Traditional Culture Encyclopedia - Travel guide - How to fully open the Diablo 3 map, guide to fully open the Diablo 3 map
How to fully open the Diablo 3 map, guide to fully open the Diablo 3 map
In recent days, Diablo 3 has attracted a large number of players. In this tutorial, the editor will introduce to you how to fully open the map of Diablo 3.
The Diablo 3 world map is divided into 4 acts, and you will enter a different map after each act.
The random map in Diablo 3 increases the playability of running maps.
So if you want to open all the Diablo 3 maps, just run for a while
Dreadlands
Dreadlands used to be called Northern Steppes ), the former barbarian highlands. After Diablo 2, due to the destruction of the World Stone, the barbarians who once protected this land have left, so the land gradually became barren, and the name of the Dreadlands came from this.
Bastion's Keep
The Sons of bul-kathos used several fortresses to protect the northern steppes and Mount Arreat from invasion, and Bastion's Keep is one of them.
Arreat Crater
Arreat Crater is the remnant of Mount Arreat. It was created approximately 20 years ago when Tyrael destroyed the Worldstone to prevent Baal from contaminating it. This is a scorching ruin of fire and stone located west of the Dreadlands and north of the Rampart Fortress:
It is said that at the beginning of the world, the tribes of the northern steppes were entrusted with sacred duties. Deep in Mount Arreat, there is a place that is a source of powerful power, which is related to the well-being of all mankind. These tribes shouldered the sacred mission of guarding this source of power and formed their own way of life in the process of believing in this power. These tribes are called barbarians by the people of many Western Kingdoms.
After the end of Diablo 2, the powerful World Stone was destroyed, and the entire mountain range was destroyed, leaving only huge craters, which also destroyed the barbarian society.
Western Kingdoms
The Western Kingdoms is an area of ??the Dark World, including the territories of Westmarch, Khanduras and Enstinger. Some of these countries are core to the game's main storyline. The first act of Diablo 1 and Diablo 2 was set in Khanduras, and other areas were added to enrich the background.
Sharval Wilds
Sharval Wilds is a region in the Western Continent and a country. It is located north of Khanduras and south of the crater Arreat, with the coast of Westmarch Firth on its southern edge and the mountains of the Taymor Highlands to the east.
Entsteig
Entsteig is a country and a city located in the Savor Heath. The city is the capital of the country.
Ivgorod
Ivgorod is an area in the Savor Wasteland, located at the foothills of the mountains. It is the hometown of the Monk.
Khanduras
Khanduras is a country in the western continent and has a long-term alliance with Westmarch. Khanduras is surrounded by the mighty Westmarch to the west, Enstinger to the north, and the deserts of Aranok to the east.
Background: Long after the demise of the Horadrim Brotherhood, societies in the West began to form and flourish. Many pilgrims from the east settled near Khanduras, and they formed a number of small pretentious kingdoms. Although there may be some disputes over ownership of property or trade routes, there is no need to worry about long-term peace between the Western Kingdoms. Khanduras and its powerful ally Westmarch remained restrained due to their flourishing trade.
After Zakarum, a light religion from the Far East, began to spread to the West, it quickly spread throughout Westmarch and many northern states. The new religion required believers to walk in light and avoid darkness of the soul. The priests of Zakarum began to preach their faith regardless of whether the citizens of Khanduras welcomed them, causing tension between Khanduras and Westmarch.
King Leoric
Leoric was one of the great lords of the East. After coming to Khanduras, he proclaimed himself king in the name of Zakarum. He and his knights and priests were very devout, and his most trusted advisor, Archbishop Lazarus, used the dilapidated monastery on the outskirts of Tristram as the seat of power, which was restored to its former glory.
The residents of Khanduras were not happy to be suddenly ruled by a foreign king, but eventually they came to respect the king because Leoric was the only one who could guide and protect them in their fight against the forces of darkness.
Unfortunately, the beast hiding in the monastery drove King Leoric crazy when he tried to occupy it. Leoric launched a war with the ally Westmarch, and the people suffered greatly.
When Lachdanan, the leader of the Leoric army, returned from defeat, he was forced to kill his king. Before he died, the king cursed those who killed him. Leoric reappeared shortly afterwards as Skeleton King.
Modern Times
The governing system of Khanduras after the death of King Leoric is unknown, but the people seem to have successfully survived the events of Diablo.
Westmarch
Westmarch is a country in the west, a neighbor of Enstinger and Khanduras. This name is also the capital of the country, but in the Diablo 2 manual it seems that Denkrig is the capital.
Background: Westmarch and Khanduras enjoyed a long period of peace and mutually beneficial trade until Lord Leoric came to Tristram, who soon declared war on Westmarch.
Westmarch's army is well-trained and strong, so there is no doubt that they can defeat King Leoric's army.
Gulf of Westmarch
Gulf of Westmarch is located in the west of the sanctuary world, connected to Westmarch to the south and Enstinger to the north. It was an important shipping route and contributed greatly to the prosperity of the Western Kingdom.
Bramwell
Bramwell is a city on the Westmarch Peninsula. It is the hometown of Darrick Lang and comes from the novel "Dark Road". Buyard Cholik built the first Way of Dreams church here. The Dream Path is a belief in the prophet Dien-Ap-Sten, who is actually a Kabraxis demon.
Tristram
Detailed historical information about Old Tristram can be found here.
Official background information on New Tristram can be found here.
Monastery
The monastery is the headquarters of the Sisterhood of the Sightless Eye, which leads to the Aranok Desert in the east. The Blind Sisters are the Rangers. In Diablo 2, the monastery was occupied by Andariel and then rescued by the hero played by the player.
Duncraig
Duncraig is a city in the south of the Kingdom of Westmarch, close to Kingsport and not far from Bravel. There is information about Denkrig in the Diablo novel, but it is only marked with a star on the world map of the Diablo 2 manual. There is an independent city in Westmarch in the new map, so Denkrig is still not sure whether it is the capital of the Kingdom of Westmarch.
Kingsport
Kingsport is a city at the southern end of the Kingdom of Westmarch, adjacent to Denkrig. The city has busy trade like other major cities in the world such as Lugoine and Kurast. Masif listed Kingsport as a stop for his maritime trade. The city is located on the southern coast of Westmarch, across the sea from the Scovos Islands in the Amazon.
Aranoch
The Aranoch Desert is located on the east coast of the Western Continent, east of the Taymor Mountains.
Lut Gholein
The desert pearl Lut Gholein is located in the Aranok Desert and is one of the largest trade centers in the Western Kingdom. This is the main city of the second act in Diablo 2. Whether it will appear in Diablo 3 is unknown, but it is an important part of Sanctuary.
Even though it is located in the Desert of Aranok, the Desert Pearl is still a huge trading port, mainly due to its location at the center of the Western Kingdoms and Kejistan. Lugoin is a large and wealthy city located on the east side of the Twin Seas. It has successfully prospered in the harsh environment of the Aranok Desert. The city's proud location and thriving maritime trade connected the kingdoms of the West and the East. Although a small group of herders can find a way to survive in the harsh desert, most still avoid the sandy wasteland.
The culture and architecture here are very close to the Arab countries in the East, and the mummies and scarabs commonly found in remote ruins and dungeons in the desert give people an Egyptian feel.
Defense: Huge cities tend to have very good defenses, including strong walls and well-trained armies. However, after the arrival of the Dark Wanderer, many of the guards were killed, and the remaining ones were ordered to return to the palace to defend themselves against the invasion of demons from the Arcane Sanctuary. What is not known is that Sultan Jerhyn sealed the place.
Jehain hired Greiz and his mercenary army to defend the city. He did a good job, but in the end he couldn't keep the demons out of the city walls. Fortunately a hero arrives and successfully rescues the city from its troubles, and of course the interior of the palace as well.
Background: Lugaoin has been prosperous for hundreds of years, but 20 years ago, the city was more or less cut off from the Western Kingdom because Diablo blocked the trade routes through the mountains. . He came here to free his brother Baal from the dungeons of Horadrim, where he was imprisoned by the body of Tal Rasha.
Diablo changed many natural creatures, including cat people (Lacuni), making them ferociously attack any passers-by.
The city is plagued by Radament, another Horadric mage mummified by demons. Radament hid in the city's sewers.
A team of heroes dealt with the crazy mummy and followed Deckard Cain's instructions to use the Horadric Cube to preserve the Horadric Scepter in order to prevent Diablo from rescuing Baal from Talasha's tomb. In the process, TheSummoner began unleashing demons into Lugoin's palace, killing everything in sight. All troubles were solved by a hero, and many citizens concealed memories that were more mysterious than legend.
Skovos Islands
The Skovos Islands are an archipelago in the south of the Twin Seas. Known as the home of the Amazon. Each island has a very rich ecosystem, most of which are tropical plants, as well as towering peaks and volcanoes. This makes the living environment very harsh, thus creating terrifying Amazon warriors. Hunting and fighting in the darkest places of the night are required skills for every sister on the Amazon island.
Skartara
Skartara is one of the Amazon Islands. No additional information.
Skovos
Skovos Island is located at the southernmost tip of the Skovos Islands. This island is also a city and the hometown of Amazon warriors. The city is an atoll in the Sea of ??Light, a trading port with the rest of the archipelago. The society of Scovos is said to have been discovered by a man and an angel.
Philios
Philios is one of the Skovos Islands. Mount Karcheus is located on this island, the only one in the archipelago where ice and snow can be found year-round, and is the home of Karcheus the Watcher. Mount Arnazeus is also located on this island. On the volcano lived Hefaetrus, the Amazon goddess of life.
TwinSeas
The Twin Seas extend from Kingsport in the west, to the wet land in the east, and extend northward between the two continents to the edge of the dry grasslands. To the south are the islands of the Amazon. The Twin Seas are extremely important for commerce and trade, with Westmarch, Lugoin, Kurast, and the Skovos Islands being major commercial centers.
Xiansai
Xiansai is an island in the northern hemisphere of Sanctuary and has a culture similar to that of East Asia on Earth. This is the home of the mage, but information about the island is currently very limited.
Frozensea
The Frozen Sea is located at the northern end of the sanctuary, similar to Earth's Arctic Ocean. The land of Xiansai and the coastline to the north of Thorgren meet the frozen sea.
Scosglen
Scosglen is in the northern region of the eastern continent of Sanctuary. The climate here can be quite cold, given its higher latitude (similar to the Savage Highlands). Thorgren is the home of the ancient druids, and their largest druid college, Tadura, is located here.
Túr Dúlra
Túr Dúlra, or the Tower of Nature, is the largest druid college, located in the region of Thorgren.
In Tadulari, the largest druid academy, stands a giant tree called "Glory of the Oak (Glór-an-Fháidha)". This tree is the most revered source of guidance and teachings for druids. For hundreds of years, under its foliage, the druids of Thorgren have not only honed their powerful natural magic, but also retained the war skills inherited from their barbarian ancestors. What they are doing now is because they believe they are the world's last line of defense when the big impact comes, and they believe that time is coming.
Drysteppes
Kehjistan
Kehjistan is the largest kingdom in the east and has many cities, such as Cadian , Wits County, Uri and Kurast.
Background: Kejistan has a history of thousands of years. On the eastern edge of the Twin Seas are the emerald green jungles of Kejistan. Thousands of years ago, hunter-gatherers found themselves interested in the lush, green rainforests and abundant prey that inhabited Kejistan.
In addition, the territory of Kejistan is full of nodes of magical energy. People born with mysterious abilities begin to sense this power, and then gather and settle in special areas. The oldest mage clans, the Vizjerei, Ennead and Ammuit, can be found here. Unfortunately Kejistan's history was not peaceful, and wars between the mage clans nearly destroyed them.
The Wise Ones came from all over to study and collect rare plants and animals, and established their home in the rainforests of Kejjistan until the First Daemon War, when the jungle became too dangerous And can't go there, let alone live there. All villages and even small towns were destroyed.
Afterwards, Kurast, the capital of Kejistan, was besieged by the legions of hell. The only safety was in the powerful magic barrier, which could only separate the demons.
After a short period of difficulty, the country began to recover. Emperor Hakan was the last ruler during the country's prosperous period.
After he was struck down by disease, his son Hakan II replaced him, and due to his incompetent rule, the land was reduced to ruins and slums. The extreme Zakarum religion reappeared to confront the mages.
Kegistan's Geography
Kegistan occupies one-third of the eastern continent of Sanctuary. With an average annual rainfall of more than 400 inches, Kejistan has the world's largest rainforest. This vast expanse of jungle feeds the Argentek River, the longest and widest river in the refuge. Hundreds of tributaries and waterways interweave the emerald green rainforest until they merge into the wide Argentek River. This rainforest is revered by herbalists and alchemists due to its diverse ecological species.
Notable Nationals of Kejjistan
The language spoken in Kejjistan is very similar to real-world Arabic, but not all names are. The name Abdal-Hazir comes directly from the Arabic meaning, and there are many names similar to it. The following names come from various Diablo characters, including Diablo 2's mage mercenaries. These names are merely nicknames for their mercenaries, not their real names: Abdal-Hazir-Ajheed-Barani-Devak-Flux-Geshef-Hakan-Haphet-Jabari-Jarulf-Jelani-Khaleel-Narphet-Phaet-Raldin-Rhadge-Scorch- Telash-Thadar-Valthek-Vanji-Yashied-Yatiraj.
Caldeum
Kegistan is one of the largest cities in Sanctuary and has long been a center of trade. It is the second city confirmed to appear in Diablo 3.
This city became the capital of Kejistan only after the destruction of Kurast. Cadian was originally dominated by the Trade Consortium Council, but Emperor Hakan unified the city, and this was before he fell ill.
Cadian is dominated by the Vizjerei Magister Clan and the Yshari Magister Order. In Yshari Sanctum, some evil caves called BitterDepths can be found.
Geakul
Geakul is a city or town at the mouth of the continent east of Sanctuary, near the ferry to Lugaoin.
Kurast
Kurast was once a huge and chaotic city in the eastern jungle, the second largest city in the Eastern Kingdom of Kejistan. Shortly before the events of Diablo 2, Kurast, once the capital of Kejzstan, was almost completely destroyed by the demonic army. What became of Kurast is unknown, but Cadian once again became the capital of the kingdom.
Marshland
Torajan jungles
The Torajan jungles are part of the dense rainforest that shelters the eastern continent. Southwest of Kurast, it extends all the way to the southern coast of the continent and the wet lands, covering a large area of ??the sanctuary.
Viz-jun
Viz-jun was once a huge city in Kejistan, but it is no longer. The reason is unknown.
Swampland
Swampland is located in the southeastern area of ??Sanctuary World. It is a huge area full of dense jungle. To the north, huge steep mountains separate the swampy lands from Kejistan. This area is sheltered by the Nymyr Mountains and is home to the famous city of Uri. The Swamplands are the home of the Necromancer.
Ureh
Ureh is an ancient mysterious city built at the foot of Mount Nymyr, in the middle of the eastern jungle of Sanctuary. It connects Sanctuary, the High Heavens, and the Burning Hell.
Sea of ??Light
The Sea of ??Light is a sea to the east of Sanctuary. There is no information on its origin and reason for its name.
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