Traditional Culture Encyclopedia - Travel guide - Having monopolized the world championship for 5 consecutive years, why is South Korea’s e-sports so powerful?
Having monopolized the world championship for 5 consecutive years, why is South Korea’s e-sports so powerful?
With a long development time, an early start, and the support of national policies, South Korea has always been at the forefront of the world not only in e-sports but also in cultural output. South Korea has always been far ahead in the film and television industry. And South Korea was the first to develop e-sports into star e-sports, both e-sports players and e-sports stars.
In 1997, the financial tsunami that broke out in Thailand swept across Asia, and South Korea was not immune. The exchange rate plummeted, financial companies closed down one after another, and the South Korean economy was hit hard. In the past, South Korea's economy was based on exports and was greatly affected by the international environment. Therefore, in 1998, Kim Dae-jung was elected as the president of South Korea. When he took office, he proposed the strategy of developing emerging "cultural nation" that was less constrained by resources, such as film and television, pop music, e-sports, games, etc.
The interstellar human player boxer is the first person in the world to play the game to the fullest. It is he who made interstellar popular all over the world. He joined the army, and the Korean Air Force even established a special interstellar team. The successful holding of PKO gave birth to professional teams, professional leagues and e-sports variety shows, allowing the Korean e-sports industry chain to begin to take shape. The government is also keenly aware of the important value of online games and e-sports. From 1998 to 2001, South Korea successively established the Game Industry Promotion Center, the Game Comprehensive Support Center, and the Game Technology Development Center. The development of e-sports began to receive government support.
After emerging from the financial tsunami, the South Korean government learned from the painful experience and officially adopted the strategy of "building a nation through culture" as its future national policy. Games, along with variety shows, film and television, and cultural tourism, are listed as the development direction of this strategy. "Cultural nation building" has allowed the Korean wave to sweep the world, and the product with the greatest commercial value is actually KPOP (Korean pop music).
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