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Super power 2 introduction

There is no need to modify it at all ~ ~ and there is no way to modify it

The numbers in it are astronomical, and the general modifiers can't find the address.

I have been playing this game for almost a year, and my experience in solving the deficit is that no matter which country comes out to reform its system, it is a one-party democracy.

With political backing, all construction expenditures can be reduced (to zero), leaving only scientific research, tourism and government (reducing corrupt consumption).

Then change the market system, liberalize several industries every year, privatize them for three to five years, and make them all market-oriented (the tax will be determined by itself)

After the above steps, let's see if the annual expenditure is still a loss (red). If we still lose money, we will disarm, "sell" all the big weapons (don't disband) and redeploy them when the economy recovers.

After the above points are completed, your task is to pay off debts, which is the most troublesome. At this time, you will make the fastest time, wait for the debt to be paid off, and your economy will make a qualitative leap.

Trust me ... don't use modifiers, so you can enjoy the game.

I developed Russia in this way in less than 1 hour, but it was poorer than China.