Traditional Culture Encyclopedia - Tourist attractions - Dream Journey Strategy Fantasy Journey Strategy Level 15

Dream Journey Strategy Fantasy Journey Strategy Level 15

1. Dream Journey Guide Level 15

You can get gold coins by looking for the journey of past lives.

2. Dream Journey 2 Level 15

Back.

Shenzhou 12, referred to as Shenzhou 12, is the twelfth spacecraft launched by China in the United States manned space program. It is the fourth mission in the key technology verification phase of the space station and the first manned mission in the space station phase.

In April 2021, the rocket bodies of the Shenzhou-12 manned space mission safely arrived at the Jiuquan Satellite Launch Center in batches. It was reported in June that according to the planned Shenzhou 12 manned mission, the three astronauts will become the first batch of residents in the core module of Tianhe and will stay in orbit for three months to carry out extravehicular maintenance, equipment replacement, A series of operations such as payload scientific applications. On June 15, the logo of the Shenzhou 12 manned mission was officially released.

At 9:22 on June 17, 2021, Beijing time, the Long March 2 F-12 carrier rocket carrying the Shenzhou 12 manned spacecraft was ignited and launched from the Jiuquan Satellite Launch Center. Since then, the Shenzhou 12 manned spacecraft has successfully separated from the rocket, entered the predetermined orbit, and successfully launched three astronauts, Nie Haisheng, Liu Boming, and Tang Hongbo into space. The flight crew was in good condition and the launch was a complete success.

3. Dream Tour 1.53 Strategy

In the first level, pick up the hammer, break the glass, get the book, click on the pattern on the wall, and go out.

In the second level, find the corresponding animals to fight on the tree, get the bark, stick it on the bark, and open the door. The location of the animal is not fixed, so I shot the squirrel twice in different locations. There is also a jewelry rack here. Take it.

In the third level, disrupt the patterns of the stones on the left and right doors, then take them out and put them back together again. Then there are many stones in the pond. If you choose the right route, you can go to the middle gate. If you choose the wrong route, you can choose again. The pattern in the middle of the door can be put together with just a few points. Khan

At level 4-8, four boulders were found on the ground and placed on the corresponding bases in front of the three doors. A groove for a wooden board appeared next to it.

You can also pick up a metal module and several wooden boards on the ground. Insert the patterned wooden board into the groove next to the left door to open the left door. Pick up the equipment and set up the machine. Place the metal template in the upper slot and the blank plate in the lower slot to make the right door key.

Go back to the atrium, place the completed plank in the groove next to the right door, and open the right door. You can go in and get some metal whiteboards and six hammers. Pick up the equipment and set up the machine. There is a long bracket in the grass in the lower right corner, which is not easy to find. Everything else is simple. Put in the metal white plate, carve patterns on the metal white plate, return to the atrium, use the hammer to hit the long plate to get 12 pieces of wood, then go to the left room to continue making the key to the middle door.

Insert the completed plate key into the groove next to the middle door to open the middle door. After entering, I picked up several long boards and a metal white board, then returned to the right room and the left room to make keys, embedded the four boards into the grooves, and closed the waterfall on the opposite side. Then lay a long plank to build the bridge and come to the opposite side.

The door that appeared had four keys missing. Go back to the other side of the bridge, the atrium, the right room, and the left room, and you can get it back. Press the door open button, turn to the appropriate direction, open the door and enter the maze.

In the ninth level, the maze, first pick up three pieces of paper, spell out the maze route map, and then follow the map. It's very simple. First pick up a rough key, open the door of the passage, go to the innermost part to get the hammer, and then come back and smash the barrel to get the four final door keys. There is another one on the ground, and there are one to five keys embedded in it. In the last door, go to the appropriate position, open the door, and enter level 10.

At level 10-11, find a stick in the lower left corner, pry open the iron plate below, press the flower-shaped buttons of the same color in sequence (similar to a simple memory matching graphic game), and turn off the sprinkler. device. The plants blocking the door will wither, revealing the door.

Enter the room on the left, pick up a tray in the lower right corner, and put it on the sling on the right. Go out and pick up a stone in the lower right corner of the atrium and put it in the tray. The turbine generator started running. Turn on the power switch of the left door, find the key to the right door, enter

Pick up the items, and then approach the gramophone. To assemble the gramophone, you need 9 small discs (different patterns will appear when you put them all back into place), a speaker, a bracket to support the speaker, and a scoring pin for playing records (Idon#039 has no idea what the professional name is). These materials can be found in every room and in locked boxes on bookshelves. You need to find the key to open them. The disk is hard to find, so there are many mice. After setting up the machine, play the three records you found (one record has three sound effects), and press the corresponding patterns on the nine discs (bird, cat, cow, horse, frog, rain, thunder, etc.) according to the sounds you hear. Fire, Mountains and Flowing Water), open the lower left cabinet, get the lab key, and enter the lab.

Level 14, talk to the flower. Just choose the options that are helpful to the flower first (the arrow is correct). Then it will give you a match. Go to the yard, pick up 4 pieces of wood, put them in the fireplace, and light them with matches to complete the first requirement of the flower. Remember to pick up the alcohol lamp and gem holder on the ground, and then it will ask for nutrient solution. Go to the phonograph room, near the shelf to the left of the gramophone, and get the nutrient solution.

Take the nutrient solution back and put it in the spherical distillation bottle. Place the candle and the empty bottle on the upper left and upper right shelves respectively. When the nutrient solution turns yellow, use an empty bottle to catch it. Then put it in the round beaker on the far right, light the candle with the fire of the fireplace, put the alcohol lamp under the beaker, then use the candle to light the alcohol lamp, wait until the nutrient solution inside turns green, then catch it with an empty bottle, and replace it with flower.

Then Hua'er will ask what's going on, tell him what's going on, and ask him for help. The principle of selection is to be firm and believe in the ability of flowers. Then, as your guide, Hua will go with you to level 15. Before the narrator, the hero's mother-in-law retired as a bird~~_

Level 15 repairs the ship, dips the brush into the paint bucket, and paints the ship. Then push the boat into the water and put the starch into the opposite tower.

Collect the round stone slabs on 16-18, press the button in the middle, and two large circles with 6 small circles will appear on both sides of the door. Embed the stone slab, blue is correct, red is incorrect, open the door and enter the tower.

Collect the organ pipes, install them, and press one side repeatedly in the order of the buttons on both sides of the organ (for the memory test, it is best to prepare a pen and paper for recording). After one to six times, the stone steps will appear. Go upstairs.

19-20 Turn off the music stand, spell out the music scores, place the instruments according to the names on each score, and go upstairs.

Levels 21-23 (I don’t remember the birds. I will add them tomorrow. Sort out the books, drag them with the mouse, and you can get by without reading English.

Go upstairs and see my daughter Xiong and her husband, enter the maze, find the potion, give her husband some medicine, and save her husband

4. Dream Journey mini-game guide<. /p>

I can.

The first maze has a hint like which one is 2*3, that is, put six in this place. p>One is to sort items by weight.

One is to choose energetic materials, which seem to contain water.

The other is to choose green substances. >

It's been a long time.

I can't remember it. I wish you success.

5. Dream Journey 2 Level 13 Guide

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Hua Yutou is the first one, and the three major skills of Mandarin Fish Soup are always given to him. Then the tableware brings 233 Amethyst (I haven’t practiced enough, I can only raise it so high.), mainly because if there is only one left. For the next one, he can kill the opponent. It’s great! (You can also bring others.

For the second one, I brought the Eight Immortals, mainly because the second skill cools down the opponent, which is very humane. . Then, the ultimate move can be done in the first few rounds, such as dispelling the opponent's core soul-eating, recuperating or adding cooldown. If practicing the Eight Immortals is not enough, you can also try other group attacks or single targets.

Mandarin fish soup, sesame, and tableware are all fine. If the blood level is not too low (you can bring a diet tableware. I took it by mistake, but I couldn't find it when I kept hitting it. . )

It’s okay to have a flower in Dezhou, but the big trick is to add fish heads to the mandarin fish soup. Don’t let the hungry ghost succeed!

[Flowers] You don’t want it! There is no need to give any previous skills to a hungry ghost and let him be tortured to death by a life-saving fish head. Depending on the situation, a fish head skill can be disabled t

6. Dream Journey Thirteen. How to Get Through

He also created a collection of poems from 0755 to 79000 in 2010, which is said to have been written for another girl within a month. "Theme of Dreams" mainly reflects Mondo's performance in 2009. "Journey of Dreams" was written for the man he once loved, which he experienced from 2010 to early 2010. The poems are based on modern style poems, and are arranged in layered ancient style poems according to the chronological order of the poem's creation. The tortuous and painful journey in this story. Meng is a poet who is dedicated to love. At the same time, his heart is full of desire for love and being loved, which is closely related to his experience and life journey. His treatment of love was counterproductive, and he was often hurt by love. Therefore, many poems express his inner struggle and pain. Compared with many poets and poems that describe the beauty of love, Mondo is more inclined to express the confusion and distress in love, as well as love. His devastation and his own psychological struggle are rare among many male poets. At the same time, there are also some non-love poems in the collection, such as "Dream Journey" and "Sorrow in Nanjing". Moreover, there are many non-love poems in ancient poetry, and Mondo himself did not explain them. Many of Mondo's poems relate to his emotions and psychology. At different times, his poetic expressions were different. Therefore, if we want to truly understand Mundo's poetry, we have to know his life experience and Mundo's state at that time.

7. Dream Journey 5 comes with a bonus level guide

Both Dream Journey 4 and 5 can be played. Now that 1, 2, and 3 have been played, continue with 4 and 5.

1, 2, azada, is also a puzzle game, the same type as Fantasy Journey. Might as well have some fun.

Gu’s World is a very creative little game, highly recommended!

Mini RPG, Rainblood Death Town, Rainblood 2, are also very fun and are high-quality domestic games.

The Magician of the Soul (Story of the Soul), a warm and sad little game, is worth playing.

Machinarium, a classic puzzle game.

I have played all the above games and hope they are helpful to you.

8. Dream Journey 17 Level Strategy

The development history of China’s U.S. aerospace industry is as follows:

On October 8, 1956, China’s first aviation company planned by Qian Xuesen A rocket and missile research institute was established. 1956 is also considered the first year of China’s missile dream and space dream.

In 1970, China launched its first artificial earth satellite, Dongfanghong-1, and the first launch vehicle into space, Long March-1. China became the fifth country in the world to launch domestic satellites with homemade rockets. .

In 1975, China launched a returnable satellite. Free expansion for the first time.

In 1981, China launched three scientific experiment satellites with one launch vehicle, becoming the fourth country to independently master multiple satellites with one rocket.

In 1999, China's first unmanned spacecraft, Shenzhou-1, was successfully launched, followed by Shenzhou-2, Shenzhou-3 and Shenzhou-4.

In 2003, astronaut Yang Liwei passed through the atmosphere. Not far away, Wanli added a touch of Chinese red to the vast starry sky, marking China becoming the third country in the world to send humans into space.

In 2007, it is no longer a fantasy for the goddess to fly to the moon. Chang e-1 used his camera to reveal the mystery of the lunar surface.

In 2008. Shenzhou 7 carried three astronauts and completed the first extravehicular activity of Chinese astronauts.

In 2010. Chang eII obtained a more accurate three-dimensional image of the lunar surface and explored the lunar material composition, lunar soil characteristics, terrestrial and near-lunar space environments, creating a new high-level space flight for China.

In 2012. Shenzhou-9 and Tiangong-1 achieved a manned space kiss.

In 2013, Chang eIII became China’s first unmanned lunar probe to soft-land on the moon.

In 2016, with the approval of the Central Committee and the State Council, April 24th of each year was established as China Space Day starting in 2016.

Today, Chang eIV took Yutuer on a new journey of lunar exploration, unveiling the mystery of the far side of the moon for the first time.

Today, the new generation solid launch vehicle Long March 11 was launched at sea for the first time, filling a gap in China and marking China becoming the third country in the world to master sea launch technology.

In July 2000, China's first Mars exploration mission, Tianwen-1, was launched, thus taking China's first step in independent planetary exploration.

In November 2006, Chang'eV successfully put Chang'eV into the Earth-moon transfer orbit and began China's first extraterrestrial object sampling return journey.

At 9:22 on June 17, 2021, the Long March 2 F-12 carrier rocket lifted the Shenzhou 12 manned spacecraft and lifted off with a red tail flame. The Strongest Double Twelve teamed up to send three astronauts, Nie Haisheng, Liu Boming, and Tang Hongbo, into space.

9. Dream Journey 1 Level 14 Game Strategy

The moon is placed on the far right side of the outer ring, and the three waves corresponding to the left sun are in the lower left corner of the outer ring. The mother sign (the cross under the ring) is in the lower right corner of the outer ring, the plus sign is in the upper right corner of the inner ring, the multiplication sign opposite the minus sign is in the upper right corner of the inner ring, the right arrow opposite the two vertical arrows is in the lower right corner of the inner ring, and The square arrow is opposite the downward arrow in the upper left corner of the inner ring. Anyway, when it is filled correctly, it is shiny blue

: 10. Memories Journey Level 15 Difficulty

1. Get off the boat: After the boat has stopped, click Moving forward, the old man disembarked and moved on.

2. Take the mountain road: Connect the roads and go to the lighthouse on the left first.

Then connect the roads on the right and click forward to let the old man continue moving forward.

3. Take the mountain road: Connect the roads, lower the left side of the middle road, raise the right side, and then click forward to let the old man continue walking.

4. Destroy the fence: Raise the road surface of the dangerous building, and the roller inside will roll down the slope and damage the fence. Then pull the roads together, click on the dangerous building, and let the old man move on.

5. The old man recalled: Sitting on a chair to rest, it started to wind and rain after a while. After clicking on the broken flag upstairs, the old man begins to reminisce. After the reminiscence is over, he will enter the next level.

11. Dream Journey 5 Additional Content Guide

Dream Journey is the most powerful, reputable and influential travel agency in 2011. It opened in February of that year. If you join before the opening, you will enjoy the original old-level membership, participate in profit dividends, and of course make money.