Traditional Culture Encyclopedia - Tourist attractions - What changes have taken place in China's entertainment circle?

What changes have taken place in China's entertainment circle?

From 1980s to 1990s, people's main forms of entertainment were listening to radio, reading newspapers and magazines and watching TV. In addition, there were many shops renting DVDs at that time, and many people began to rent DVDs to watch movies.

Later, with the development of the Internet, more and more users began to use computers. After the rise of computers, users began to prefer online playing time. You can watch TV dramas and play many interesting click games online.

Later, with the development of mobile Internet and the popularity of smart phones, users spent more time on their mobile phones for entertainment. From the content form, TV series, movies, variety shows and short videos are also blooming in many ways. In addition, the game has also made great progress. Small games based on WeChat ecology can pass the time of fragmentation, and games such as king and eating chicken have become national entertainment.

With the development of economic level and material living conditions, not only online entertainment has become richer and more diversified, but also offline entertainment has undergone many changes.

Travel has become a very important part of people's entertainment life. In 20 17, the number of domestic tourists was 500 1 100 million, up 12.8% year-on-year. Domestic tourism revenue was 4.57 trillion yuan, a year-on-year increase of 15.9%. Many domestic cities such as Chongqing, Chengdu, Hangzhou, Xi and Lijiang have become tourist hotspots. At the same time, the upsurge of traveling abroad has not subsided. Relaxing in Europe, America, Southeast Asia or choosing a small island country has become a way of entertainment for many people at present.

In addition, the traditional offline entertainment is nothing more than playing billiards or singing, and now there are more abundant entertainment methods. For example, board games, escape from the secret room, real-life detective agencies, etc. More and more entertainment projects appear in our life, which greatly enriches our spare time after work.

With the development of artificial intelligence in the future, will there be more changes in our entertainment methods? To what extent can robots participate in our lives? All deserve attention and expectation.