Traditional Culture Encyclopedia - Travel guide - About Tai Ge Zhi Zhuan 5
About Tai Ge Zhi Zhuan 5
Game Introduction
This generation of Taiko Ritsushiden can be regarded as the pinnacle of the series. It has been well received since its release and is deeply loved by all types of players. It is especially worth mentioning. It is the game's micro-game system and the new generals' costume system that are simply fatal to female players. This game inherits the consistent tradition of this series, but it no longer takes Toyotomi Hideyoshi's personal struggle as the main theme. Instead, it embodies the so-called "Sengoku survival science" everywhere. Players can play as many as 800 historical characters and engage in Military generals, ninjas, merchants, pirates, swordsmen, doctors, blacksmiths, tea makers and other professions. The number of cities has obviously increased, the individual battle and cooperative battle systems have also been improved, the game graphics have become more elegant and gorgeous, and the release of the event editor provides an alternative gameplay with original scripts, which is really commendable. It also adds a function that allows players to "create original generals". The original generals' eyes, noses, hairstyles, clothing, etc. can be selected according to their own preferences. Of course, players can also create female characters to gallop on the battlefield.
All in all, this is a classic not to be missed.
Game Features
The basic content of the game is the same as other works in the series so far. The player controls Kinoshita Tokichiro (later Toyotomi Hideyoshi) who has just joined Oda Nobunaga's staff, trying to survive in the troubled times of the Warring States Period, assisting the master, or becoming a daimyo himself to achieve the big goal of unifying Japan. However, despite the main theme of the game, this game is also similar to the previous games in the series. Players can control various characters other than Kinoshita Yoshiro and experience lifestyles other than military commanders. For example, it is possible to successfully achieve their goals as a businessman or a ninja. of.
The number of controllable characters in this game has increased by more than 200 compared to the previous game, bringing the total number to 800. Even so, just like the previous game, you won't be able to play with all the characters initially. You can get something like a card from a character you have established a good relationship with during the game, and you can use that character in the next game. However, there is a reason why it is called "card-like thing". Because there is no big problem in calling the character part a card (protagonist card), but other than that, the number of scenes where cards are used will be greatly reduced. In the previous game, both individual battles and joint battles were represented by cards, but there seemed to be mixed opinions for and against this system, so in this game (at least in the battle screen) cards almost never appear p>
Speaking of the previous game, you can 'live' not only as a samurai, but also as a businessman or a ninja. This is also a major charm of the game. In this work, it is further expanded. Specifically, in addition to the above three professions, players can also live as pirates, swordsmen, blacksmiths, doctors, tea masters, etc. Needless to say, it is not just about living, but of course you can also strive to become the "number one in the world" in various professions. As a ninja, as a swordsman, as a doctor, you have to be top-notch in each of them... This is of course very difficult. No matter which field you are in, reaching the top will certainly require hard work. In addition, the relationship between companions within the same force and companions from different forces is also reflected. It is said that the confrontation between the Iga Ninja Army and the Koga Ninja Army, merchants and pirates working together to make money, etc., may appear in the game.
So, what is the battle system that is no longer a card battle? The battles in this game are divided into three situations: "field battle", "siege battle" and "individual battle". Field battles are battles between armies on a gridded map. Skillful use of special skills possessed by generals such as "Ambush from Flying Daggers" and "Speed" is used to achieve victory. Although there is no specific information yet, judging from the photos on the screen, there are some very nostalgic feelings. The situation of this game screen will really make people interested in further investigation. Siege warfare is conducted on a national map. There is currently no detailed information on this aspect, but it shouldn’t change back to the simple things at the beginning of the series, right? What follows is a personal battle. It is said that not only swords and guns, but also various weapons such as matchlocks, scythes, etc. can be used to fight. Moreover, it is said that multi-player battles will appear for the first time in this series, which is also worthy of everyone's attention. In addition, depending on the character you are operating, you can learn special moves such as "Two Sword Style", "Swallow Return", "Clone Technique" and so on.
The emergence of Taige 5 seems to be inevitable. The new Taige development path found in Taige 4 must have a continuation, because Taige 4 is a beginning after all, and there are many imperfections in it. Players have regrets in their psychology, so the emergence of Taige 5 seems to be an inevitable expectation of harmony and continuation. Since Taige 5 is a continuation of Taige 4, the introduction of Taige 5 will be based on Taige 4.
The first thing to see is that the diversity of professions has been strengthened and improved. At the beginning of the game, there are 5 main profession routes and corresponding people for players to choose from, unlike Taige. From 4, only Tokichiro can play. The very imperfect merchant and ninja routes in Taige 4 have been improved in Taigo 5, almost appearing as a new profession with the same playability as the samurai route. Not only has the system been improved, but there are also new ones. The new main profession pirate has also attracted the attention of players. The swordsman's profession seems to be a general-purpose profession.
The biggest change after the diversification of professions is that to get a character card of a certain profession, you must also be engaged in that profession to get it. People in different professions will not send you task cards. It seems to be a different path. The thought of seeking... Moreover, in the game, sub-professionals have also been added. Swordsman can also be used as a sub-professional, as well as tea man, blacksmith, and doctor, and each profession has its own characteristics and functions, and accordingly There are some plot triggers, which will be introduced in detail later. Although this setting greatly increases the playability of the game, it also greatly increases the complexity of the game, making the glorious game that is already difficult to play even more "unfriendly".
What we can see again is the sharp increase in the total number of cards in the card collection system. With the perfection of professions, character cards have been expanded to 800, and various secret skills, titles, other cards, and even scenic spots cards have greatly increased. Although it increases the difficulty of the game, it does increase the playability, especially the increase in titles, which seems to give players more pursuits, and many of the "other" cards are related to professions, adding to the fun of collecting other professions. In particular, I would like to talk about the scenic spot cards. From 10 in 4 to 32 in 5, they almost introduce all the famous places and natural scenery in Japan. They not only increase the fun of the game, but also seem to be a kind of tourism potential development. . Let’s talk about the essential difference between secret skill cards and battle cards from the 4th generation. The 4th generation cards are for use. After you have the cards, cards will randomly appear in individual battles and cooperative battles to choose and use, while the 5th generation cards are just a form. In essence, this skill is used actively during combat. This difference in cards also determines the essential differences between 4 and 5 in some key systems.
Regarding the treasure system, it is similar to the 4th generation in that the level, type, initial holding status and even the price of the treasures are not much different, but the number of high-end treasures and ordinary treasures has increased significantly. . But the most obvious difference is that the types of weapons are more detailed due to the personal combat system. Weapons are divided into swords, guns, muskets, chains, kunai (shurikens), and bows. The weapons including armor are It can be equipped. This is a major change and an important shining point of Taige 5. As for the effect of equipment, some detailed explanations will be given in the analysis of the battle below. The main ways to obtain treasures held by NPCs are to entrust ninjas to steal them (or you are the ninja leader yourself), or to become a martial artist and teach martial arts to let him give them to you (relatively difficult). But in general, the importance of collecting treasures seems to be somewhat relaxed, because a treasure creation system has been added in the fifth generation. Becoming a tea master and opening a tea room can make tea utensils, becoming a blacksmith and opening a blacksmith shop can make weapons, and becoming a doctor and opening a medical clinic can make tea utensils. Medicines (not special treasures, but some medicines can only be made), and the manufacturing of tea sets and weapons can produce very good works as the manufacturing experience increases (making experience is hidden experience value), and unsatisfactory works can also be produced Can be discarded. This setting also greatly increases the playability of sub-careers and the player's pursuit of perfection.
About the system of individual battles and joint battles. Personally speaking, I think the personal battle in the 5th generation is a very good idea. Although it is not the best, it is at least the best setting in the history of Taige. The entire personal battle system is a prerequisite interaction. mode, the energy value can be increased with each round, the energy value can drive secret skills, and the upper limit of energy is connected to the level of swordsmanship skills. In the previous treasures, we talked about the classification of weapons, which can be equipped, and the effect of equipment is also reflected in the personal combat system. Whatever weapon you equip, you will actually use this weapon in battle, and each weapon Each has different attack modes and is supported by a special set of secret techniques (provided you learn these techniques, of course). This setting is very good. When I play here, I always seem to think of the infinite possibilities of online games in the Taige series. The joint battle system is also far from that of Taige 4. First of all, the field battle mode seems to use a typical war chess game model, and the use of secret combat skills is also different from the previous game. It is quite similar to the use of strategies in Three Kingdoms, and one skill It can only be used once, and the total number of times the skill can be used is related to the level of military skills. The arms are similar to Taige 4, including infantry, horse, gun and cavalry. The siege battle seems a bit rigid. Although there is no total defense of the city like Taikou 4, Taikou 5 only distributes it until there are no gates. As long as the main gate is broken, the battle is won. It seems to be quoted by Nobunaga. Ambition 7's siege mode. The difference between the use of secret skills and field combat is that the same skill can be used multiple times, but the total number of uses still depends on the level of military skills. The battle here already supports reinforcements, and you can have two reinforcements at the same time. However, in my opinion, there is also a BUG. Sometimes it is very beneficial for us to let the enemy come to reinforce the city that is difficult to attack, because the enemy's reinforcements will be diverted. Go to the field battle mode, and in the field battle here, as long as you defeat the enemy commander, you will win together with the city strategy, so switching to the field battle to lure the enemy commander to encircle and annihilate him will be beneficial to the victory of the overall battle. There is a "form" parameter in siege warfare, which depends on which side the current situation is beneficial to. You can win the battle through negotiation under favorable circumstances. When the dominant city is overwhelmingly favorable, you can also persuade him to commit seppuku. Especially When attacking the main city, you can also ask for offerings, break alliances and other interesting options. I think this setting is a major success of the game.
Let’s talk about interactivity. The interactivity of the game is unprecedentedly good, especially in the official version 1.11. NPCs often go out and walk around, even Sen Rikyu, which makes people very happy. Let’s look at the AI ??settings again. In individual battles, I think the AI ??settings are quite good. When the strength is equal, it feels a certain degree of difficulty in victory. In the joint battle module, it is generally okay. At least it knows how to use various secret skills and concentrated attacks. The main general, but it seems insufficient in the strategic module, or the ideals set by most of the daimyo are local unification. For example, the Mori family, Shimazu family, Date family, etc. all stagnated after local unification. Really It seems that the only ones fighting along the way are Nobunaga, Shingen, Ieyasu and others.
Finally, let’s talk about the professions in the game in detail. The samurai route is not much different from that in Taige 4, but it is worth mentioning that the mini-games in Taige 5 are more complete than those in Taige 4, which is reflected in the fact that almost all the mini-games are They are all based on strength rather than luck, except for the mining one... I personally find it very fun for businessmen whose main occupation is to support big names, gain control over the business circle, buy and sell goods on the road, and even loan sharking, especially foreign trade. It will make you a lot of money. It has many more fun points than Taige 4. The ninja route is much more independent than the 4th generation. It can freely attack the castles of various daimyo and become the mastermind behind the scenes. However, the shortcoming of this route is obvious. Except for the special plot of Nobunaga destroying Iga, the daimyo forces will never attack. Ninja force, this shortcoming also exists in the pirate force. This is one of the few regrets I have about Taikou 5. Swordsman is much better than Taige 4. Because of the addition of schools, the swordsman profession and the entire game have become more colorful. It is also because of the successful setting of weapon diversity that all the major schools of the Japanese Warring States Period have appeared in Taige. In Pavilion 5, this not only increases the game play points but also allows players to have a deeper understanding of Japanese history, because the most important in the cultural field are tea ceremony culture and kendo culture. Generally speaking, pirates are similar to ninjas, but more fun is conducting overseas trade. Overall, looking at the main professions, they are definitely more fun than Taige 4, but there is still the possibility of development, but I don’t want this kind of development to appear in the 6th generation, because I look forward to innovation more than development. .
It’s too long...write it in two paragraphs. Let’s look at the sub-professions. Swordsman is actually a sub-profession, because along with other professions, you can also create a school to learn swordsmanship, but the difference is that you cannot open a gym. The characteristics of a swordsman can become a guide to the art of war for famous masters. And you can serve the family at the same time (reminds me of Yagyu Tajima Mamoru), but you can't become the castle lord in this way. I found that the biggest advantage of being a tea person is that you can influence the direction of the ronin. Drinking tea with the ronin and the daimyo can recommend the ronin to the daimyo's home. It gives you a sense of external dominance. Moreover, you can drink tea with the daimyo when you have a high-end tea set. You can also directly exchange the tea utensil for a city (provided you are still a rogue), which is a very convenient profession. The biggest advantage of being a blacksmith is that you can make weapons. In addition, you can also make cannons yourself. The next task of buying a big cannon can be a lot of money (*laughs). The biggest benefit of a doctor is to make some good medicines, many of which are unavailable. In fact, there is no use in opening a medical clinic. In addition to triggering a plot and getting some treasures, you also need to open a medical clinic if you want to play the ending of a doctor. You can not open the same one. You can see a doctor and give medicine, and any disease except protrusions can be cured with bought medicines. But the most important thing is that if you are a doctor and a samurai at the same time, you can often meet other famous people who will hire you. I think it is quite interesting. . Just because the professions are so diverse, the endings are also diverse. There are more than 30 endings. Let’s explore slowly by yourself.
The character ability setting of Taige 5 feels more reasonable. The characters are almost the same as Taige 4, with 5 abilities and 16 skills. By studying the core, we can find that there are hidden ability ambitions and some personality items. (The current patch version can be seen directly). Regarding the training of subordinates, it is similar to 4. Each ability also has the qualifications for skill training. The relevant skills above 40 can be trained to one level, 50 for two levels, 60 for three levels, and 70 or above (including 70) can complete the relevant skills. , but the higher the ability, the higher the success rate. In addition, the setting of the map interface of Taige 5 is not as good as that of 4. In particular, the representation of towns has changed to a flat format, with a circle size used for scale differentiation, while the three-dimensional mode in the 4th generation is not retained (the three-dimensional mode was first used in Xinjiang). Used in Nagano 7 and 8), which is also one of my big regrets about Taiko 5. As for the character modeling settings of 4 and 5, they basically continue from the 3 generations, but starting from 4, there is a dress-up system. Many special characters will change their clothes as their identities change. This is even more prominent in 5. The protagonist Hideyoshi changes his clothes. There are as many as 4 sets... and many characters in 5 look particularly handsome after changing their costumes. You can explore for yourself.
Taiko 5 is a successful work, there is no doubt about it, both in terms of innovation and inheritance. There is currently no definite news about Taige 6. I hope 6 will continue to surprise me and everyone.
[Edit this paragraph] Skill guide
1. The best secret skill in the world.
If you are afraid of trouble and set all the mini-games in the environment to NA, you can pass it smoothly... but the experience (or results) gained in this way is usually not as good as 100% completion on your own.
2. Foreign gun training.
The most important thing is patience. As long as you have patience, the four targets will inevitably line up. If you seize the opportunity, you can hit it successfully. Adjusting the angle to 5-10 seems to be more stable.
3. Equestrian training.
It seems very simple. Anyway, just pay attention to whether there are fast arrows above. If the arrows are coming fiercely, you can escape quickly by pressing the direction keys a few more times, but remember to press the same amount in the opposite direction immediately. number of times, otherwise you will hit a wall. As long as you are careful and patient, this is also very simple.
4. Personal battle.
The key is the circular step. You only need to circle around the opponent with the knife edge facing the opponent. As long as there are no accidents, you can win. It is recommended that you first practice martial arts to level 4 and learn the clone technique. It will be more reliable for three people to fight together. There is also the opponent's weapon. If the opponent has a gun in his hand, it is best to attack at close range, and so on.
5. Medical skills training.
In fact, it is the same as the secret question of the Holy Grail in Age of Discovery III. Just use the numbers on three spoons to spell out the numbers needed to mix the medicine.
6. Tea ceremony training.
When the tea utensils appear, immediately press the left button of the mouse without moving. After the screen is still, you can slowly memorize them. It is best to number the tea utensils from one to seven to make it clearer.
7. Field battle.
Use the big barrel + three-stage strike to bombard the enemy general, and you will be invincible. In fact, as long as you attack a certain team, even the May Rain Attack will do. If Ashigaru rushes in to attack together or support(?), you can easily win.
8. Siege the city.
It mainly depends on the relationship between the city's defense and its troop strength. If the defense is below 100, it will directly prevent fire, blasting, etc. If the troop strength is below 5,000, it will directly use three-stage bombardment to kill the enemy general. If it's a city with a defense of 250 and 20,000 troops, Amitabha... just spend it slowly... Normally in this case, I would call in two teams of reinforcements, and then lead a 20,000 artillery team to bombard the general. I always feel that killing people is faster than attacking the city.
9. Reclamation training.
In fact, it does not need to be too perfect (I doubt it can be perfect at all, unless you are very lucky). The key is not to be confused by each square itself. For example, if it is T-shaped, you can directly It can be regarded as a straight shape or a div shape as a straight shape. As long as it can be put to use, there is no need to worry too much about the details.
10. Order practice.
When you order your subordinates to practice, do not specify the training items, but be sure to choose "freedom." I once designated Kato, Fukushima, and Maeda to practice military studies for two or three years (maybe there are Five years, anyway, from the 1970s to the 1980s, they did not even learn the first level of military training. Later, when Kuroda came, the four of them were allowed to practice freely. As a result, except for Maeda, all of them learned the fourth level of military training, and even Maeda They are all level 3... I guess it's not my luck that's particularly bad...
11. How to buy treasures at a lower price without having arithmetic skills.
Buy the cheapest wakizashi, which is about 5 kan each at first. Buy one by one without bargaining. When you buy about 35 wakizashi, the price of the entire treasure will drop to the lowest standard. At this time If you negotiate the price again, it will be the cheapest. This method can also be used to make level 6 and 7 treasures appear as quickly as possible.
(Actually, this method is quite perverted, and it seems to cost a lot of money to achieve the desired effect. 5 Only people who are old enough can use it...)
12. The most suitable weapon for newcomers with low strength.
Of course it is a kunai. Unless the opponent is a long-range weapon such as a bow and arrow, a foreign gun, a kunai, or a swordsman like Kamiizumi, it must be the best weapon for businessmen, doctors, tea masters and other professions. It’s kunai, because it has so many benefits, and you’ll know if you try it.
If you choose kunai, you should pay attention to two points. The first is to buy copper shuriken from Sunfu merchants. It is the best kunai you can buy in the early stage of the game. Although it is only level three, The second is to learn ninjutsu as soon as possible, preferably to level 4, especially Iga's clone technique and Fuuma's poisonous kunai.
13. A very profitable business.
Well, naturally it is the saltpeter trade. When I went to Naha to buy saltpeter, it only cost more than 20 guan each. When I came back, I went to the blacksmith house to accept the task of buying saltpeter, but it cost 500 guan each. However, two thousand guan will be paid for travel expenses.
14. After opening a store, you must develop a sales route.
Amitabha, after opening a store, you must go to Naha, and then open a sales road from Naha to anywhere in Japan, and develop every sales road wherever you can make more money. I can probably earn about 30,000 yuan a month. If I have two or three jobs, I will have the start-up capital for the store.
15. Essential things to be a pirate.
Believe me, that’s right, go to Mishima Village and other places (?) to learn the Butterfly Formation. It can improve defense, attack and movement at the same time. With it, you won’t have to worry about anything.
The simultaneous shooting of Jiangchuan Village and the water assault of Okamoto Village are also good.
16. Special conditions required to obtain certain character cards.
The differences are different. Some want you to be a military god, some want you to be a worthy candidate, and so on. At first, everyone was surprised that Murai Sadakatsu needed to get the title of "Jiu Gong", and he could get it by constantly digging for folk talents.
17. Things to note when being a ninja.
Join a certain place first, and after learning the ninja there, immediately find a small daimyo to apply to be a guide on the art of war (you should choose the first option of a certain family's guide service になる), so it will be perfect After leaving that place, you can go to another place, and so on, you can join all the ninjas and leave without risk. Note that you must complete this great deed when your reputation is very low. Ninjas do not accept people with high reputations.
18. How to play slot machines.
Arithmetic and eloquence must be very high. It is not impossible to play the slot machine perfectly. Take the slot machine in the seat as an example. The frequency of ships and foreign guns is certain, as long as you grasp the opportunity well. , you will definitely be able to get three big coins.
Detailed strategy for Toyotomi Hideyoshi's chapter
Starting in 1560
When the game first started, the little monkey Kinoshita Tokichiro joined the Oda family as the last member of the Oda family with great ambitions. Ashigaru began his glorious life
When he started the game and attended the meeting, Nobunaga would only give the monkey some small tasks that were easy to do, basically buying and selling food. After accepting the task of food, after selling it in Beijing, you can go to Zonaka to buy specialties. Akane can go to a nearby town to buy them. After a few rounds of reselling, you will have a generous amount of funds, and then go to some towns with relatively low food prices to buy some. Thousand stones were sold again until the purchase price was 370 guan (the lowest price), and then all were collected, and then sold at a higher price. After several times, the monkey finally found the first pot of gold.
After the first mission is over, when you return home, you will hear the news that Imagawa Yoshimoto will go to Luo. At that time, Nobunaga’s castle was the only place Imagawa Yoshimoto must pass to go to Beijing, and there was a huge disparity in military strength at that time. Being in an obvious disadvantage, the elders in the family started talking about it. Nobunaga held an impromptu meeting to discuss the matter, but it ended hastily. In the evening, he suddenly sent troops to attack Imagawa Yoshimoto. A surprise attack on Imagawa's main team resulted in a major defeat of Imagawa Yoshimoto, and Yoshimoto was also killed.
1. Known in history as the "Battle of Nakazama", Owari's Feng Yuner became famous in one fell swoop
After returning home safely, they will meet Ningning. After reporting that they are safe, the two decide to get married. ! The wedding had not yet been arranged. When Tokichiro returned home, he met his friends Maeda Toshiya and his wife, who learned about the incident. They decided to help the little monkey hold the wedding, and everything was arranged by Toshijia Congzhong! After Tokichiro returned to his hometown in Kiyosu Town to tell his mother everything, he went to the merchant to tell his younger brother Koichiro (Hidenaga) about the incident, and then he could hold the wedding when he returned home!
At this time, Matsudaira Motoyasu of Mikawa became an independent daimyo and formed an alliance with Nobunaga.
A few months later, Nobunaga announced his policy of attacking Mino and built a city in Mowu. He and Shengjia were sent to build the city successively but failed! (During this period, you should work hard to practice your skills.) At this time, there will be a plot where Tokichiro finds his old friend Haesuka Koroku in Iguchi Town. Then at the meeting, Nobunaga sent Tokichiro to build Mowu. With Xiaoliu's great assistance, Mowu Castle was built overnight. At this time, the Zhaiteng army also arrived. Return to the city after an easy victory. Xiaoliu changed his name to Masakatsu Hosuga and became Tokichiro's subordinate, and Tokichiro was promoted to Ashigaru General.
After returning home, Ning Ning will remind Tokichiro to go to Qingzhou to collect his younger brother Koichiro. After going to Cheongju, his younger brother Koichiro joined him.
A few months later, Takenaka Hanbei captured Inabayama Castle with a dozen people, so Nobunaga sent Tokichiro to persuade Hanbei to join. After first going to Inabayama Castle to meet Hanbei and being rejected, there will be news when he leaves the city that Hanbei has run away and is living in seclusion in Iguchi Town. Then he went straight to the private house in Iguchi Town. The attempt to persuade him again failed. Fujikichiro knew that Liu Bei of the Shu Han Dynasty invited Zhuge Liang three times and did not give up. A few days later, Tokichiro thought that Hanbei could not be persuaded by ordinary methods, and he had to persuade him with the safety of the world, so he went to Hanbei again. At this time, it was reported that Saiteng sent gangsters to harass Hanbei, and after defeating them. Hanbei joins!
At the meeting next month, Nobunaga asked Tokichiro to persuade the three Mino people. Since An Teng Mamoru was Hanbei's uncle, he attacked him first and went straight to Dahuan Castle. Mamoru surrendered and performed his skills, using the ninja method to steal Inaba Ittetsu's treasure. After going to the Jiaheli Office to report this matter. Yitie returns. Yitie shows off his skills, buys the paper from the wellhead, Zahe's inkstone, and Nara's pen, and gives them to Bu Quan~ Bu Quan surrenders... The strategy of the three people is completed!
After Ujie Fuzen surrendered, he told Tokichiro an important piece of news. Saito Ryuuki's army did not guard the weak point of the small gate behind the mountain. When attacking Inabayama Castle, Tokichiro proposed a plan to go up the path behind Inabayama to cause chaos and then attack. In the mountains, I met the stubborn Shigesuke and he showed me the way to the back door. After the chaos in Inabayama Castle, the army attacked the main gate and fell... Saito was destroyed!
As a result, after the war, Shigeo Shigesuke was renamed Yoshiharu Shigei and served as Tokichiro. Inabayama Castle was renamed Gifu Castle and moved here. Nobunaga also issued the seal of Tenkabubu! And betrothed Aichi to Asai Nagamasa as his wife, forming an alliance
At this time, General Ashikaga Yoshiteru was killed by the Miyoshi trio, and Ashikaga Yoshihide fled. A few months later, Nobunaga pacified Ise, and Gisho sent his envoy Akechi Mitsuhide to meet Nobunaga and help him go to Luo! Nobunaga immediately agreed and left Mitsuhide Akechi in his account.
After several months of war, Rokkaku was pacified and Nijo Castle was captured. General Gisho finally went to Luo and offered Nobunaga the position of deputy general. Nobunaga refused... From then on, Nobunaga became the number one supporter of the general. , the reputation rose sharply. He became even more arrogant and domineering, charging high fees to the community, temples and Ishiyama Honganji Temple.
And restricted any actions of Yi Zhao, laying the groundwork for the deterioration of the relationship in the future!
After going to Luo, Matsu Nagahide immediately donated the ninety-nine eggplants he had collected to Nobunaga, and pardoned his sins... Imai Munehisa, a businessman in the world, also donated money and was awarded the title of "Nobunaga". Royal merchant!
A few months later, Nobunaga discovered that Gisho had issued a petition against Nobunaga to various places, and asked Tokichiro to investigate. He also learned that Asakura Yoshikage of Echigo wanted to raise an army and launched an attack. , passing through Asai's territory, in Kanazaki Mae'a City, someone sent someone to deliver a bag of adzuki beans, tied with ropes on both sides. Tokichiro immediately reflected that Asai was betraying him and asked his lord to withdraw first, while he led the army to the rear!
2. This is the famous "Queen Kanazaki"
Return to the city after the victory. At this time, Takeda Shingen of Kai also announced that he would go to Luo, and his route to Mikawa would be all the way to Kyoto. Nobunaga held an impromptu meeting, (you can choose to go or not). I chose not to go. Then after receiving news of the defeat, Ieyasu avoided Mikawa. Then Shingen's army suddenly retreated, and Shingen died of illness a few days later! (Then the remaining Takeda territory will be captured by Tokugawa Ieyasu, ignore him)
PS: Whether this battle occurs or not has little impact on Hideyoshi's future development. If Takeda was not destroyed by Tokugawa, Hideyoshi could use his troops to destroy him!
Then Nobunaga gathered his troops and asked Ieyasu to attack Asai together! The combined forces of Nobunaga and Ieyasu defeated Asai Asai's coalition forces! From then on, the Asakura and Asai families were in ruins!
3. "Battle of Megawa"
After the victory of the coalition forces of Nobunaga and Ieyasu, the defeated troops fled into Mount Hiei. Nobunaga ordered the temple to be burned. Anyone in the temple will be killed without mercy! ! The sacred mountain in Japan's eyes was reduced to ashes. Since then, Nobunaga's reputation has risen ~ he is known as the "Demon King of the Sixth Heaven"
4. "Burning Mount Hiei"
Fighting Asai for the next few months! After Otani Castle was captured, Nagamasa sent Ashi out of the city and committed seppuku! Then the monks from Nagashima captured the city. It turned out that Honganji Temple also raised a banner against Nobunaga! After returning to the city, Nobunaga called Tokichiro to his side and handed over Imahama Castle to Tokichiro. Appointed Tokichiro as the city lord. Since then, Tokichiro changed his name to Hideyoshi Hashiba! At the same time, Akechi Mitsuhide was granted the title of Lord of Banben City. After arriving in Imahama City, Hideyoshi's mother introduced her relatives to Hideyoshi as military commanders. They were Kato Kiyomasa and Fukushima Masanori. After leaving the city, you can meet Ishida Mitsunari at a private house in Imahama Town.
The famous "Three Bowls of Tea" happened and 30% later joined! After returning to the city, Hideyoshi wanted to carry out major construction projects to rebuild Imahama Castle, and he brought Kuroda Kanbei from Nobunaga as a helper. After leaving the city, I learned that Yi Zhao had raised troops. Nobunaga personally led the army to attack!
Suggestion: At this time, it is best to arrive at Nijo Castle before Nobunaga and deceive Hosokawa Fujitaka. After all, he is a good general! Now you can persuade talents everywhere. Masayuki Sanada of the Takeda family and Takakage Kobayakawa of the Mori family are both generals who are easy to deceive and have good statistics. You should take action in time!
A few months later, Nagahama Castle was built. At the same time, it was renamed "Nagahama Castle" after borrowing the name of the Lord Nobunaga. A few months later, Ashikaga Yoshi summoned troops. Nobunaga personally led the army to attack. Nijo Castle was captured and Yi Zhao was exiled.
Show everyone in the world the consequences of disobeying His Highness Nobunaga!
The remaining freedom is very high ~ you can control it yourself, in short, it is development...
When attacking Asakura, you must let Nobunaga personally lead the troops to capture Ichijodani Castle , what will happen at this time is that there will be an internal rebellion within the Asakura family, and the plot will involve Asakura Keika killing Yoshikage and defecting to Nobunaga... After that, Shibata Katsuie will be named the lord of Hokunoso! Then Nobunaga will give the order to attack the nearby ones, just attack them one by one!
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