Traditional Culture Encyclopedia - Tourist attractions - King of Delano: A Leader's Experience raid Raiders on Hanging Croquet Castle
King of Delano: A Leader's Experience raid Raiders on Hanging Croquet Castle
I am in a harmonious small guild where everyone fights and fights every day. Naturally, the group formed is very casual, and everyone's level is limited, let alone the progress. However, I have to say that the copy difficulty of this expansion piece is designed just right. Even if the team is like this, the first night can be easily ordinary 4/7. The difficulty is close to the people and flexible scheduling is indeed a very good thing for most players.
before this version, the ordinary difficulty of 1 people was not that they could just take a taxi after graduation in 5 hours. The landlord experienced the initial land reclamation of all versions except tbc (approval problem), and at that time, two main problems were solved by Blizzard:
First, the difficulty. For the vast majority of players, difficulty is the most important factor affecting everyone's copying in the early stage. But now the ordinary, that is, the previous flexibility, the difficulty is very moderate. Moreover, it is an ordinary achievement to get a copy through now, which makes everyone feel that they have not lost their face and satisfied their desire for a copy.
second, the number of people. I believe that all the old players have this kind of pain: two or three people said that the head of the team was embarrassed to have something temporarily, and then 2 people in the whole group looked at the boss of 25 people and stared at each other, not to mention the current elastic mechanism, which solved this problem very well. Yesterday, for example, my group, Butcher No.2, had been disconnected, and his voice didn't respond. He kicked decisively, and the rest had a good time. Boss No.3, dps is tight, and someone has a bad network. At this time, I let him go out first. boss lost 1w of blood in an instant, and then he passed. On the 4 th, he was added and continued to fight. Anyway, the current flexible mechanism is really beneficial to small guilds.
So don't think, "I just graduated with a 5-person H, can I work as a team player?" The team leader should not think that "team is always team-oriented, so casual players who don't have good equipment and operational awareness should not think about it", which is a big mistake for the current version.
I can responsibly give you a confidence: after 5 hours of graduation, the common mallet fort is the best place for equipment transition.
Tuan Sui is just a supplement, because the 64 that the Tuan Sui loses, the manufacturing industry can do it, the accompanying task can be dropped, and the boss in the field can touch it, which does not affect you to hit the ordinary mallet at all. When you are dressed in purple, you can consider ordinary Blackstone when your dress is about 64. Ordinary Blackstone is almost the same, so let's consider the H hammer, which is buckled one by one, step by step. As for some heads who stubbornly think that you want to open up wasteland and wait for 64+, or go to the group and get a 64 purple suit first, I have to smile at such people and borrow Xiao Hou's sentence: Times have changed.
note: this sentence is aimed at the server, and someone just called the land reclamation team to come to 64+. We are convinced, so the above argument is just a ridicule for these people, and there is no intention of targeting people or posts. Please forgive me for any inconvenience caused to you.
Part II: Command Ideas of General Hammer Head
Here are only some command ideas for the heads of small teams, not strategies. Guide the head of the team to know what skills need to be shouted when playing, when to reduce injuries, and how to deal with similar situations, which is hard to find.
No.1, Kagas
(bloodthirsty opportunity: hands on)
1, asked the tank to pull the boss to the top of the field, that is, directly opposite the boss, and then turn his back to the crowd. Close combat, remote and treatment are arranged between any two fire pillars, standing in groups.
analysis: because the top position is farther from the first pillar than the starting position. Telepathy and treatment have more time to react and run the fire column. Because the head of the delegation needs to consider that everyone's personal ability is limited, it is necessary to arrange more convenient stations to take care of these people. Similar considerations are the same below and will not be described again.
2. Remind the team 5 seconds in advance of the charge, and count down, and remind the melee to stay away from the boss's back, so as to avoid being charged in an instant.
3. After the charge starts, please remind the person who is being stared on the DBM to find the pillar of fire. And command the rest of you to stay where you are.
4. Please arrange the people who go to the table in advance, with 1 tan, 1 milk and 3 outputs. The best milk is naiqi, because it can give the tanks freedom, and the best output is DK and Penalty Ride, which can gather strange things and explode strongly. In the chain stage, please remind everyone to stay away from the BOSS and emphasize not to fall into the tiger cage.
5. After the first chain stage, everyone will return to their positions and output as before. However, in this cycle, the AOE of the blade dance will be more painful than that of the first round. In addition, under ordinary difficulty, people are standing in groups, so please arrange for injury reduction in the three blade dances of BOSS.
analysis: the blade dance under ordinary difficulty is not very painful, so before the first chain stage, the whole group can stand in groups and eat hard. However, after the chain stage, there is less milk on the table, so this round of blade dance needs to be arranged to reduce injuries.
6. After the second chain stage, please disperse all the remote and therapeutic stations, and don't gather again, because the pressure of blade dance is very high at this time. During the period, remind the charged person and remind others not to fall into the cage. And then RUSH, it's over.
No.2, the butcher
(bloodthirsty timing: after jumping close to 3% blood)
1, asked the tank to leave the BOSS in the same place with his back to the crowd.
2, divided into two groups, standing on the left foot and right foot of the BOSS respectively, which are called Group A and Group B. The two groups of personnel are best composed of melee. If melee is not enough, please use remote or treatment instead. Priority: SS》AM Element Bird Virtue Treatment Pastor naiqi. The runners in Group A and Group B should be borne by SS, because there is a legal circle.
3, arrange a remote group, which is in front of the stairs of the venue, and it is called Group C. The composition of Group C is best composed of FS, LR and other treatments.
4. After the opening ceremony, all the members of Group A will have their left feet removed, and all the members of Group B will have their right feet removed except the runners. At this time, the situation on the court should be five points: two teams, a team member, a team member, a runner outside the team member and a member of the team member.
5. At this time, Group A will eat the chopping first. Please remind and shout the number of chopping floors. When reaching the third floor, remind the runners of Group A and Group B to take their positions.
6. On the 4th floor of Group A, please remind the runners in Group A to come out, and the runners in Group B to go in, so that Group B can eat the split. At this time, the situation on the court should still be five points: two teams, a team member, a team member, a team member outside, and a team member.
7. When the BOSS is almost full of energy, remind the whole group to pay attention to flying. After flying, remind the team to return to their positions quickly.
8, because the BOSS can eliminate the chopping DEBUFF during the skill release period, after returning to his position, the group A still eats chopping.
9, circulate to about 3% of the blood of the BOSS. At this time, the boss will make a jump. After the jump is over, the bloodthirsty will be turned on after the personnel return to their positions. And then RUSH, it's over.
No.3, Tyrol
(bloodthirsty opportunity: after the first four little stone men came out)
1, ask the tank to pull BOSS to the edge of any field with his back to the crowd.
2, the rest of the staff, please surround the BOSS in a fan shape.
3. Remind all members all the time: big circle, small circle and red water. (Note: the floating has been corrected, and the personal test is useless), please remind the person named by Hongshui at any time to guide Hongshui against the wall and not to cross the crowd.
4. After the mobster appears, remind all the people to turn to the fire, and remind them to read the note when they stun mobster in melee. After the first wave of mobsters is knocked out, remind all staff to RUSH BOSS, because the second wave of mobsters is not busy first. Remind mobster Tan to stun mobster.
5, at this time, the blood volume and energy of BOSS should be very close. After hitting 1 drop of blood, BOSS releases AOE, and the AOE will be broken in seconds at this time, which will not cause harm to the team.
6. during the release of AOE by BOSS, remind all the remaining mobs.
7. after the separation of BOSS, remind LR and DZ to mislead the tank. After the tank takes over, please pull the two BOSS apart. Please arrange two treatments in advance, brush two baths respectively, and follow the tank.
8. After the separation of BOSS, please mark one of them, and the whole group will gather fire. On the other hand, please arrange two remote DPS to concentrate on the output to eliminate the condensed BUFF.
9. At this stage, if all the fire-gathering targets release AOE, remind the treatment not to panic, because there should be no condensed BUFF on this BOSS at this time, so AOE will not pose a threat.
1. At this stage, please observe the cohesion BUFF of another BOSS at any time. If it is too high, please call 1-2 remote users temporarily to eliminate cohesion. If this BOSS releases AOE during this period, please choose whether to turn on injury reduction according to the cohesion.
11. After BOSS falls, please ask LR and DZ to prepare for misleading, and remind the whole group to keep their skills and prepare for bloodthirsty.
12. After four small BOSS get up, please mark a set of fire spikes in turn.
13. At this stage, please observe the 4 small condensed BUFF in field 1 at any time. If it is too high, please temporarily arrange a single point of personnel to eliminate condensation.
14. At this stage, whenever a BOSS releases AOE, please remind the treatment whether to start skills according to the current cohesion. If there is no cohesion when releasing AOE, please remind the treatment not to panic.
15, under the condition that the cohesion of the five BOSS on the field is in good condition, quickly drop the marked small BOSS.
16, 4 small BOSS died, hit the BOSS. At this stage, please let the treatment go back to blue, because there is only one BOSS on the field, and there must be no cohesion when it releases AOE, so there is almost no pressure for treatment at this time.
17. After the death of the BOSS, the warning was misleading. There were four small bosses, two with one person and two with high concentration. Please mark them in turn and remind the team to take the marked BOSS as the center AOE. The main purpose is to eliminate the cohesion of four small BOSS. And then RUSH, it's over.
No.4, fungus monster
(bloodthirsty opportunity: hands on)
1, ask the tank to pay attention to the position of the green mushroom on the field at any time, please move slowly, and the BOSS can't face the crowd during this period.
2, two remote DPS are arranged in advance, and the hunter is the best. To control two flamethrowers. The energy of the flamethrower is limited, please remind these two people to clean up the moss on the road of the team at any time.
3. Spore shooter, please invite two fire-breathing personnel, and arrange two remote DPS, and four people will be responsible for priority killing. Please remind the flamethrower not to burn the spore shooter with a flamethrower. Because energy is limited, there will be more and more moss in the later period, which will lead to the shrinking of team space. In fact, this is soft fury.
4. Fungi, fragrant mushrooms appearing at the foot of the team, loudly remind the team to turn to the fire.
5, meat eater, please arrange two melee to interrupt the weakness of meat eater in advance. Two melee+one tank and three interruptions are enough to cope with the weakness.
6. overall thinking of the team: after the green mushroom appears, please arrange a doctor to go under the mushroom and maintain the blood volume of the mushroom, but don't top it up. At this point, the tank began to move slowly towards the green mushroom. When BOSS is about to release the spore parasitic AOE, please count down the AOE time loudly, and let the treatment brush up the green mushrooms, so that all of us can use the green mushrooms to resist the spore parasitic AOE of BOSS.
7, when there are no mushrooms on the field, the whole group can stand relatively scattered. To avoid the slowdown of fungi affecting too many people.
8. After the blue mushroom appears, please arrange a doctor to go under the mushroom and maintain the blood volume of the mushroom, but don't top it up. When the BOSS released spore parasitism once, all the staff, including the fire-breathing personnel, came to eat the accelerated BUFF under the blue mushroom and took a round of BOSS.
9, the whole process reminds: weak melee interruption, 4 remote shooters, fire-fighting fungi, fire-fighting carnivores, one after the emergence of green mushrooms, maintaining blood volume in the past after treatment, brushing all the mushrooms when spores are parasitic, paying attention to the utilization efficiency of blue mushrooms, and clearing the moss on the road by fire-breathing personnel.
Analysis: sorting out the wrong ideas:
a, the green mushrooms are filled as soon as they appear, and the whole group comes to add blood. This is a big mistake. The whole group's running back and forth like this will greatly affect DPS. This BOSS was originally pushed by DPS, so DPS can not move.
B, the flamethrower keeps cleaning up the moss. Because the energy of the flamethrower is limited, BOSS will definitely not use enough energy during the killing, leading to the final soft rage. Two fire-breathing personnel should calculate their own energy at any time, and only on the path that needs to be cleaned can they spray fire to clean the moss.
C, brush the blue mushrooms as soon as they appear. The utilization rate of blue mushrooms directly affects the difficulty of BOSS, so it is suggested that after the emergence of blue mushrooms, a treatment should maintain its blood volume. After the spores of BOSS parasitize, the whole group doesn't need to move for about 3 seconds. At this time, the blue mushrooms are put on, bRUSHed up, and then all the staff rush.
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