Traditional Culture Encyclopedia - Tourist attractions - How does Island Tycoon 3 develop tourism?

How does Island Tycoon 3 develop tourism?

The third generation of tourism is easy to do, but also difficult to do, because the third generation of maps is limited, natural beauty and resources are few, and industries are limited. Tourism can be said to be a good start or supplement. The beginning of tourism is super simple, but it is difficult to do well. There are few pictures in the original sand table that can be used for tourism, and only two pictures can be used for pure tourism, Man Talaia and Santa Pata. These two islands are basically short of resources, but Paradise Island, a mysterious island with beautiful beaches and absolute power, is still good. Workers and peasants can travel to Paradise Island, and Shenmi Island can be a supplement. From the beginning, having a pyramid can save a lot of money. The basic starting point is to add a cabin and a beach bath to the tourist pier. In the medium term, 3-4 scenic spots and 30-40 tourists can ensure high-efficiency profit, but the efficiency of making money with full rating is very low. The higher the rating, the more tourists there will be, but it will increase the number of low-consumption tourists. Every kind of tourists has preferences, for example, idiots like gambling best, spring break likes drinking, singing and dancing best, backpackers patronize the most, rich people do more fitness shopping, and the upper limit of spending power is rich people's backpacks in turn. Therefore, I suggest that the tourist attractions should be mainly rich people and backpackers, and the islanders' entertainment facilities should take into account spring break and idiots, so that the tourism profit is no problem and the islanders will not be ignored. One thing to remind you, never build an airport. It's really useless One-year air tickets do not occupy much land, and good planning can adjust the types of tourists. Finally, the environment is the most important in tourism. You can't be ignorant, can you?