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How to play Dungeon and Fighter New World 3?

The detailed guide for the DNF Realm of Nothingness is as follows:

The first picture guide of Realm of Nothingness

Monsters: 4 red-winged little witches and 4 yellow-winged little witches Witch

Features of the first picture: Miscellaneous soldiers!

There are 8 little witches, including 4 each of the red witch Bloody Reaper and the yellow witch Lemon Rais. The risk index is very low and there is basically no difficulty. Just be careful and pass it in seconds.

The two witches have higher attack speeds and can throw apertures for long-range attacks.

The red aperture attack can cause electric shock and bleeding effects, and the yellow attack will have a restraining effect after bleeding for 70.

The yellow aperture attack has a binding effect.

The second map of the Void Realm

Monster: Swick the Shackles.

Features of the second picture: push box mini-game!

At the beginning, three teammates will be shackled and forced into a cage, and the BOSS’s defense is very thick and cannot be passed through normal channels. Eliminate (similar to the image of Eagle Dog 2).

So the key to this picture is that the player needs to push the two boxes into the grid in front under the harassment of the BOSS to destroy them.

Hit the box that does not flash, and the box will slowly move until it enters the grid, and the teammates in the cage will be liberated one by one.

One of the two boxes is illuminated, and the illuminated one will be randomly switched.

When Swick is glowing, if he happens to hit a glowing box, he will be instantly killed by the counter-injury!

Pushing boxes does not depend on the damage value of the attack, but on the attack. Frequency, so just use

Swick's ability 1: sweeping attack with pillars and ordinary smashing to the ground, these two methods can be avoided by misalignment.

Swick’s ability 2: Charge and hit the ground. After 2 seconds of charging, hitting the ground will trigger a full-screen earthquake attack. When charging, there will be a warning and the screen will turn red. You need to seize the opportunity to jump, otherwise you will enter a dizzy state. It is recommended to bring more toys from the mysterious world.

The third map of the Realm of Nothingness

Monster: Benis of Smoke

Key points of this map: clean up the poisonous mist and then fight the monster!

As soon as you enter the dungeon, you will see the meteorite summoned by this guy, and the meteorite will emit poisonous mist.

In this scene, there are two rows of racks on the left and right, three in each row. Attack the beads on the racks. The beads will transform into a vortex and absorb the poisonous gas in the field. Make good use of it! This will block the poisonous gas. spread.

Bainis ability: Summon meteorites to fall on both ends of the screen. The meteorites will release poisonous gas in the middle, and the poisonous gas damage is very low. When surrounded by poisonous gas, Benis will turn golden, becoming immune to close damage and reflecting long-range damage. If it continues to be exposed to poisonous gas after that, it will change from gold to purple, and the reflected damage will increase to the greatest extent at this time.

Benis can cause damage when it is not protected by poison gas.

Recommended playing methods:

1. Prioritize hitting the beads to keep the vortex existing, minimizing the spread of poisonous gas to the middle, and then control Benis to the middle area to kill him.

2. Some teammates will move the monster to a place in the midfield where there is no poisonous gas (Tiger Attack, etc. can be moved)

3. When the monster returns to normal, then work together to output.

4. When the monster flies away and escapes into the poison gas, cycle the above division of labor again.

It should be noted that Benis will always fly to the poisonous gas area. Even after being captured out of the poisonous gas area, he will continue to fly to the poisonous gas area.

The guide to the fourth map of the Realm of Nothingness

Monster: Inset of Virus

The map that needs to be output the most.

Ability 1: Summon two Leivos. During the existence of Leivos, Seth's defense will be greatly improved, so the summoned Leivos needs to be killed first.

1. Poisonous Leivos: After the reading is completed, all players will be poisoned.

2. Recover Leivos: After the reading is completed, a large amount of Virus Set's HP will be recovered.

Ability 2: Poison Magic Circle

Occurs automatically whenever Inset's HP drops to a certain level. Summons four poisonous magic arrays to track players (similar to the wail stun array), causing higher damage. And when any three magic circles overlap, an explosion will occur. You can use throwing skills and binding skills to jump the health bar to prevent the BOSS from launching this skill (similar to the way the BOSS in the Village of Doubt skips summoning ghosts).

Ability 3: Summon poisonous gas meteorites

After entering the picture, purple swirl-shaped objects will appear on each team member's head, up to 5 of them. When the number reaches 5, the BOSS will summon meteorites. Unlike the three pictures, this product is a genuine poisonous meteorite. After being hit, it will enter a poisoned state, causing about 5,000 damage per second.

There is a white magic circle in the picture. Players can reduce the number of whirlpools by standing on it.

Killing strategy:

1. Prioritize killing the restored Leivos, then kill the poisonous Leivos (both Leivos are prone to control skills), and then use all their strength to output the virus. Inset!

2. Avoid the poison magic circle. When the purple vortex above your head is too high, stand in the white magic circle and eliminate it.

The fifth map of the Realm of Nothingness

Monsters: the four cosmic demon brothers (meteor, poison, ice, flames)

Key points of this map: you need to Monsters are killed in the corresponding color positions.

In this scene, the pattern is similar to the creeping 4 picture. The colors of the four grids in the four corners are consistent with the colors of the bodies of the four monsters. Kill these four monsters on the grids of the corresponding colors and you will pass!

Any monster is killed A black circle will form in the corresponding color grid, which will automatically resurrect after 30 seconds. If it is not killed on the corresponding color, it will be in a state of suspended animation and will be resurrected after 10 seconds.

It should be noted that if any monster is killed in the black circle, an explosion will occur with high damage. At the same time, the two monsters killed in the black circle will be resurrected immediately

< p>Except for meteorites in this picture, other monsters have a dark resistance of -61. Using dark attribute attacks will get twice the result with half the effort.

When the BOSS is resurrected, it will shake in a large area, so please be careful.

Meteorite: Releases two tracking small meteorites around the body (only following the monster itself) to attack. Seal in the magic circle in the upper left corner.

Poison: The attack will cause poisoning, with a large range. Seal in the magic circle on the upper right.

Ice: Slows down the attack, and is greatly slowed down after being hit. Seal in the magic circle in the lower left corner. Minimum blood volume.

Fire Flame: Increases the defense of teammates, throwing skills will be invalid. Seal in the magic circle in the lower right corner.

Recommended play method: Enter the map and use big skills to blast directly. If the damage is high enough, you can directly kill it (such as the Demon God's Collapse)

The Void Realm BOSS Map Strategy

BOSS: Space Dominator Gaunis

Introduction: In this picture, players must go through multi-stage battles and crack specific spaces before they can enter the final battle with BOSS. Defeating Gaunis will clear the realm of nothingness. .

After all, it is a BOSS map, so the difficulty level of this map is relatively high.

Four steps to kill Gaunis:

Stage 1: The entire ground is divided into four parts of different colors, each of the four people takes 1/4, and they belong to themselves Follow the prompts on the color to complete the operation and change the texture of the land. After reaching a certain number of times or reading the bar at the bottom of the screen, you can enter the second stage. If the number of times is not reached after reading the bar, the blood will be deducted according to the current unchanged amount.

There are five types of prompts:

1. No prompt, just click on it.

2. Use the upward arrow to jump or jump back.

3. Down arrow, just crouch after falling down

4. Time bomb, just stand still for 2 seconds. If you don’t step on it within 5 seconds, Will explode causing large area damage.

5. For weights, eat the purple weight-gaining wizard on the side. After gaining weight, just step on it, but it will have the side effect of slowing down.

Phase 2: The four people will be teleported to a random location, and then go through the route one by one in the order indicated by the cursor. If you go to any wrong square, you will lose a lot of blood and start over. , all members have completed successfully or the message at the bottom of the screen has been read to enter the third stage.

Phase 3: Teleport to a red field with crystals on the side. Team up with two people and stand inside the crystal to attack the core together. You can break the crystal while forming new crystals and change the texture of the land under your feet. , after changing the texture of all land plots, enter the fourth stage (breaking the green crystal will break the nearby crystals together)

If it fails, you will lose a lot of blood!

Note: In the mini game of breaking crystals, you must be in a group of 2, stand inside the crystal and then attack the crystal to break it.

Tips: Prioritize the crystals that emit "green light". Breaking the green light crystal can destroy other surrounding crystals. It is difficult to defeat all the crystals, but we must defeat as many as possible, so as to reduce the amount of blood we lose after the BOSS ends.

Stage 4: Gaunis has finally come down. You can hit him directly. If you step on the ground with your feet, he will fall down. He will lose about 1/3 of his health at a time. The floor will turn red as a reminder.

Gaunis’ abilities: Medium to low speed, medium movement level, low aggressiveness, low overall combat effectiveness, and will change the texture of the ground. The whole damage is percentage damage, so you can consider wearing attack speed equipment and taking medicine.

The detailed guide for DNF Bakar City is as follows

The first picture guide for Bakar City

Monsters: 5 green dragon Gizz, 2 red dragons Kimon.

The first picture only has these two kinds of base dragons, so there is basically no difficulty index. I believe that those who have used the ghost right slot before must know these two guys. They used to be our right-hand assistants. , and now we are going to attack their hometown! When entering the map, we must first attack the red dragon Kimon. The fire-breathing range is large and frequent, so it needs to be cleared first.

Guide to the second picture of Bakar City

Monster: True Dragon Litreno

Be careful of the dragon roar!

Ability 1: Dragon Scale Barrier, this guy can shield and increase defense, it is a colorless reaction skill. Become invincible after activation. After activation, there will be a red bar on the head, which can be broken by breaking it.

There is no colorless reaction within 1 second after entering the image. Its colorless reaction can be avoided after grabbing, freezing, or being stunned. You can choose to freeze him and stun him and then use various colorless skills to kill him, similar to the creeping 5 picture.

Ability 2: Crouch.

This guy only needs to activate it immediately after he falls to the ground, and he will be invincible after activation.

This move is activated very frequently. The solution is to push him as flat as possible and don't let him fall to the ground.

Ability three: Azure Dragon Whip. After jumping up, use the tail to whip the ground, and gravel similar to diamond chips will appear under everyone's feet. Need to jump to avoid.

Ability Four: Rocks falling from the sky. Fly up and jump out of the screen, then drop a bunch of large and small rocks from the sky to attack.

Ability 5: Dragon's Roar, there is a line sign before activation, and then the golden aperture roar is activated after leaning back.

After speaking the lines, players should take precautions. You can use throwing skills to destroy its roar. The player will be tripped before activation and can be avoided by crouching. However, this skill lasts longer!

Ability 6: Dragon claw attack, a small-scale attack in front. You are invincible when attacking.

Bakar City Third Picture Guide

Monsters: Black Dragon Neize and 2 Semedek.

Stop attacking immediately when cursed!

Black Dragon Naize's normal abilities: average speed but teleportation, high level of movement and erratic movement, and dominant body status.

Ability 1: Dark Dagger, launches three black daggers in front (similar to GBL's three-throw dagger). The damage is low, but it is not easy to dodge. After being hit, a purple skull appears on the body.

Ability 2: Undead Impact. After all players in the team have used colorless skills 2 times in total, Black Dragon Naize will use this skill. When activated, he becomes invincible for two seconds and releases his black hand to shoot forward. Then a player is randomly selected to trigger Undead Impact (similar to Undead Awakening) → A golden magic circle will appear on the soles of the feet before Undead Impact is triggered (refer to the spider landing effect).

Ability 3: Curse, the screen will darken when activated, and the black dragon Naize will select a player to impose a curse. Cursed players will be possessed by a halo. And it will continue to lose blood. The blood loss rate per second becomes faster and faster depending on the duration.

At the same time, if the cursed player attacks the black dragon Naize at this time, other uncursed players will collectively lose blood!

The editor reminds: The curse can be passed on, and every time it is passed, The blood loss rate per second is reset. As long as two people stand together, they can pass to their teammates. If there is a golden body in the team, the recommendation will be handed over to the golden body.

When you select the cursed player, two Semetek will appear on the floor. Don't underestimate these two black bean sprouts.

If the uncursed player attacks the black bean sprouts at this time, the cursed player will lose a lot of blood!

Strategy for this picture: Once you find that the screen has darkened, everyone stops to check which one The player is cursed. Cursed players please find a corner to stay. Everyone should not attack Semedek. The remaining three people should work together to eliminate the black dragon Neize within 20 seconds. Otherwise, two players will turn red and lose a lot of blood.

The fourth map of Bakar City

Monster: Golden Dragon Renak

The most time-consuming map. It requires the cooperation of three people and has nothing to do with profession.

Ability 1: Summon a clone. Summon it once when entering the map. Summon it a second time when its health drops to half. Summon 3 of them each time and arrange them in a horizontal line. If you have the skill of gathering monsters, they can be concentrated and eliminated quickly.

Ability 2: Summon a pillar of light. The golden dragon Renak himself is invincible throughout the process. The only way to deal with him is to crack the two types of light pillars he summons.

The first yellow light beam requires a person to stand in it and it will automatically break after about 4 seconds.

The second type of purple light beam requires three people to stand in it to crack it.

If the light beam cannot be cracked within the specified time, 50% of the blood of all members will be deducted. Otherwise, the golden dragon Renak will have his blood deducted.

About the prescribed time of ability two

When summoning the last wave of light pillars, Golden Dragon Renak will perform a continuous action of summoning light balls. When the action ends, The allotted time is up.

Note: Although Golden Dragon Renak is not invincible at this time, it can be attacked. However, the attack shows no damage, so you can give up attacking the Golden Dragon Renak. The light beam with summoned clones is the most likely to cause problems. All players should gather their clones together to kill them before running the light beam, otherwise they will be severely disturbed by the clones.

Bakar City Fifth Picture Guide

Monster: Fire Dragon Eskur

Ability 1: All kinds of invincibility, Fire Dragon Eskur fell to the ground , are invincible in the floating state.

Grab skills, use with caution when in abnormal conditions. Fire Dragon Eskur is invincible when he is frozen, stunned, and grabbed when he bends his body forward to attack!

Ability 2: Claws After striking (Pseudo Wave Eye - Amaterasu) with the dragon claw, the ground in front of the fire dragon Eskur erupted with a whole row of red sword energy, similar to Amaterasu when Asura awakened. Please do not stand on the same X-axis output as the fire dragon.

Ability 3: Breathing Fire (This move is more complicated) The first is the preparation stage before breathing fire. The fire dragon Eskur will wave his dragon claws to generate a golden magic circle in front. Then a lizard that interferes with the player appears on the right, and the fire dragon Eskull maintains the action of breathing fire. If the Fire Dragon Eskur's fire-breathing action cannot be interrupted within a certain period of time, it will spray out full-screen flames, causing extremely high damage! As shown in the picture below

Note: Be sure to interrupt this skill.

Strategy for interrupting the Spitfire: Transport the ice circle. Once this happens, run to the blue magic circle on the right.

At the same time, a blue halo of light will be generated on the ground and converge into the magic circle, and then a circle of ice will be generated on the player. Just run to the fire dragon Eskur with the ice circle and touch him to interrupt the fire breathing! During the transportation process, please avoid the meteorites falling from the sky that block the way.

Bakar City BOSS Map Guide

BOSS: Explosive Dragon King Bakar

This guy can transform. As long as you piss him off, he will Transforming from a human form into a dragon form causes terrible damage, so this picture still has a very high degree of difficulty.

Building type, the attack judgment point is in front of the head, the attack power is medium to low, and there are many attack methods.

Ability 1: After taking off, a meteor shower will appear on the screen, the damage will be medium to low, and there will be a golden circle prompt. And every time it reaches the ground from the air, there is an attack judgment when it lands in the air, and the damage is medium to high.

Ability 2: Roar. The person who is roared must hit X continuously. If he fails, he will receive 10,000 points of damage.

Ability 3: Fly outside the screen and enter Audition mode. If you fail, you will be instantly killed. If you are not quick, just take the sacred blessing potion!

Ability 4: Hover in the air, go to It spits fire from below, and the flames form fire patterns on the ground (similar to the hell bombs of men's ammunition). It lasts for a long time. Just pull Y out of position to avoid it.

DNF Black Earth first map guide:

Monsters: string monster, sawtooth monster, scissor monster, pincer monster.

The danger index of this map is 0. Just these few minions can KO with one big move each. Let’s quickly move on to the next map.

DNF Black Earth second map guide:

Monster: Tamate of Despair, this is a heavy-armed spear fighter with high defense hardness, medium speed and good movement. Generally speaking, the normal attack ability is average.

Ability 1: Disguise, pick up the spear and step back, throw the cloak forward, and then become invisible. Activates when hit. Similar to the disguise of a machine, it can be broken by attacking.

Countermeasures: Find his location as soon as possible after he becomes invisible. After hitting him, he will reveal himself. Use moves with a large attack range. After he is damaged, he will release the roar of the dragon and fly away nearby. player, and his whole body turns golden yellow and his defense power is greatly improved.

Ability 2: Can release a small vortex with suction similar to the Endless Altar of Death.

Strategy: The whirlpool does not do much damage, just avoid it.

Ability 3: Restraint, it will jump out of the screen every once in a while. At this time, the three teammates who are forcibly bound will bleed at the same time, and the remaining one needs to run and eat randomly appearing blood balls to restore blood. , the whole team's survival depends on the one who runs away.

Strategy: Don’t eat big blood cells when the whole team is not very hungry, so as not to waste it and prepare for emergencies later.

Ability 4: Put a curse on all members of our team. A sickle will be placed around the neck. You cannot hit yourself. At this time, you need teammates to hit the sickle on you. The sickle has a health bar and must be hit. If it is not destroyed within the time limit and the curse is successful, the player will be instantly killed.

Strategy: Don’t attack each other when the screen is still red after the scythe. At this time, teammates are enemies of each other and can kill each other.

DNF Black Earth Map 3 Guide:

Monster: Destruction Knight, he will slash the ground with his giant sword and summon whirlwinds and devouring spirits.

Ability 1: Swing the giant sword, charge up, and then swing the giant sword forward with great force. It has a knock-up effect and ignores the hegemony! Large range!

Ability 2: The giant sword thrusts into the ground, the monster swings the sword and thrusts into the ground fiercely, making itself invincible. At the same time, a pillar of fire appears on the ground to attack the player. Just run and dodge.

Ability 3: Red Hurricane, this skill will be triggered when the number of combo hits on monsters exceeds approximately 60 HIT. When activated, a huge red tornado will be generated around the monster, making it invincible.

Then the BOSS will summon four pink ghosts, which will float over and bite the player and turn green. Only then can the monster be attacked, and the monster's defense is extremely low.

Note:

1. Being bitten by a ghost will cause continuous damage.

2. All four pink ghosts must turn green to cause the monster to break defense.

3. Don’t let one person attract four ghosts. The ideal situation is one for each person! Otherwise, you will die!

4. After the monster summons the pink ghost, everyone runs to the lower left corner Gather the ghosts.

DNF Black Earth map 4 guide:

Monster: Terror Knight Astros, a mobile short-hand fighter with medium speed, high level of movement, and normal attack ability higher.

Ability 1: The mysterious movement ability, teleporting behind the player to launch a flying attack. The stiffness of the continuous attacks is also very high, and the jumps are misplaced, making it difficult to grasp the action pattern.

Ability 2: Pseudo enemy, not attacked under normal conditions.

Ability 3: Curl up and read the bar. After finishing the reading, a string of black balls similar to the Dark Soul Wave will appear above the head, and some skeletons will be summoned. When the skeletons get close, they will explode. The explosion will have a powerful deceleration effect, like His legs were dragged down by the hands of hell, unable to move.

Countermeasures:

1. Hit harder when reading. The harder you hit, the fewer black balls you will get when reading.

2. After being slowed down, the deceleration effect becomes stronger as time goes by. At the end, you are immobilized. After the immobilization is completed, the state is released. It is very painful to be dragged by the hand of hell. Try not to be blown up by the skeleton explosion. ha.

Key: breaking move! Each breaking move reduces one black ball. When all the black balls are removed, the pseudo-invincible state is released. After that, you can cycle through this state as much as possible to kill.

DNF Black Earth fifth map guide:

Monster: Saint Michelle, proficient in judgment, fighting, and blessing skills, the strongest paladin in the legend.

Features: Saint Michael can use various skills of the priest, and can erect crosses on the ground and use divine strike skills.

Ability 1: Coin Trial.

After entering the picture, coins will appear on everyone's heads.

There are two types of coins:

When the golden coin appears, everyone should gather together. If they spread out, the coin will break.

When the silver coin appears, everyone needs to spread out. If more than three people gather together, the coin will break.

If you do not follow the rules, the coins will shine and break, and at the same time, each player will be attacked like a ball of holy light.

Ability 2: Combination of Blue Fist and Golden Body

Priesthood basic attack, blue fist dive swing, dive straight punch, dive flying fist, paladin holy light guardian, spear of victory , Hammer of Repentance, Judgment of Justice, these are all okay, just pay a little attention to them.

The difference is that the Holy Light Guard is invincible to both physical and magical attacks. It lasts for 20 seconds and can be broken after 15 hits.

Ability Three: True Justice Judgment

The first type: There are obvious characteristics before activation. Michelle starts to pray and is in an invincible state. After praying, the archangel is summoned to judge. The Judgment Array attacks about 2 seconds after it is generated, and players in the array are slowed down.

The Justice Trial will be carried out in order from 1P to 4P, so players should pay attention to their order and dodge. There is also a thunder trial, and there will be a golden circle on the ground to prompt you.

The second type: launching a trial centered on Michelle himself.

DNF Black Earth BOSS map guide:

BOSS: Ozma of Chaos, slow speed, low movement ability, and no normal attack ability.

Ability 1: Really perfect defense, all attacks are invalid under normal conditions.

Ability 2: Purple tadpoles, Ozma will launch something like tadpoles when he has time, floating slowly, with medium to low damage. So try to attack him as hard as possible. If you don't control the field well, there will be many tadpoles like this on the field.

Ability 3: Breath of Chaos will release a bunch of breath on the ground, with medium to high damage, and will cause a state of chaos. Bring more toys from the mysterious world.

Ability Four: Wave Beads, form a seal on the ground, and then reappear a powerful wave bead from the ground.

High damage.

Ability 5: The player is transformed into a monster, which turns us into the four types of monsters A/B/C/D in the picture in the order of 1/2/3/4P.

< p> After 1234/1234, the cycle continues like this. Players who are turned into monsters can use the monster's two skills. Normal attacks can cause effective damage to Ozma, and special skills are different. They correspond to the yellow characters at the bottom of the screen. Something is fishy.

1P-Monster A, the screen text "Halo of Betrayal" 1P transforms into Monster A, and the other three people change color. At this time, if you attack the teammate in the changed color state, it will cause damage. Monster A's special skill is to press the S key. Use it by teammates to release teammates from the betrayal state!

1P monster

2P-Monster B, the text on the screen is "Leave the space" 2P transforms into Monster B, and the other three people enter the chaotic state of space , will be sent randomly. Monster stunt button S, use it on Ozma to release the space chaos state.

2P Monster

3P-Monster C, the screen text "Exchange Rules" 3P transforms into a monster, the other three people enter a state of visual confusion, and will have a blinding effect. For example, if you are 2P, but what you see from your perspective is 4P. Monster C's special skill, press the S key, use it on teammates to relieve vision confusion. Blindness can be dispelled or removed with toys.

3P monster

4P-Monster D, 4P monster D, monster D stunt, used on Ozma, Ozma enters the defense-breaking state.

Countermeasures: Ozma will enter the reading state after turning into a monster. At this time, it can cause damage to Ozma.

Remember: Players can only use special skills three times during the monster transformation. It is very important to remove the 2P space. This state must be removed, otherwise the entire battle process will be very painful.