Traditional Culture Encyclopedia - Travel guide - Master of Air Combat: Heroes of World War II 1- 10 Level Introduction

Master of Air Combat: Heroes of World War II 1- 10 Level Introduction

In this article, let's take a look at the 1- 10 raiders of Air Combat Masters: Heroes of World War II!

1 level: basically, the 1 level of each game is to make players familiar with the game, which will be different. 1 level is not simple.

Mission success conditions: protect your own fleet; Destroy all enemy planes

Mission failure conditions: complete destruction of your own fleet (the blood volume in the upper right corner of the screen is 0); The plane was blown up.

There are 10 enemy planes in this pass. At first, you will see a red arrow around the screen, which is an indicator of the position of the enemy plane. Look at the indicator and turn left first (the mouse independently controls the direction) to kill an enemy plane. How's it going? This picture is very good, isn't it? It's cool. When the enemy's blood volume appears on the screen, you can attack the enemy (this is also the beginning of automatic aiming)

Then turn the nose straight and fly directly, and you can see your fleet immediately. At this time, it has been surrounded by enemy planes. In the past, you could basically use the automatic aiming function of machine guns (left mouse button) to destroy more than half of the enemy planes, and then destroy all the enemy planes back and forth.

Experience: Machine gun aiming is an important skill in this game. Now let's talk about how to maximize automatic aiming. Don't aim at the enemy plane with the bull's-eye. If the bull's-eye is aimed at enemy planes (enemy planes) face to face, you will find that machine guns will attack enemy planes one by one like scanning, and you don't need to drag the bull's-eye back and forth to aim (you need to experience it yourself, so it is easy to give full play to the role of automatic aiming). In short, don't aim at enemy planes deliberately, but master the flight curve of machine gun bullets, and then find the corresponding position to promote automatic aiming.

Level 2: It's easier for you to control a machine gun.

Conditions for victory: destroy all enemy planes.

Failure condition: gunboat destroyed (almost impossible)

This level uses the ship's heavy machine guns and there are two enemy planes, one of which is 12. Turn around twice at first and grab a few shots. I feel the speed below and the bullets suddenly fly, and the blood volume of the machine gun is in the upper right corner. Ok, 1 enemy blood volume appears! Attack! This machine gun doesn't automatically aim at the ground ... one by one. I believe that there must be impatient friends who just can't hit the enemy planes around them, and they are in a hurry ~ ~ haha, stamp their feet to catch their breath. Just remember to aim at the front of the plane and destroy all 12 enemy planes.

Experience: mastering the flying arc of machine gun bullets can easily destroy all enemy planes and pass the customs smoothly.

Level 3: It is also a relatively simple level.

Conditions for victory: protect your own ship and destroy all enemy planes.

Fault situation: our own ship was destroyed (the blood volume in the upper right corner of the screen was 0) and this machine was blown up.

There are three enemy planes at this mountain pass *** 16. After the start, fly directly through your own ship (the collision will blow up). You can see enemy planes gradually ~ ~ a lot. 1 There are 8 planes on board! Prepare for battle! Shoot one by one from left to right, and the second and third rounds are all in groups of four, which is very easy to solve. After a few rounds, all enemy planes will be eliminated and passed.

Level 4: It is more difficult to destroy not only enemy planes but also ships.

Conditions for victory: destroy all enemy planes and ships.

Trouble: This machine was blown up.

There are about 10 enemy planes and 20 enemy ships. Shortly after the direct flight, you can see that there are about 1 0 enemy ships in the1batch on the sea (the instructions of the enemy ships are marked with green arrows), and then you will be attacked by both air and sea. Now pay attention to quickly shooting down several visible enemy planes in the distance, and then fly over the sea at low altitude. Now you need to use the missile (right mouse button). Missiles are trackless, of course, you can also use machine guns, but slowly. I believe you can destroy this enemy ship soon (don't forget to destroy enemy planes from time to time or even destroy enemy planes), and then follow the green light to find the second batch of enemy ships, about 10, and get rid of it easily and pass the customs.

Experience: Destroy the enemy plane early, and it is simple to blow up the ship and easy to pass the customs.

Level 5: yuck! Difficult!

Conditions for victory: destroy all enemy planes.

Fault condition: the naval gun was blown up.

Ben Guan ... I'm speechless ... six enemy planes, (wow, so few). As for why it's hard to say, just try the naval gun ... I won't say much about this.

Experience: it is not a problem to master the firing rate of naval shells and the time difference.

Level 6: How's everyone doing in the last level? This level is relatively simple.

Conditions for victory: blow up enemy ships.

Trouble: This machine was blown up.

This level needs a new weapon-torpedo. There are 9 enemy planes at this level (one-off). After the opening ceremony, they will fly directly over their warships. Now you should be able to see the enemy ships vaguely. All right, fire a torpedo at them. You should be able to drop three before you see the enemy plane. After a few rounds, we can get rid of all enemy planes and easily blow up enemy ships.

Experience: As long as you blow up the warship (6 torpedoes), you can pass the customs clearance, so you can blow up the warship directly regardless of the enemy plane, but be careful to be blown up by the enemy plane (basically impossible).

Level 7: Alas, it's a simple level.

Conditions for victory: destroy all enemy planes.

Trouble: This machine was blown up.

There are about 10 enemy planes at this level. After you start, there is an island below you. Go around the garden twice and wait for the enemy plane to come. After several rounds, they will be cleared.

Experience: There is no time limit at this level. You can practice your flying skills. Let's practice.

Level 8: slightly more difficult.

Conditions for victory: protect your ship and destroy all enemy planes.

Fault situation: the ship was completely destroyed and the plane was bombed.

There are about 20 enemy planes in this mountain pass. After starting, you can see several black spots on the sea when you turn around. This is the fleet to be protected. Small enemy opportunity to fly back! Prepare for battle! This level is also more exciting. It should be easy to get through with automatic aiming. Come on, everybody.

Experience: This level is a good time to practice automatic aiming. Looking for more feelings and playing automatic aiming to the limit are the basis for getting through the "difficult" level.

Level 9: Piece of cake

Conditions for victory: blow up two enemy ships.

Trouble: This machine was blown up.

This level is similar to level 6, except that there is one more warship to be bombed and six enemy planes. I believe everyone knows how to fight, so I won't say much.

Experience: Like Level 6, you can directly bomb two ships and ignore enemy planes.

Grade 10: simple

Conditions for victory: destroy all enemy planes.

Trouble: This machine was blown up.

This gap is also very simple. You will see enemy planes, *** 12, and the battery on the island will help you fight, and you can let them pass in a few laps.

Lesson: Again, practice your flying skills and automatic aiming skills.