Traditional Culture Encyclopedia - Tourist attractions - Fairy sword 1 introduction: a comprehensive understanding of the introduction

Fairy sword 1 introduction: a comprehensive understanding of the introduction

1, I was woken up by my aunt early in the morning and had a guest to stay; I was lucky enough to go out to entertain Miao guests and received a tip of 520. When I went downstairs, I saw an alcoholic blocking the door below. I didn't know if I wanted a drink until I asked, and then my aunt called again! After going downstairs, I went to the left room and went to the kitchen to find my aunt. So I went to deliver the table.

2. Make an agreement with your aunt first, and then send the tables upstairs to the room below the Miao leader, the one in the middle of the second floor. Don't drink unless you know that the wine is not to the taste of the Miao people!

3. Hold the wine in your arms, lend flowers to offer Buddha, and take it downstairs for drunkards to drink. The drunkard thanked me and asked me to go to the mountain temple in Lipo outside the city tomorrow night to teach me martial arts. How lucky!

4. Tip: Use osmanthus wine first, and then talk to the drunk to trigger the plot. Click on the screen and a menu will appear. Hold down the arrow key at the lower left and move to the item bar. Then use the OK key in the lower right corner to use props.

Just when I was happy, my aunt called again! Gave me 20p to buy fresh fish in the vegetable market! When you leave the inn, turn right, walk along the bamboo fence and stick to the wall, and you will see the way to the vegetable market. Let's walk around and go door to door to find something.

6. Go to the vegetable market and ask Zhang Si, the fisherman and boatman at the dock, only to know that fish and shrimp can't be caught because of the storm. Ask uncle aquatic products at the dock that there are immortals on Fairy Island.

7. I can't buy fresh shrimp. On the way back to the hotel, Lan Xiang came to tell my aunt that she was ill. If you turn on the sound and listen carefully, you will find that this simple mid background music will become low with the development of the scene and plot, with a little anxiety; I went back to my aunt's room in the inn (the room before going up the stairs), asked the doctor about her illness, and then asked Xiaohu, and learned that there was a fairy medicine in Fairy Island that could cure her illness. Looks like we're going to Fairy Island.

8. At the entrance of the inn, I met Xianxing Ling, told him how to get lost in Xianling Island, and gave Li Xiaoyao a broken hammer and a pill (Forgetting Worry: a medicine that can make people lose their recent memory, and Xianxing Ling lied to him that it was a medicine that could avoid miasma on the island).

9. Find Zhang Si at the pier and take a boat to Xianling Island. After arriving at Xianling Island, go to the upper right and there is a path with strange things on it. Fighting is turn-based, one knife at a time, the control interface in the lower left corner, spells on the left, ordinary attacks on the top, duets in red on the right, and auxiliary menu bars such as props or escape below. The white on the right side of the avatar is blood and blue mana.

10. Switch to the magic interface. Luck is a single blood skill, about 75 blood points at a time. The white number in the upper right corner is the mana cost per use, and the blue number on the right is the remaining mana. When you are not fighting, you can also use some magic.

1 1. When you get here, you have to break six statues on the lake, go to the statues, walk around on yellow lotus leaves with a hammer. Everyone must be patient. In order to meet Linger's sister ...

12. Move the leaves at the upper left, and hit the 1 stone statue with a broken hammer; Go back to the platform, move the upper and lower leaves to the place where there are three movable leaves, first hit the second stone statue, and then hit the third stone statue in the middle of the three movable leaves; Then go up to another fixed point, with at most four movable leaves, and hit the fourth stone statue up and left; The right leaf goes to fight the No.5 stone statue; Shangye went to fight the sixth stone statue.

13. As soon as the platform stepped on the luminous board, the passage appeared and entered the fairy cave. After entering the fairy cave, if you go to the right, you will be turned back by a force.

14, so go straight to the lower right corner and walk along the lake, and you will see a woman's dress. Go ahead and press OK. If it doesn't trigger, it's because the seat is wrong.

15, I saw the beauty (Zhao Linger) coming out of the bath. After some frolicking, Linger learned of her purpose, entered Shuiyue Palace, discussed with Linger in the left room to get Zidan, and then prepared to go home. I met someone when I left the Moon Palace. Fortunately, Linger saved her life with chastity, but she wanted to marry Linger and stay in the Moon Palace.

16, how can a generation of rangers want to be trapped here? After a period of vows of eternal love, I lingered with Linger all night, and with the help of Linger, I escaped from Xianling Island. Go back to the inn to take Zijin Dan to treat my aunt, and use Zijin Dan in bed.

17, after which Li Xiaoyao fainted; After waking up, I don't remember what happened to Fairy Island. ) Li Xiaoyao can't sleep in bed at night, and she can't remember the important thing is the marriage agreement with Shine.

18. Go out of the inn door, go straight to the lower left, go to the gate of this fence, and go in, and you'll be ten Li Po. Lipo will meet all kinds of monsters at random, so we will leave there as soon as possible, go to the upper left, cross the intersection and enter the temple.

19, I went to the temple to find a drunk and learned fencing, only to know that it was a famous wine sword fairy. I didn't know it was dawn until I left the temple. When I returned to the inn, I was scolded and learned that the room had been rented to the mysterious Miao people. Let's see what the Miao people are doing. From the rope tunnel in the woodshed (the rightmost room on the first floor) to the room, I opened the sack and found it was a girl (Linger). At the same time, it also alarmed people outside the door and settled the Miao people in two or three times.