Traditional Culture Encyclopedia - Tourist attractions - Big class social lesson plan "Happy Travel"
Big class social lesson plan "Happy Travel"
Big class social lesson plan "Happy Travel" 1 activity goal;
1. Let children know the meaning of "need" and "want" through the scenes in life.
2. Cultivate children's ability to initially establish rational and reasonable consumption through life situations.
3. Let children experience the joy of communication, choice and sharing in practice.
4. Cultivate children's spirit of trying.
5. Take an active part in activities and speak your mind boldly.
Activity preparation:
1. whiteboard courseware Happy Travel of Sheep.
2. Scene layout: the scene of the playground in the classroom is arranged (with all kinds of goods or play price maps, but some are free).
3. Forms for children to choose and record.
Activity flow:
1. Get to the point.
Show courseware pictures 1 and various items in the supermarket.
Question: Do you like going to the supermarket? So many things, what do you want to buy? Can I buy what I want?
There are many goods in the supermarket, so we won't buy whatever we want. So how should we choose?
2. Situation1-Go to buy shoes and learn about "needs" and "wants".
The lazy sheep in Yangcun also encountered such an annoying thing. Let's have a look.
(1) Show pictures of courseware II-IV. The teacher told the story of lazy sheep's troubles.
There will be a happy trip in Yangcun. Lazy sheep decided to buy a pair of comfortable shoes for the trip. On the way to buy shoes, it saw Boiling Sheep wearing a pair of sports shoes and walking so lightly. Lazy sheep thought: just buy a pair of sports shoes! Along the way, it saw beautiful skates of Meiyangyang, pink rain boots of Pleasant Goat and brand-new slippers of Jonie. Wow, they are so beautiful, I want them all! Thinking about thinking about it, lazy sheep came to the shoe store and took out the money that could only buy a pair of shoes. It was very distressing. ...
(2) Discussion: What would you do if you were a lazy sheep?
Summary: Sports shoes are "needs" and other shoes are "wants". We should buy the sports shoes we need most! We can't buy what we want, only what we really need in life.
3. Scenario 2- Draw a competition to consolidate the "needed" and "wanted" experiences.
(1) Show picture 5 of the courseware. During the trip, the sheep will hold a field painting competition. What do lazy sheep need to buy?
(2) children's operation. The teacher asked the children to operate on the whiteboard, and the other children chose on the cards.
4. Scene 3-Playground, experience reasonable consumption.
Show picture six. When the sheep came to the playground, the village chief gave each lamb 10 yuan, and the sheep solved the problem of eating and playing for a day. The village chief said, "Everything you eat in the amusement park costs money. If these facilities are marked with prices, they will cost money. If they are not marked, they are free. " . Please choose the reasonable consumption that you need most in a day and have fun. "
(1) See Figure 7. Discussion: If you are a lamb, how do you spend this 10 yuan?
(2) Show Figure 8 to explain the recording requirements.
Record your daily consumption. If you play slides or other toys in the park for free, check the "free" side. If you buy bread or other things, you should write down what you bought, how much you spent, and finally write down how much money you have left below.
(3) Children enter the game situation, experience a day's consumption life, record their own activities, whether they spend money or not, and how much they spend.
(4) Show your own record sheet on the exhibition board. Please tell your children about their game experience in a day's life. Peer reviews each other and compares whose consumption is the most reasonable.
5. Sum up experience and expand.
Summary: In life, we really don't need much, but we want too much. We should spend money where it is most needed and spend it reasonably. We should buy what we need and buy less what we want.
Extension: Show picture 9. What would you do if you bought something you needed and had extra money?
Teaching reflection:
In the whole activity, children's curiosity was used to stimulate their interest in learning, which achieved the expected purpose and the effect was very good, even exceeding the expected effect. The whole activity not only made the children experience the happiness when the experiment was successful, but also enhanced their self-confidence and knew the necessity of protecting the environment. At the same time, it also cultivates children's observation and hands-on ability. It is very meaningful and necessary to carry out this activity among the middle class.
The design intention of the big class social lesson plan Happy Travel 2;
Nowadays, children have become "little emperors" and "little princesses" at home. They buy whatever they want, but they don't know what they need or what they want. I designed this activity in combination with the large class language activity "Shopping in the Market", with the happy travel of sheep as the main line, and with the help of multimedia, let children experience different life scenes, personally experience consumption, and gradually understand and choose what they need rather than what they want. Thereby inspiring children to think further about how to choose in life.
Teaching objectives:
According to children's development level, experience and needs, I have designed the following goals.
Cognitive goal: let children know the meaning of "need" and "want" through the scenes in life.
Ability goal: to cultivate children's ability to initially establish rational and reasonable consumption.
3. Emotional goal: Let children experience the joy of communication, choice and sharing in practice.
4. Cultivate children's spirit of trying.
5. Take an active part in activities and speak your mind boldly.
Teaching preparation:
Experience preparation:
1. Learn about RMB and price labels.
2. Experience in spending in supermarkets and amusement parks.
Material preparation:
1. Multimedia courseware Happy Travel of Sheep.
2. Scene layout: the scene of the playground in the classroom is arranged (with all kinds of goods or play price maps, but some are free).
3. Operation card for children to choose and record.
On teaching methods
1. Teaching method design: According to the content of teaching materials and the age characteristics of children, situational teaching method, questioning method method and language evaluation method are mainly adopted.
2. Design of learning methods: Based on the principle of "openness and autonomy", children adopt several learning methods such as observation, discussion and practice.
3. Teaching methods: Modern teaching methods are mainly applied to let children feel different life situations and learn in situations.
On the Teaching Process
In this activity, I designed five links with clear goals and prominent themes. The specific process is as follows:
1. Guide children to watch pictures of supermarkets and introduce the theme of activities.
At the beginning of the activity, the teacher shows PPT and introduces the theme of the activity by speaking. Do you like shopping in the supermarket? So many things, what do you want to buy? Can you just buy what you want? So how should we choose?
This session introduces the activities of common scenes in children's life, which is helpful to refresh children's known knowledge and experience. The teacher asks questions in time to let the children think about "need" and "want" initially.
Situation1-Buy shoes and let children understand the meaning of "need" and "want"
This link mainly tells children the meaning of "need" and "want" through the situation of lazy sheep buying shoes. The story is: Yang Cun is going to have a happy trip. Lazy sheep decided to buy a pair of comfortable shoes for the trip. On the way to buy shoes, it saw Boiling Sheep wearing a pair of sports shoes and walking easily. Lazy sheep thought: just buy a pair of sports shoes! Along the way, it saw beautiful skates of Meiyangyang, pink rain boots of Pleasant Goat and brand-new slippers of Jonie. Wow, they are so beautiful, I want them all! Thinking about thinking about it, lazy sheep came to the shoe store and took out the money that could only buy a pair of shoes. It was very distressing. ...
Guide the children to discuss: If you were a lazy sheep, what would you do? After discussion, children can easily understand that sports shoes are "needed" and other shoes are "wanted", so they should buy sports shoes! In this link, I used multimedia to demonstrate the story, which made the story tangible and colorful, fully mobilized children's multiple senses, conformed to children's thinking characteristics, and stimulated children's interest in continuing activities.
[13] Scene 2- Painting Competition. Teachers and students interact to consolidate the "needed" and "wanted" experiences.
During the trip, the village chief of Slow Sheep decided to hold a field painting competition. What items do sheep need to prepare?
After the children thought, I asked some children to click the mouse on the whiteboard. If you choose the right one, the goods will move and make a sound of "Yes, just buy what you need". "If you make a mistake, make a sound." Think about it! "Clicking on the whiteboard is new and exciting for children, which greatly stimulates their desire to operate on the stage. In order to avoid waiting for a child to operate under the stage, I also combine multimedia technology with conventional teaching operation materials to prepare operation cards for each child, so that the children on the stage can interact with the children under the stage.
3. Scene 3- Playground. Connecting with reality and experiencing reasonable consumption.
In this process, I created a situation for children to live independently on the playground for one day. When the sheep came to the playground, the village chief gave each lamb 10 yuan, and the sheep solved the problem of eating and playing for a day. Food in amusement parks and marked amusement facilities cost money, while unmarked amusement facilities are free. Please choose the reasonable consumption that you need most in a day, and have fun. Guide children to think: If you are a lamb, how do you spend this 10 yuan?
After that, I showed the record form and put forward further requirements for the children: during the play, I recorded the life and consumption of the day. After the experience, show your own record sheet on the exhibition board, and the peers will comment on each other to see who spends more reasonably, and the teachers will praise them in time.
The creation of the game situation in this link is convenient for children to experience the real consumption scene, which embodies the characteristics of life and game in teaching activities. The display of electronic recording forms makes children's recording needs clear at a glance.
5. Sum up experience and expand.
After completing the above links, I summarized this activity: we really don't need too much in health activities, but we want too much. We should spend money where it is most needed and spend it reasonably. If we buy, we will buy what we need and buy less what we want.
In view of the fact that children don't spend enough 10 yuan in the process of amusement park consumption, I put forward an extension for children: if you buy "needed" items and have extra money, what will you do? Let the children finish this activity with new questions.
Teaching reflection:
After the activity, I seriously reflected on this lesson. Educational activities should make teaching decisions according to children's needs and interests, especially children's experience. In the activity, I positioned myself as a participant. I hope to discover, explore and discover with my children, so that children can enjoy the joy of exploration while observing. After a class, I personally think that the class I designed conforms to the age characteristics of children.
Encyclopedia: Travel refers to a long journey; Go to other places for business or sightseeing. Go out for a walk It's different from traveling. The difference between traveling and traveling is that traveling is to observe the scenery and things around you, to walk on the Wan Li Road and to read thousands of books, and it is a person, not a walk. Traveling refers to pleasure, usually a group trip, and the time is very short. Tourism is a kind of travel and sightseeing activity. It is a complex social phenomenon, and travel involves politics, economy, culture, history, geography, law and other social fields. Tourism is also an entertainment activity, and any trip to other places can be counted. According to the definition of the World Tourism Organization, travel means that someone leaves home for at least 55 miles (88.5 kilometers).
Big class social lesson plan "Happy Travel" 3 Activity Goal:
1. Experience empathy through stories, know that the items you take when traveling should be complete and light, choose the most useful belt, and avoid repetition.
2. Make a reasonable travel plan and prepare items according to life experience.
3. In the process of group cooperation, help solve problems and experience the happiness of success.
Activity preparation:
Teaching AIDS:
Travel schedules and articles, stories "Happy Travel", pictures, etc.
Learning tools:
Some markers, travel bags, pictures of needed items.
Activity flow:
First, the introduction of dialogue to stimulate interest
Have you ever traveled? Where have you been?
2. What is your mood when you travel?
Second, story implantation, emotional transfer
1. What did Xiao Doudou bring when he went on a trip?
2. What difficulties did she encounter during her trip?
Do you think it is reasonable for her to bring these things? Why?
Conclusion: If we travel far away and take everything with us, the schoolbag will be heavy and it will be inconvenient to travel with it. It's very troublesome to bring too little, not enough to eat and not to use.
Third, practical actions to solve the problem.
1, so what must I bring? What can I do without it? Would you please help Xiao Doudou rearrange it?
Summary: It turns out that what we take when traveling should be comprehensive and light, and choose the most useful. Food only needs to bring a small amount of staple food and water; Easy-to-change clothes, daily necessities and things to be used in scenic spots, some things we can buy in scenic spots.
2. Discuss the preparation of personal belongings in groups.
3. Communication and evaluation
Fourth, activity extension and life application.
1. If you go to Huangshan, what is the difference between the prepared projects?
Big class social lesson plan "Happy Travel" 4 Activity Objectives:
1. Feel the beauty of the scenic spots and historical sites in the motherland.
I am willing to exchange my experiences and feelings of traveling around with my companions.
Activity flow:
Make KT board with pictures of various scenic spots.
Scenic spot courseware
Activity flow:
I. Introduction:
1, son, have you ever traveled?
2. What's interesting about the places you've been, and what impressed you particularly?
Second, the scene is wonderful, and the teacher shows the courseware to introduce the scenic spots on the picture.
1. The teacher takes the children into "tourist attractions" as tour guides to stimulate their interest in activities.
(1) Attractions 1 Beijing-Tiananmen-Forbidden City-Peking University-Yuanmingyuan teacher introduced each attraction, and guided the children to have a look and talked about the characteristics of the houses in these attractions.
(2) Attractions 2 Shanghai-Oriental Pearl-Science and Technology Museum-China Pavilion Let's focus on it. Shanghai is a relatively developed city in China.
Third, the young people shared their interesting travel stories.
1. Let the children talk about the places they have traveled in their lives and their corresponding feelings with the help of physical photos.
Fourth, let the children feel the beautiful mountains and rivers of the motherland further. Teachers will show KT boards when arranging tourist scenes.
1, let children play the role of small tour guides to organize children's games, and take their own tour groups to visit various scenic spots and make corresponding introductions.
2. The game is over.
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