the distance from the highest point of the hair to the lowest point of the mandible, so don't be afraid of being too wide; The front neckline is located at half of the midline from the mandible to the ear, and the back neckline is wider than the front neckline, and the lower end is slightly inclined outward (the extension line of the back neckline must exceed the back boundary of the ear). 4. Correct the hair boundary along the contour of the hair track and the outer contour of the hair. If it's shawl hair, you don't need to fine-tune it behind your ears. I recommend you to watch Anime Characters-Step Training. Generally speaking, the height of people in art is measured by the height of the head (that is, from the top of the head to the chin)! Generally speaking, the proportion of people is: standing for seven, sitting for five plates and three and a half (note: tall heads are relatively longer and bigger), that is, the height of a person standing is about seven and a half heads; A person's sitting height is about five and a half heads, and the cross-legged height is about three and a half heads! A person's upper body is three and a half heads long! The height of the first head is from the top of the head to the chin, the height of the second head is from the chin to the navel, and the height from the navel to the hip is about half a head! A man's shoulder width is two heads long, and a woman's shoulder width is one and a half heads long! The arm length is three heads long! Your palm is three-quarters as long as your head! The legs are four heads long, the hips are two heads long, and the knees are two heads long! The soles of your feet are three-quarters the length of your head! The face proportion is generally: three stops, five eyes and three stops are the height of a person's face! The height of a person's face is divided into upper stop, lower stop and lower stop, and the proportion of the three stops is basically the same (the hair root of a person's head is called hairline). Top dead center: hairline stops at Yu Mei's arch (i.e. under eyebrow bone): eyebrow arch stops at the bottom of nose: eyes stop at the lower third of Yu Mei's arch, mouth stops at the lower third of nose, and ears stop at both sides of face. There are two eyes on the front of a person's face, the length between them is the width of one eye, and the front of a person's face is the width of three eyes! The length from the corner of a person's eye to the side of his face is the width of one eye, and the width of both sides of his face, that is, the width of two eyes, is the width of five eyes! The above is the approximate proportion of characters, but anime characters sometimes exaggerate and deform, so exaggerate and deform on this basis! O(∩_∩)O haha ~. For Xiao Bai, the most important thing is to ask for advice on how to draw a sketch of an anime character. I saw it from an illustrator some time ago. It is difficult to plagiarize in a planned way. Let me say it in simple English. That is, every painting should be completed and efforts should be made to draw it exactly the same. That's all that matters. Many books in those markets are useless. Keep copying. Then paste the pictures on the wall (in chronological order). If you think the picture is not good, you can copy it again. Try to revise and observe each painting. Details. Such as hand movements, facial expressions, side faces, etc., are all a lot of purposeful training anyway. I don't think it is difficult to copy. The hard part is that as long as I give you a pen and a piece of paper for me to draw, my head will be blank. The illustrator said it was not enough practice and accumulation. If you copy more, you will naturally find the feeling. When you draw, you will naturally have a picture in your mind, and the details will be drawn smoothly. But I don't know how long it will take to copy. I taught myself to copy comics very well, but my creation was completely blank. I just haven't copied enough. There is no accumulation. Sketch and so on, art test and so on are all physical objects, depending on your usual copying quantity. Quantity determines quality. 5. How to color the line drawings of cartoon characters in 5.ps? First of all, you should make sure that you have a line drawing, which is black line+solid color/transparent background, and the definition is high enough. Then create a new layer as the color map layer. Go back to the line drawing layer and use the magic wand function to select the range of colors to fill. Go back to the color map layer and fill the color at the dotted line with a brush. You can then deselect and lock the opacity of the layer, and the range of color fill will not change. Slowly further process the color patches in a locked atmosphere. Repeat all the steps from the second cloth until the picture is full of color. Selectively merge layers, and then optimize colors. This is one of them. The other is to paint directly with a brush without selecting any range, then lock the painting range and refine it. Another is to draw directly without dividing the layers. 6. How to practice drawing cartoon lines? First of all, pay attention to the amount of ink dipped, neither too much nor too little, and secondly, pay attention not to hold the pen too tightly. Then you can draw a line along the direction (along the direction: right-handed people go from left to right, left-handed people go from right to left). Beginners don't need to draw long lines, just make sure the lines are straight and uniform in thickness. 1, straight line exercise Note: Is the straight line straight? After proficiency, you can speed up the tracing appropriately. Whether the pen bends when starting and closing. How many lines can be traced continuously after proficiency. Whether the line thickness is uniform. 2. Clear lines Try to draw clear lines. In the process of tracing lines, the intensity is suddenly increased, so that the nib is separated and the lines become thicker. On the contrary, the force will make the lines thinner. This thick and thin line is completed by force and force. It should be noted that if the force is too large, it may cause a large amount of ink to be ejected or the pen tip to be opened and unable to be retracted, so pay attention to the strength and rhythm of the force. Novices may be stiff, mainly because they feel the quick opening and closing of the pen tip, and then try to draw thick and thin lines quickly after they are proficient. Note: Is the line thickness clear? Whether the lines are straight. Whether the strength is appropriate when exerting force. After proficiency, you can speed up appropriately. 3. Practice of S-shaped line A typical curve exercise is to draw an S-shaped line. The specific methods are as follows: do not use force when starting the pen, use force at the corner and use force at the end of the corner. Note: You can rotate the drawing paper properly to keep the writing direction always smooth? Try to draw an s-shape. 4. Practice of lines with different thicknesses Draw three lines with different thicknesses with the same pen tip, namely thick line, middle line and thin line. It should be noted that the drawing thickness should not be too tight, resulting in a large amount of ink loss, and the line thickness should be kept uniform. 5, draw a circle without any tools to practice drawing a circle by hand. Try to keep the lines even, or rotate the drawing paper properly. When drawing a circle, don't rush for success, and try not to let the lines shake. 6, the so-called force of the fading line is to slowly lift the nib, gradually close the pen, and finally separate the nib from the drawing paper. The drawing method of the faded line is: apply force immediately at the beginning of writing, and gently withdraw the force at the end of the line. Fading line is one of the most important skills in drawing cartoons, and it is the basis of drawing "concentration line" and "effect line". 7, long straight line practice horizontal and vertical long straight line practice, the length is about 40CM, use the elbow pendulum to animate a long straight line, try to do it in one go, don't give up halfway, otherwise the line will not be smooth. Beginners can use a pencil ruler to make a line draft and practice tracing in advance. What is the illustration line drawing made of? Is it with a mouse? Or a hand-drawn board? PS~ or ~ ~ SAI is a popular software for illustration lines ~ It has jitter correction ~ which can effectively make the drawn lines smooth ~ ~ Personal opinions are for reference only ~ ~
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